ASD the level 16 Dwarf Alchemist by grene

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceDwarf
ClassAlchemist
Level / Exp16 / 82%
Sizemedium
Lifes / Deaths

Primary Stats

Strength15 (base 10)
Dexterity14 (base 10)
Constitution36 (base 21)
Magic45 (base 41)
Willpower28 (base 25)
Cunning10 (base 10)

Resources

Life-10/605
Mana247/295
Healing Factor1.3479202340232
Regeneration0.33698005850581

Speed

Mental0%
Attack0%
Movement+15%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage39
Accuracy22
Crit Chance3%
APR3
Speed1.00

Offense: Spell

Spellpower42
Crit Chance9%
Speed1

Offense: Mind

Mindpower24
Crit Chance1%
Speed1

Offense: Damage Bonus

Acid+6%
Temporal+4%
Fire0%
Cold+29%
All0%

Offense: Damage Penetration

Cold+8%

Defense: Base

Armour (hardiness)13 (30%)
Defense15
Ranged Defense15
Fatigue0
Physical Save27
Spell Save28
Mental Save13

Defense: Resistances

Acid+ 20%( 70%)
Temporal+ 12%( 70%)
Cold+ 34%( 70%)
Lightning+ 30%( 70%)
Fire+ 29%( 70%)
All+ 7%( 70%)

Defense: Immunities

Stun Resistance25%
Pinning Resistance20%
Disarm Resistance20%
Silence Resistance10%
Instadeath Resistance100%
Knockback Resistance61%

Inscriptions (3/3)

Infusions
Runes
Infusions

Class Talents

Spell / Explosive admixtures1.30
5/5
3/5
0/5
0/5
Spell / Fire alchemy1.30
1/5
0/5
0/5
0/5
Spell / Frost alchemy1.60
1/5
1/5
0/5
0/5
Spell / Acid alchemy1.30
0/5
0/5
0/5
0/5
Spell / Golemancy1.49
5/5
5/5
1/5
0/5

Generic Talents

Race / Dwarf1.00
1/5
0/5
0/5
0/5
Spell / Staff combat1.30
3/5
1/5
0/5
0/5
Spell / Stone alchemy1.30
0/5
0/5
0/5
0/5

Effects

Quests

done
done
done
done
active
done
active
active
active

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Roguelike) Got a character to level 10.
By ASD the Dwarf Alchemist level 10
28th Voratun 122nd year of Ascendancy at 16:17
see stats
Squadmate (Roguelike) Escaped from Reknor alive with your squadmate Norgan.
By ASD the Dwarf Alchemist level 5
17th Voratun 122nd year of Ascendancy at 00:09
see stats
Unstoppable (Roguelike) Returned from the dead.
By ASD the Dwarf Alchemist level 13
20th Profit 122nd year of Ascendancy at 12:42
see stats

Log

Poison from Bethorarin the black mamba hits ASD for 33 nature damage.
Bethorarin the black mamba hits ASD for 33 nature, 4 fire (37 total damage).
Haunted from Cyrinn the giant red ant hits
ASD for 4 mind, 4 darkness (7 total damage).

Haunted from Cyrinn the giant red ant hits
ASD for 4 mind, 4 darkness (7 total damage).
Poison from Bethorarin the black mamba hits
ASD for 33 nature damage.
Melee retaliation hits Bethorarin the black mamba for
12 cold damage.
Bethorarin the black mamba hits ASD for 100 physical, 4 fire (104 total damage).

ASD uses
Infusion: Movement.
ASD is moving at extreme speed!

You pickup 1.00 gold pieces.

You pickup 0.65 gold pieces.


Haunted from Cyrinn the giant red ant hits
ASD for 4 mind, 4 darkness (7 total damage).
Poison from Bethorarin the black mamba hits
ASD for 33 nature damage.

Throw Bomb is still on cooldown for 1 turns.


ASD uses
Resilience of the Dwarves.
ASD's skin turns to stone.

ASD slows down.

ASD picks up (t.):
ash totem of thorny skin [power 27] (6/20 cooldown).
ASD is no longer haunted

ASD stops regenerating health quickly.

Talent Throw Bomb is ready to use.
Poison from Bethorarin the black mamba hits
ASD for 33 nature damage.

Poison from Bethorarin the black mamba hits
ASD for 33 nature damage.
ASD the level 16 dwarf alchemist was splurged to death by Bethorarin the black mamba on level 2 of The Maze.