PLEASE the level 15 Skeleton Archer by grene

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceSkeleton
ClassArcher
Level / Exp15 / 66%
Sizemedium
Lifes / Deaths

Primary Stats

Strength45 (base 22)
Dexterity72 (base 41)
Constitution26 (base 19)
Magic13 (base 10)
Willpower7 (base 10)
Cunning13 (base 12)

Resources

Life430/430
Mana69/69
Stamina116/116
Healing Factor1.3416586254954
Regeneration5.9703808834547

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight13
Lite5
Infravision3

Offense: Mainhand

Damage79
Accuracy51
Crit Chance6%
APR9
Speed1.00

Offense: Spell

Spellpower18
Crit Chance2%
Speed1

Offense: Mind

Mindpower15
Crit Chance2%
Speed1

Offense: Damage Bonus

Physical+21%
Light+10%
Cold+14%

Defense: Base

Armour (hardiness)9 (38.594633868923%)
Defense48
Ranged Defense48
Fatigue0
Physical Save24
Spell Save10
Mental Save21

Defense: Resistances

Physical+ 24%( 70%)
Darkness+ 10%( 70%)
Light+ 39%( 70%)
All+ 4%( 70%)

Defense: Immunities

Bleed Resistance100%
Confusion Resistance23%
Fear Resistance100%
Poison Resistance100%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Sniper1.30
4/5
1/5
0/5
0/5
Technique / Archery training1.30
1/5
1/5
1/5
1/5
Technique / Archery prowess1.30
1/5
1/5
1/5
1/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Reflexes1.30
2/5
1/5
0/5
0/5
Technique / Marksmanship1.30
5/5
1/5
0/5
0/5

Generic Talents

Technique / Combat training1.30
1/5
0/5
1/5
1/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Mobility1.00
4/5
0/5
0/5
0/5
Undead / Skeleton1.10
5/5
5/5
0/5
0/5

Effects

talent
talent
beneficial effect
beneficial effect

Quests

active
done
done
done
active
active
done
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Roguelike) Got a character to level 10.
By PLEASE the Skeleton Archer level 10
2nd Summertide 122nd year of Ascendancy at 10:10
see stats
The Arena (Roguelike) Unlocked Arena mode.
By PLEASE the Skeleton Archer level 13
10th Dusk 122nd year of Ascendancy at 09:20
see stats

Log

You gain 13.54 gold from the transmogrification of Grinukath the pair of iron boots (20 def, 3 armour).
You gain 0.10 gold from the transmogrification of
linen cloak (1 def, 0 armour).
You gain 0.50 gold from the transmogrification of
steel waraxe (14-20 power, 3 apr).
You gain 2.38 gold from the transmogrification of
surging ash starstaff (15-18 power, 3 apr, physical element).
You gain 2.59 gold from the transmogrification of
shimmering elm starstaff of fate (10-12 power, 2 apr, temporal element).
You gain 3.42 gold from the transmogrification of
potent ash magestaff of warding (18-22 power, 3 apr, lightning element).
You gain 2.05 gold from the transmogrification of
earthen ash vilestaff (15-18 power, 3 apr, darkness element).
You gain 5.53 gold from the transmogrification of
cruel ash magestaff of greater warding (15-18 power, 3 apr, cold element).
You gain 1.60 gold from the transmogrification of
creative mossy mindstar (2-3 power, 12 apr, nature damage).
You gain 4.42 gold from the transmogrification of
warbringer's steel longsword (14-20 power, 3 apr).
You gain 0.50 gold from the transmogrification of
steel longsword (14-20 power, 3 apr).
You gain 0.25 gold from the transmogrification of
elm longbow.
You gain 1.51 gold from the transmogrification of
chilling steel dagger of massacre (16-21 power, 6 apr).
You gain 11.63 gold from the transmogrification of
Floewilder the steel battleaxe (19-28 power, 2 apr).
You gain 1.06 gold from the transmogrification of
titan's steel ring.
You gain 1.32 gold from the transmogrification of
clarifying steel amulet.
You gain 1.50 gold from the transmogrification of
wild infusion of the psychic (res 17%; magical; dur 2; cd 13).
There is a A gate into the Maze here (press '' or right click to use).
Accepted quest 'Storming the city'! (Press 'j' to see the quest log)
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

PLEASE switches his weapons to:
rough leather sling
pouch of iron shots.
You require a bow to use this talent.

PLEASE deactivates
Concealment.

PLEASE switches his weapons to:
ranger's ash longbow of cold
quiver of elm arrows of grasping.

Saving game...

Saving done.