







Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.4 |
Addons | Items Vault 1.7.0Donators/Buyers bonus! |
Campaign | Maj'Eyal |
Mode | Normal Roguelike |
Sex | Male |
Race | Dwarf |
Class | Cursed |
Level / Exp | 5 / 38% |
Size | medium |
Lifes / Deaths | Killed by Emelylle the deformed fox at level 5 on the 2nd Profit 122nd year of Ascendancy at 01:13 / 1 |
Primary Stats
Strength | 26 (base 22) |
Dexterity | 8 (base 10) |
Constitution | 19 (base 13) |
Magic | 8 (base 10) |
Willpower | 25 (base 19) |
Cunning | 15 (base 10) |
Resources
Life | -5/222 |
Hate | 71/100 |
Healing Factor | 0.93521509077128 |
Regeneration | 1.1690188634641 |
Speed
Mental | 0% |
Attack | 0% |
Movement | 0% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 3 |
See Stealth | 5 |
See Invisible | 5 |
Offense: Mainhand
Damage | 44 |
Accuracy | 31 |
Crit Chance | 4% |
APR | 1 |
Speed | 1.00 |
Offense: Spell
Spellpower | 8 |
Crit Chance | 2% |
Speed | 1 |
Offense: Mind
Mindpower | 28 |
Crit Chance | 2% |
Speed | 1 |
Defense: Base
Armour (hardiness) | 15.317011280365 (72.903125182002%) |
Defense | 9 |
Ranged Defense | 9 |
Fatigue | 12 |
Physical Save | 15 |
Spell Save | 11 |
Mental Save | 19 |
Defense: Resistances
Darkness | + 6%( 70%) |
Light | + 6%( 70%) |
Fire | + 11%( 70%) |
Cold | + 11%( 70%) |
All | 0%( 70%) |
Defense: Immunities
Stun Resistance | 22% |
Instadeath Resistance | 100% |
Disarm Resistance | 32% |
Inscriptions (3/3)
Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 100 life over 5 turns. |
Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 14% for 4 turns. Also removes cross-tier effects of the affected types for free. |
Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 50 then cleanse 1 wound, poison, and disease effect. |
Class Talents
Cursed / Strife | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Cursed / Slaughter | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Cursed / Endless hunt | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Cursed / Predator | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Cursed / Gloom | 1.30 |
| 3/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Generic Talents
Race / Dwarf | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Cursed / Cursed form | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Combat training | 1.30 |
| 0/5 |
| 3/5 |
| 0/5 |
| 2/5 |
| 2/5 |
| 0/5 |
Effects
Quests
Escort the lone alchemist to the recall portal on level 1 of Heart of the Gloom. Escort: lone alchemist (level 1 of Heart of the Gloom) | active |
Your escape from Reknor got your heart pounding and your desire for wealth and power increased tenfold. From bellow, it devoursMaybe it is time for you to start an adventurer's career. Deep below the Iron Throne mountains lies the Deep Bellow. It has been long sealed away but still, from time to time adventurers go there looking for wealth. None that you know of has come back yet, but you did survive Reknor. You are great. | active |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You must explore the Old Forest and find out what lurks there and what treasures are to be gained! * You must explore the Maze and find out what lurks there and what treasures are to be gained! * You must explore the Sandworm Lair and find out what lurks there and what treasures are to be gained! * You must explore the Daikara and find out what lurks there and what treasures are to be gained! | active |
You were part of a group of dwarves sent to investigate the situation of the kingdom of Reknor. Reknor is lost!When you arrived there you found nothing but orcs, well organized and very powerful. Most of your team was killed there and now you and Norgan (the sole survivor besides you) must hurry back to the Iron Council to bring the news. Let nothing stop you. | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within | active |
Equipment
Tool | The Cog The CogPowered by unknown forces 0.00 Encumbrance. [Legendary] Type: cog / mechanical ; tier 3 When wielded/worn: Changes stats: +5 Cun / +3 Wil 10% chances when you are hurt to negate the blow entirely. A tiny set of metal pieces. It seems to move on its own. |
On fingers | ![]() Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Stun/Freeze immunity: +22% Life regen: +1.00 Rings make your fingers look great! |
Around neck | ![]() Infused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 1 When wielded/worn: Changes resistances: +11% fire / +11% cold Amulets make your neck look great! |
In main hand | ![]() Requires: - Strength 11 Crafted by a master 3.00 Encumbrance. Type: weapon / greatsword ; tier 1 It must be held with both hands. Power: 123% Range: 1.6x Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +1 Crit. chance: +2.5% Attack speed: 100% When wielded/worn: Accuracy: +7 (+3 eff.) Defense: +9 (+9 eff.) Disarm immunity: +32% Massive two-handed swords. |
Around waist | ![]() Powered by arcane forces 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Fatigue: -5% Changes resistances: +6% light / +6% darkness Maximum encumbrance: +22 A belt that goes around your waist. |
Light source | ![]() Infused by psionic forces 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Mental save: +5 (+3 eff.) Light radius: +3 See stealth: +5 See invisible: +5 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
On head | ![]() Requires: - Heavy armour training Crafted by a master 3.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Armour: +3 Fatigue: +5% Changes stats: +3 Con A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
Main armor | ![]() Requires: - Heavy armour training - Strength 14 14.00 Encumbrance. Type: armor / heavy ; tier 1 When wielded/worn: Armour: +4 Defense: +2 (+2 eff.) Fatigue: +12% A suit of armour made of mail. |
Inventory
![]() Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
![]() Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns Activation costs 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
![]() Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level) Activation costs 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Achievements
By Armonde Reveliet the Dwarf Cursed level 5
18th Voratun 122nd year of Ascendancy at 14:20 see stats
Log
Armonde Reveliet starts to bleed.
Betyvea the deformed giant brown rat hits Armonde Reveliet for 0 nature, 1 mind, 1 darkness, 0 mind, 0 mind, 1 darkness (3 total damage).
Gloomy great wolf's creeping dark hits Betyvea the deformed giant brown rat for 5 darkness damage.
Emelylle the deformed fox's creeping dark hits Deformed wolf for 3 darkness damage.
Armonde Reveliet hits Deformed giant crystal rat for 61 physical damage.
Armonde Reveliet killed Deformed giant crystal rat!
Gloomy great wolf's creeping dark hits Deformed giant crystal rat for 5 darkness damage.
Deformed giant crystal rat hits Armonde Reveliet for 0 physical damage.
Emelylle the deformed fox hits Armonde Reveliet for 10 physical, 4 physical (14 total damage).
Emelylle the deformed fox's Beyond the Flesh performs a melee critical strike against Armonde Reveliet!
Armonde Reveliet is crippled.
Deformed giant crystal rat overcomes the gloom
Talent Harass Prey is ready to use.
Ragedugund, the lone alchemist casts Heat.
Emelylle the deformed fox's Beyond the Flesh hits Armonde Reveliet for 12 physical, 4 physical (16 total damage).
Agony from Sick giant white mouse hits Armonde Reveliet for 6 mind damage.
Bleeding from Betyvea the deformed giant brown rat hits Armonde Reveliet for 0 physical damage.
Armonde Reveliet receives 9 healing from Unnatural Body.
The Cog spins up and deflects the blow from Armonde Reveliet!
Betyvea the deformed giant brown rat hits Armonde Reveliet for 0 nature, 0 mind, 0 darkness, 0 mind, 1 mind, 1 darkness (2 total damage).
Gloomy great wolf's creeping dark hits Betyvea the deformed giant brown rat for 5 darkness damage.
You are unable to move!
Armonde Reveliet hits Deformed giant crystal rat for 46 physical damage.
Gloomy great wolf's creeping dark hits Deformed giant crystal rat for 5 darkness damage.
The dark tendrils dissipate.
Emelylle the deformed fox hits Armonde Reveliet for 7 physical, 4 physical (11 total damage).
Emelylle the deformed fox's Beyond the Flesh hits Armonde Reveliet for 6 physical damage.
Armonde Reveliet the level 5 dwarf cursed was minced to death by Emelylle the deformed fox on level 1 of Heart of the Gloom.