WHY the level 26 Dwarf Archmage by grene

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceDwarf
ClassArchmage
Level / Exp26 / 68%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 10)
Dexterity13 (base 10)
Constitution56 (base 48)
Magic93 (base 57)
Willpower31 (base 14)
Cunning34 (base 11)

Resources

Life-68/720
Mana144/437
Equilibrium30
Healing Factor1.4700460901467
Regeneration3.3076037028301

Speed

Mental0%
Attack0%
Movement+10%
Spell0%
Global+100%

Vision

Sight10
Lite8
See Invisible3

Offense: Mainhand

Damage33
Accuracy15
Crit Chance10%
APR13
Speed1.00

Offense: Spell

Spellpower76
Crit Chance15%
Speed1

Offense: Mind

Mindpower32
Crit Chance8%
Speed1

Offense: Damage Bonus

Acid+9%
Lightning+51%
Cold+6%
Mind+6%
Arcane+5%
Fire+5%
All0%

Offense: Damage Penetration

Arcane+20%
Lightning+15%

Defense: Base

Armour (hardiness)7 (30%)
Defense24
Ranged Defense24
Fatigue0
Physical Save31
Spell Save42
Mental Save30

Defense: Resistances

Acid+ 21%( 70%)
Lightning+ 57%( 70%)
Cold+ 16%( 70%)
Arcane+ 17%( 70%)
Fire+ 32%( 70%)
All+ 13%( 70%)

Defense: Immunities

Instadeath Resistance100%
Knockback Resistance40%
Bleed Resistance40%
Confusion Resistance20%

Inscriptions (3/3)

Infusions
Runes
Runes

Class Talents

Spell / Storm1.30
1/5
2/5
1/5
5/5
Spell / Air1.30
5/5
5/5
1/5
5/5
Spell / Arcane1.30
1/5
5/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
1/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
3/5
0/5
0/5

Generic Talents

Race / Dwarf1.00
1/5
1/5
0/5
0/5
Spell / Aegis1.30
3/5
0/5
0/5
0/5
Wild-gift / Harmony1.00
5/5
5/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
5/5
1/5
5/5
0/5

Effects

Quests

done
active
done
done
failed
done
done
failed
done
done
done
done
active
active
active
done
done
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Bringer of Doom (Roguelike) Killed a Bringer of Doom.
By WHY the Dwarf Archmage level 20
3rd Dearth 122nd year of Ascendancy at 08:38
see stats
Curse Lifter (Roguelike) Killed Ben Cruthdar the Cursed.
By WHY the Dwarf Archmage level 18
5th Wealth 122nd year of Ascendancy at 04:36
see stats
Exterminator (Roguelike) Killed 1000 creatures.
By WHY the Dwarf Archmage level 18
29th Wealth 122nd year of Ascendancy at 23:48
see stats
Level 10 (Roguelike) Got a character to level 10.
By WHY the Dwarf Archmage level 10
28th Voratun 122nd year of Ascendancy at 10:03
see stats
Level 20 (Roguelike) Got a character to level 20.
By WHY the Dwarf Archmage level 20
1st Dearth 122nd year of Ascendancy at 19:47
see stats
Poisonous (Roguelike) Sided with the assassin lord.
By WHY the Dwarf Archmage level 18
21st Wealth 122nd year of Ascendancy at 22:52
see stats
Size matters (Roguelike) Did over 600 damage in one attack.
By WHY the Dwarf Archmage level 18
41st Profit 122nd year of Ascendancy at 04:39
see stats
Squadmate (Roguelike) Escaped from Reknor alive with your squadmate Norgan.
By WHY the Dwarf Archmage level 5
17th Voratun 122nd year of Ascendancy at 05:30
see stats
The Arena (Roguelike) Unlocked Arena mode.
By WHY the Dwarf Archmage level 10
29th Voratun 122nd year of Ascendancy at 02:04
see stats
The secret city (Roguelike) Discovered the truth about mages.
By WHY the Dwarf Archmage level 16
32nd Profit 122nd year of Ascendancy at 04:05
see stats
Treasure Hunter (Roguelike) Amassed 1000 gold pieces.
By WHY the Dwarf Archmage level 17
40th Profit 122nd year of Ascendancy at 18:54
see stats
Unstoppable (Roguelike) Returned from the dead.
By WHY the Dwarf Archmage level 18
21st Wealth 122nd year of Ascendancy at 20:09
see stats

Log

The Master casts Black Ice.
The Master hits WHY for 139 cold damage.
The Hurricane around Armoured skeleton warrior dissipates.

Ghoul receives
22 healing from Rime Wraith from The Master.
Lord of Skulls (warrior) is not dazed anymore.

Armoured skeleton warrior receives
54 healing from Ghoul's purging blight area effect.
Lord of Skulls (warrior) receives
54 healing from Ghoul's purging blight area effect.
Ghoul's purging blight area effect hits
WHY for 40 blight damage.

WHY uses
Infusion: Regeneration.
WHY starts regenerating health quickly.

WHY's prismatic shield fades.

Ghoul is caught inside a Hurricane.

Shards of metal explode from Lord of Skulls (warrior)'s shield!

The Master resists!

Armoured skeleton warrior uses
Overpower.
WHY instinctively hardens his skin and ignores the attack!
WHY repels an attack from Armoured skeleton warrior.
Armoured skeleton warrior hits WHY for 187 cold, 38 cold (225 total damage).
Melee retaliation hits Lord of Skulls (warrior) for
4 light damage.
Melee retaliation hits Armoured skeleton warrior for
4 light, 4 light (8 total damage).
Thunderstorm hits The Master for
23 lightning, 15 lightning (38 total damage).
Thunderstorm hits Armoured skeleton warrior for
53 lightning, 30 lightning (82 total damage).
Thunderstorm hits Ghoul for
22 lightning, 14 lightning (36 total damage).
Thunderstorm hits Lord of Skulls (warrior) for
(59 blocked), 0 lightning, (33 blocked), 0 lightning (0 total damage).
Lord of Skulls (warrior) hits WHY for 52 cold, 168 cold (220 total damage).
WHY the level 26 dwarf archmage was frozen and shattered into a million little shards to death by an armoured skeleton warrior on level 9 of Dreadfell.
Ghoul is dazed!

Armoured skeleton warrior is dazed!

The furious lightning storm around WHY calms down and disappears.