modnar the level 2 Skeleton Wanderer by Vibe Thief

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceSkeleton
ClassWanderer
Level / Exp2 / 38%
Sizemedium
Lifes / Deaths

Primary Stats

Strength22 (base 16)
Dexterity19 (base 12)
Constitution14 (base 14)
Magic12 (base 12)
Willpower12 (base 12)
Cunning12 (base 12)

Resources

Life128/132
Hate27/100
Stamina108/108
Healing Factor1.0372895330003
Regeneration0.25932238325008

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage33
Accuracy23
Crit Chance3%
APR1
Speed1.00

Offense: Spell

Spellpower17
Crit Chance2%
Speed1

Offense: Mind

Mindpower18
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)1 (30%)
Defense6
Ranged Defense6
Fatigue1
Physical Save12
Spell Save8
Mental Save8

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Cursed / Slaughter1.00
2/5
0/5
0/5
0/5
Technique / Combat veteran1.00
1/5
0/5
0/5
0/5
Technique / Combat techniques1.00
3/5
0/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
1/5
0/5
0/5
0/5
Technique / Unarmed training1.00
0/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
2/5
0/5
1/5
1/5
0/5

Effects

beneficial effect

Quests

active

Equipment

On hands
Light source
Cloak
In main hand

Inventory

Achievements

Log


Modnar picks up (r.):
stabilizing linen wizard hat (1 def, 0 armour).
Ran for 37 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 24 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a previous level here (press '' or right click to use).
Ran for 33 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a previous level here (press '' or right click to use).
Ran for 5 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Saving game...

Saving done.