RagnarII the level 7 Cornac Archmage by Murdawk

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceCornac
ClassArchmage
Level / Exp7 / 9%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity10 (base 10)
Constitution10 (base 10)
Magic38 (base 30)
Willpower19 (base 19)
Cunning11 (base 11)

Resources

Life-8/134
Mana94/187
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage13
Accuracy4
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower30
Crit Chance7%
Speed1

Offense: Mind

Mindpower17
Crit Chance1%
Speed1

Offense: Damage Bonus

Lightning+26%
Acid+6%
Arcane+12%
Cold+16%
Fire+6%

Defense: Base

Armour (hardiness)1 (30%)
Defense5
Ranged Defense5
Fatigue0
Physical Save7
Spell Save21
Mental Save10

Defense: Resistances

Lightning+ 16%( 70%)
Cold+ 16%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
1/5
1/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
1/5
0/5
0/5
Spell / Air1.30
4/5
4/5
0/5
0/5
Spell / Meta1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
4/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
1/5
0/5
0/5

Effects

Quests

active
done
done
active
done

Equipment

On feet
Around neck
Main armor
Light source
On head
In main hand

Inventory

Achievements

Orbituary (Nightmare (Roguelike) difficulty) Stabilized the Abashed Expanse to maintain it in orbit.
By RagnarII the Cornac Archmage level 3
75th Pyre 122nd year of Ascendancy at 07:30
see stats

Log

RagnarII hits Skeleton master archer for 185 lightning damage.
Skeleton master archer uses
Pinning Shot.
RagnarII is pinned to the ground.

Skeleton master archer's Pinning Shot hits
RagnarII for (105 to time), 0 physical, (13 to time), 0 lightning (0 total damage).
RagnarII hits Skeleton master archer for 16 lightning damage.

RagnarII casts
Lightning.
RagnarII's spell attains critical power!
RagnarII is surging arcane power.

RagnarII hits Skeleton master archer for 123 lightning damage.
Skeleton master archer uses
Crippling Shot.
RagnarII slows down.

Skeleton master archer's Crippling Shot hits
RagnarII for (88 to time), 0 physical, (13 to time), 0 lightning (0 total damage).
RagnarII hits Skeleton master archer for 16 lightning damage.

RagnarII hits Skeleton master archer for 32 lightning damage.
Skeleton master archer shoots!
Your time shield crumbles under the damage!

The fabric of time around RagnarII stabilizes to normal.

The powerful time-altering energies generate a restoration field on RagnarII.

Skeleton master archer's Shoot hits
RagnarII for (5 to time), 59 physical (59 total damage).
RagnarII hits Skeleton master archer for 16 lightning damage.
Skeleton master archer shoots!
Talent Lightning is ready to use.

RagnarII receives 22 healing from Temporal Restoration Field.
RagnarII hits Skeleton master archer for 52 lightning damage.
Skeleton master archer's Shoot performs a ranged critical strike against RagnarII!
Skeleton master archer's Shoot hits
RagnarII for 105 physical damage.
RagnarII the level 7 cornac archmage was squished to death by a skeleton master archer on level 2 of Ruins of Kor'Pul.