Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.0.0 |
| Addons | Items Vault 1.0.0 |
| Campaign | --- |
| Mode | --- --- |
| Sex | Male |
| Race | Construct |
| Class | Golem |
| Level / Exp | 2 / 0% |
| Size | big |
| Lifes / Deaths | no deaths recorded / 0 |
Primary Stats
| Strength | 14 (base 14) |
| Dexterity | 12 (base 12) |
| Constitution | 12 (base 12) |
| Magic | 12 (base 12) |
| Willpower | 10 (base 10) |
| Cunning | 10 (base 10) |
Resources
| Life | 114/115 |
| Mana | 104/104 |
| Stamina | 96/103 |
| Healing Factor | 1 |
| Regeneration | 0.25 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 0 |
| Infravision | 10 |
| See Invisible | 30 |
Offense: Mainhand
| Damage | 21 |
| Accuracy | 32 |
| Crit Chance | 4% |
| APR | 1 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 12 |
| Crit Chance | 1% |
| Speed | 1 |
Offense: Mind
| Mindpower | 11 |
| Crit Chance | 1% |
| Speed | 1 |
Defense: Base
| Armour (hardiness) | 11.28 (56%) |
| Defense | 2.7 |
| Ranged Defense | 2.7 |
| Fatigue | 12 |
| Physical Save | 9.3251296069569 |
| Spell Save | 7.8948451390634 |
| Mental Save | 7.1377221107268 |
Defense: Resistances
| Light | + 1%(100%) |
| Acid | + 16%(100%) |
Defense: Immunities
| Bleed Resistance | 100% |
| Fear Resistance | 100% |
| Stoning Resistance | 100% |
| Poison Resistance | 100% |
| Blind Resistance | 100% |
Inscriptions (1/3)
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to create a protective shield absorbing at most 100 damage for 5 turns. |
Class Talents
| Golem / Fighting | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Golem / Arcane | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
Effects
Quests
Equipment
| Main armor | Newly picked up spiked iron mail armour of acid resistance (2 def, 4 armour)spiked iron mail armour of acid resistance (2 def, 4 armour) Requires: - Strength 14 - Talent Armour Training Crafted by a master 14.00 Encumbrance. Type: armor / heavy ; tier 1 When wielded/worn: Armour: +4 Defense: +2 Fatigue: +12% Damage when the wearer is hit: 10 physical Changes resistances: +16% acid A suit of armour made of mail. |
| In main hand | Newly picked up icy iron battleaxe (8.5-12.75 power, 1 apr)icy iron battleaxe (8.5-12.75 power, 1 apr) Requires: - Strength 11 Powered by arcane forces 3.00 Encumbrance. 1.20 Ego Multiplier. Type: weapon / battleaxe ; tier 1 It must be held with both hands. Base power: 8.5 - 12.8 Uses stat: 120% Str Damage type: Physical Armour Penetration: +1 Physical crit. chance: +4.5% Attack speed: 100% Damage when this weapon hits: +6 ice Massive two-handed battleaxes. |
Inventory
Achievements
Log
Green worm mass uses Multiply.
Mobtown hits green worm mass for 7 darkness damage.
You collect a new ingredient: green worm.
Urthysus, the lone alchemist hits green worm mass for 9 fire damage.
Urthysus, the lone alchemist killed green worm mass!
You collect a new ingredient: green worm.
Urthysus, the lone alchemist hits green worm mass for 9 fire damage.
Urthysus, the lone alchemist killed green worm mass!
Mobtown casts Channel Staff.
You collect a new ingredient: green worm.
Mobtown hits green worm mass for 9 darkness damage.
Mobtown killed green worm mass!
White crystal hits mobtown for 38 cold damage.
Black crystal casts Phase Door.
Golem (servant of mobtown) uses Knockback.
White crystal resists the knockback!
White crystal casts Phase Door.
Mobtown hits giant grey rat for 9 darkness damage.
Golem (servant of mobtown) hits white crystal for 27 physical, 0 cold damage (total 26.57).
Giant grey rat hits mobtown for 3 physical damage.
Blue crystal casts Phase Door.
Black crystal casts Soul Rot.
Black crystal hits mobtown for 52 blight damage.
Black crystal killed mobtown!
White crystal casts Ice Shards.
Talent Rune: Shielding is ready to use.
