mobtown the level 7 Shalore Alchemist by mobtown

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.0
AddonsItems Vault 1.0.0
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceShalore
ClassAlchemist
Level / Exp7 / 4%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity11 (base 10)
Constitution23 (base 20)
Magic31 (base 29)
Willpower14 (base 11)
Cunning13 (base 10)

Resources

Life-7/200
Mana153/162
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement+15%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision1

Offense: Mainhand

Damage45
Accuracy5
Crit Chance4%
APR4
Speed1.00

Offense: Spell

Spellpower32
Crit Chance5%
Speed1

Offense: Mind

Mindpower15
Crit Chance2%
Speed1

Offense: Damage Bonus

Cold+30%

Offense: Damage Penetration

Cold+8%

Defense: Base

Armour (hardiness)6 (30%)
Defense14.35
Ranged Defense14.35
Fatigue1
Physical Save16.85
Spell Save15.75
Mental Save9.45

Defense: Resistances

Temporal -8%( 70%)
Cold+ 11%( 70%)
All-20%( 70%)

Defense: Immunities

Knockback Resistance20%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Explosive admixtures1.30
0/5
0/5
0/5
0/5
Spell / Infusion1.30
0/5
0/5
0/5
0/5
Spell / Golemancy1.30
5/5
4/5
0/5
0/5

Generic Talents

Spell / Staff combat1.30
2/5
4/5
0/5
0/5
Spell / Stone alchemy1.30
2/5
0/5
0/5
0/5
Race / Shalore1.00
0/5
0/5
0/5
0/5

Effects

detrimental effect
detrimental effect
detrimental effect

Quests

active
done
done
done
active

Equipment

On feet
Quiver
Light source
On head
Tool
Around neck
Main armor
Cloak
In main hand

Inventory

Achievements

Log

Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: something interesting).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 11 turns (stop reason: something interesting).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an item here:
steel longsword
Ran for 2 turns (stop reason: something interesting).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Silethra the maulotaur casts Flame.

Ran for 3 turns (stop reason: taken damage).

Golem (servant of mobtown) is on fire!

Silethra the maulotaur hits golem (servant of mobtown) for 66 fire damage.

Golem (servant of mobtown) uses Knockback.

Golem (servant of mobtown) hits Silethra the maulotaur for 42 physical damage.
Silethra the maulotaur hits golem (servant of mobtown) for 27 fire damage.
Silethra the maulotaur casts Fireflash.


Silethra the maulotaur hits golem (servant of mobtown) for 27 fire damage.
Character control switched to mobtown.
Saving done.

Saving done.

Saving game...