Narm the level 5 Dwarf Cursed by Explodingpigeon

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceDwarf
ClassCursed
Level / Exp5 / 98%
Sizemedium
Lifes / Deaths

Primary Stats

Strength29 (base 25)
Dexterity9 (base 10)
Constitution13 (base 10)
Magic8 (base 10)
Willpower26 (base 19)
Cunning16 (base 10)

Resources

Life228/228
Hate64/100
Healing Factor0.85031262750956
Regeneration0.21257815687739

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage42
Accuracy20
Crit Chance4%
APR1
Speed1.00

Offense: Spell

Spellpower6
Crit Chance3%
Speed1

Offense: Mind

Mindpower28
Crit Chance3%
Speed1

Offense: Damage Bonus

Nature+5%

Defense: Base

Armour (hardiness)8.3350939529706 (47.857809501309%)
Defense2
Ranged Defense2
Fatigue13
Physical Save14
Spell Save11
Mental Save14

Defense: Resistances

All 0%( 70%)
Blight+ 5%( 70%)
Physical+ 2%( 71%)
Mind+ 10%( 70%)
Nature+ 15%( 70%)

Defense: Immunities

Instadeath Resistance100%
Poison Resistance20%
Confusion Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cursed / Gloom1.30
2/5
1/5
0/5
0/5
Cursed / Predator1.30
0/5
0/5
0/5
0/5
Cursed / Strife1.30
1/5
1/5
0/5
0/5
Cursed / Slaughter1.30
1/5
0/5
0/5
0/5
Cursed / Endless hunt1.30
3/5
0/5
0/5
0/5

Generic Talents

Race / Dwarf1.00
1/5
0/5
0/5
0/5
Cursed / Cursed form1.00
1/5
0/5
0/5
0/5
Cursed / Cursed aura1.00
1/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
2/5
0/5

Effects

talent
talent
beneficial effect

Quests

active
active
done

Equipment

On hands
On feet
Around neck
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Squadmate (Roguelike) Escaped from Reknor alive with your squadmate Norgan.
By Narm the Dwarf Cursed level 5
18th Voratun 122nd year of Ascendancy at 12:22
see stats

Log

Snow cat hits Narm for 8 physical damage.

Narm hits Snow cat for 53 physical damage.
Narm receives 9 healing from Unnatural Body.
Narm killed Snow cat!

Narm receives 3 healing from Unnatural Body.

Narm picks up (b.):
teleportation rune of the psychic (range 46; cd 15).

Resting starts...

Narm stops regenerating health quickly.

Talent Infusion: Wild is ready to use.
Talent Infusion: Regeneration is ready to use.
Talent Infusion: Healing is ready to use.
Rested for 17 turns (stop reason: all resources and life at maximum).


Narm picks up (a.):
blink rune of the psychic (range 4; phase 13; cd 17).
Narm picks up (a.):
movement infusion (speed 400%; cd 13).
Narm picks up (d.):
shielding rune (absorb 50; dur 4; cd 14).
Narm picks up (c.):
manasurge rune (regen 650% over 10 turns; mana 32; cd 13).
Narm picks up (e.):
shielding rune (absorb 50; dur 3; cd 17).
Narm picks up (f.):
shielding rune (absorb 50; dur 4; cd 14).
Narm picks up (a.):
healing infusion of the titan (heal 66; cd 12).
Narm picks up (e.):
shatter afflictions rune (absorb 24; cd 18).
There is a way to the next level here (press '' or right click to use).
Ran for 42 turns (stop reason: at exit).


Saving game...

Saving done.