Pippin the level 6 Halfling Rogue by juulin

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceHalfling
ClassRogue
Level / Exp6 / 33%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 13)
Dexterity21 (base 18)
Constitution11 (base 10)
Magic12 (base 10)
Willpower15 (base 10)
Cunning26 (base 23)

Resources

Life-2/216
Stamina128/138
Healing Factor1.0097162075846
Regeneration0.25242905189615

Speed

Mental0%
Attack0%
Movement-2.2204460492503E-14%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage24
Accuracy37
Crit Chance19%
APR5
Speed1.00

Offense: Offhand

Damage16
Accuracy37
Crit Chance15%
APR25
Speed1.00

Offense: Spell

Spellpower15
Crit Chance7%
Speed1

Offense: Mind

Mindpower20
Crit Chance7%
Speed1

Offense: Damage Bonus

Cold+10%
Arcane+4%

Defense: Base

Armour (hardiness)8 (30%)
Defense12
Ranged Defense12
Fatigue0
Physical Save15
Spell Save16
Mental Save20

Defense: Resistances

Fire+ 15%( 70%)
Cold+ 20%( 70%)

Defense: Immunities

Instadeath Resistance100%
Knockback Resistance40%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Duelist1.30
1/5
0/5
0/5
0/5
Cunning / Stealth1.30
2/5
0/5
0/5
0/5
Cunning / Trapping1.30
0/5
0/5
0/5
0/5
Cunning / Poisons1.30
3/5
1/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Technique / Dual techniques1.30
1/5
0/5
0/5
0/5
Technique / Throwing knives1.30
1/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5
Cunning / Lethality1.30
4/5
0/5
0/5
0/5
Technique / Mobility1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
0/5
1/5
0/5
1/5

Effects

Quests

done
active
active

Equipment

On feet
On fingers
Around waist
In main hand
On hands
Light source
Main armor
In off hand

Inventory

Achievements

Log

You don't see how to get there...
Ran for 5 turns (stop reason: interesting terrain).


Skeleton master archer briefly catches sight of you!

Skeleton master archer uses
Pinning Shot.
Pippin is pinned to the ground.

Skeleton master archer's Pinning Shot hits
Pippin for (8 parried), 70 physical (70 total damage).

You are unable to move!

You are unable to move!


Pippin uses
Luck of the Little Folk.
Pippin seems more aware.

Skeleton master archer uses
Crippling Shot.
Pippin slows down.

Skeleton master archer's Crippling Shot hits
Pippin for 86 physical damage.
Pippin is no longer pinned.


Pippin uses
Infusion: Healing.
Pippin receives 50 healing from Infusion: Healing.
Skeleton master archer shoots!
Skeleton master archer's Shoot hits
Pippin for 55 physical damage.

Skeleton master archer shoots!
Skeleton master archer's Shoot misses
Pippin.

Ran for 2 turns (stop reason: taken damage).

Skeleton master archer's Shoot hits
Pippin for 60 physical damage.
Pippin the level 6 halfling rogue was disembowelled to death by a skeleton master archer on level 1 of Ruins of Kor'Pul.