Oisin the level 13 Cornac Alchemist by JamesC213

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceCornac
ClassAlchemist
Level / Exp13 / 74%
Sizemedium
Lifes / Deaths

Primary Stats

Strength18 (base 10)
Dexterity12 (base 10)
Constitution33 (base 26)
Magic57 (base 39)
Willpower15 (base 13)
Cunning20 (base 10)

Resources

Life321/321
Mana179/179
Healing Factor1.3889294477288
Regeneration4.5140207051185

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision2
See Stealth5
See Invisible8
ESP Range10
ESP Kindsanimal/canine

Offense: Mainhand

Damage54
Accuracy6
Crit Chance4%
APR7
Speed1.00

Offense: Spell

Spellpower45
Crit Chance12%
Speed1

Offense: Mind

Mindpower18
Crit Chance4%
Speed1

Offense: Damage Bonus

Acid+10%
Light+12%
Blight+10%
Arcane+15%
Fire+71%
Darkness+10%

Offense: Damage Penetration

Darkness+20%
Fire+20%
Mind+10%

Defense: Base

Armour (hardiness)5 (30%)
Defense18
Ranged Defense18
Fatigue0
Physical Save21
Spell Save22
Mental Save18

Defense: Resistances

Darkness+ 14%( 70%)
Nature+ 14%( 70%)
Fire+ 70%( 70%)
Arcane+ 20%( 70%)
Cold+ 2%( 70%)
All+ 11%( 70%)

Defense: Immunities

Instadeath Resistance100%
Disarm Resistance20%
Bleed Resistance40%
Stun Resistance26%

Inscriptions (5/5)

Infusions
Runes
Runes
Runes
Infusions

Class Talents

Spell / Fire alchemy1.30
5/5
1/5
5/5
0/5
Spell / Explosive admixtures1.30
5/5
0/5
0/5
0/5
Spell / Acid alchemy1.30
0/5
0/5
0/5
0/5
Spell / Golemancy1.30
3/5
1/5
0/5
0/5
Spell / Frost alchemy1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Stone alchemy1.30
1/5
2/5
1/5
1/5
Spell / Staff combat1.30
5/5
4/5
0/5
0/5

Effects

talent

Quests

active
done
done
failed
done
active
done
active

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Oisin the Cornac Alchemist level 10
8th Mirth 122nd year of Ascendancy at 16:13
see stats

Log


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder back to Old Forest here (press '' or right click to use).
Ran for 2 turns (stop reason: at exit).


You gain 10.00 gold from the transmogrification of
steel torque of mindblast [power 160] (15 cooldown).
You gain 10.00 gold from the transmogrification of
steel torque of mindblast [power 165] (15 cooldown).
You gain 0.50 gold from the transmogrification of
steel shield (0 def, 4 armour, 39 block).
You gain 10.55 gold from the transmogrification of
Voidfiend the iron shield (0 def, 2 armour, 24 block).
You gain 14.82 gold from the transmogrification of
Dawnquick (6 def, 6 armour).
You gain 10.32 gold from the transmogrification of
steel mail armour 'Radiancestun' (2 def, 6 armour).
You gain 2.90 gold from the transmogrification of
pair of rough leather boots of phasing (0 def, 1 armour).
You gain 4.08 gold from the transmogrification of
short ash magestaff of warding (15-18 power, 3 apr, lightning element).
You gain 3.40 gold from the transmogrification of
shimmering ash magestaff of fate (15-18 power, 3 apr, cold element).
You gain 5.55 gold from the transmogrification of
greater ash vilestaff (15-18 power, 3 apr, darkness element).
You gain 0.50 gold from the transmogrification of
ash magestaff (15-18 power, 3 apr, arcane element).
You gain 1.21 gold from the transmogrification of
vined mindstar of resolve (6-6 power, 18 apr, nature damage).
You gain 0.50 gold from the transmogrification of
vined mindstar (4-5 power, 18 apr, mind damage).
You gain 0.90 gold from the transmogrification of
gifted vined mindstar (4-5 power, 18 apr, nature damage).
You gain 2.09 gold from the transmogrification of
blooming vined mindstar of balance (6-6 power, 18 apr, mind damage).
You gain 8.71 gold from the transmogrification of
Xerybeth the vined mindstar (6-6 power, 22 apr, mind damage).
You gain 1.20 gold from the transmogrification of
arcing steel longsword of massacre (20-29 power, 3 apr).
You gain 3.39 gold from the transmogrification of
thought-forged steel dagger of phasing (14-18 power, 13 apr).
You gain 0.50 gold from the transmogrification of
steel battleaxe (24-36 power, 2 apr).
You gain 1.65 gold from the transmogrification of
shielding rune of the psychic (absorb 95; dur 5; cd 15).
You gain 2.06 gold from the transmogrification of
blink rune of the titan (range 6; phase 15; cd 18).
There is a damp cave here (press '' or right click to use).