Dan the level 12 Cornac Adventurer by Brunz727

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceCornac
ClassAdventurer
Level / Exp12 / 67%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 12)
Dexterity39 (base 37)
Constitution13 (base 12)
Magic41 (base 26)
Willpower17 (base 12)
Cunning37 (base 37)

Resources

Life318/318
Mana86/86
Stamina126/126
Healing Factor1.1283363011315
Regeneration7.5329988136143

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage43
Accuracy48
Crit Chance28%
APR6
Speed1.00

Offense: Offhand

Damage35
Accuracy48
Crit Chance28%
APR6
Speed1.00

Offense: Spell

Spellpower37
Crit Chance9%
Speed1

Offense: Mind

Mindpower26
Crit Chance9%
Speed1

Offense: Damage Bonus

Lightning+10%
Light+10%
Cold+21%

Offense: Damage Penetration

Mind+5%
Physical+5%

Defense: Base

Armour (hardiness)4 (57.718496631565%)
Defense55
Ranged Defense55
Fatigue0
Physical Save19
Spell Save22
Mental Save27

Defense: Resistances

Acid+ 15%( 70%)
Light+ 30%( 70%)
Lightning+ 10%( 70%)
Cold+ 32%( 70%)
All 0%( 70%)

Defense: Immunities

Disarm Resistance10%
Instadeath Resistance100%
Silence Resistance23%

Inscriptions (3/3)

Infusions
Runes
Infusions

Class Talents

Technique / Duelist1.00
5/5
5/5
0/5
0/5
Cunning / Stealth1.00
1/5
0/5
0/5
0/5
Technique / Dual techniques1.00
3/5
1/5
1/5
1/5
Spell / Arcane1.00
0/5
0/5
0/5
0/5
Technique / Throwing knives1.00
3/5
3/5
1/5
1/5
Cunning / Shadow magic1.00
5/5
5/5
0/5
0/5
Cunning / Poisons1.00
5/5
5/5
5/5
0/5

Generic Talents

Spell / Aegis1.00
4/5
4/5
3/5
0/5
Cunning / Scoundrel1.00
5/5
5/5
5/5
1/5
Cunning / Lethality1.00
5/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
4/5
4/5
0/5
4/5

Effects

talent
talent
talent
talent
talent
talent
talent
beneficial effect

Quests

done
done
done
done
done
active
done

Equipment

Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Dan the Cornac Adventurer level 10
9th Mirth 122nd year of Ascendancy at 12:44
see stats
The secret city (Nightmare (Roguelike) difficulty) Discovered the truth about mages.
By Dan the Cornac Adventurer level 9
8th Mirth 122nd year of Ascendancy at 20:28
see stats
Treasure Hunter (Nightmare (Roguelike) difficulty) Amassed 1000 gold pieces.
By Dan the Cornac Adventurer level 12
3rd Summertide 122nd year of Ascendancy at 04:05
see stats

Log

You gain 1.91 gold from the transmogrification of cleansing cured leather armour of resilience (6 def, 4 armour).
You gain 25.00 gold from the transmogrification of
Spinal Cage (5 def, 8 armour).
You gain 8.52 gold from the transmogrification of
steel shield 'Duryneg' (0 def, 10 armour, 70 block).
You gain 0.50 gold from the transmogrification of
steel shield (0 def, 4 armour, 41 block).
You gain 6.27 gold from the transmogrification of
Betana (0 def, 4 armour, 40 block).
You gain 1.55 gold from the transmogrification of
pouch of steel shots of wind (19/19, 20-25 power, 2 apr).
You gain 1.16 gold from the transmogrification of
quiver of elm arrows of erosion (12/12, 15-21 power, 5 apr).
You gain 0.50 gold from the transmogrification of
steel greatsword (22-36 power, 2 apr).
You gain 5.45 gold from the transmogrification of
cruel ash starstaff of greater warding (15-18 power, 3 apr, darkness element).
You gain 9.18 gold from the transmogrification of
ash vilestaff 'Scorchwrest' (15-18 power, 3 apr, blight element).
You gain 9.41 gold from the transmogrification of
ash starstaff 'Maledan' (15-18 power, 3 apr, light element).
You gain 2.78 gold from the transmogrification of
ash magestaff of warding (15-18 power, 3 apr, lightning element).
You gain 0.50 gold from the transmogrification of
ash magestaff (15-18 power, 3 apr, cold element).
You gain 0.25 gold from the transmogrification of
elm vilestaff (10-12 power, 2 apr, darkness element).
You gain 1.72 gold from the transmogrification of
warrior's steel ring of the mind (+10%).
You gain 0.05 gold from the transmogrification of
copper ring.
You gain 1.35 gold from the transmogrification of
grounding steel amulet.
You gain 1.54 gold from the transmogrification of
regeneration infusion of the warrior (heal 224; 15 cd).
You gain 2.02 gold from the transmogrification of
movement infusion of the duelist (speed 553%; cd 11).
You gain 1.52 gold from the transmogrification of
movement infusion (speed 400%; cd 10).
You gain 1.20 gold from the transmogrification of
healing infusion of the duelist (heal 145; cd 10).
There is a A gate into the Maze here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Saving game...

Saving done.


Today is the 1st Flare of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 05:16.