Ranma the level 5 Shalore Shadowblade by shadowing-lemma

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexFemale
RaceShalore
ClassShadowblade
Level / Exp5 / 63%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 12)
Dexterity20 (base 19)
Constitution14 (base 10)
Magic21 (base 14)
Willpower13 (base 10)
Cunning20 (base 19)

Resources

Life230/230
Mana89/89
Stamina110/110
Healing Factor1.0372895330003
Regeneration0.25932238325009

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite-997
Infravision5
See Stealth21.388114253578
See Invisible21.388114253578
Stealth23

Offense: Mainhand

Damage22
Accuracy24
Crit Chance11%
APR5
Speed1.00

Offense: Offhand

Damage15
Accuracy24
Crit Chance11%
APR5
Speed1.00

Offense: Spell

Spellpower20
Crit Chance4%
Speed1

Offense: Mind

Mindpower17
Crit Chance4%
Speed1

Offense: Damage Bonus

Fire+10%

Defense: Base

Armour (hardiness)5 (35.65183292883%)
Defense24
Ranged Defense24
Fatigue0
Physical Save8
Spell Save11
Mental Save11

Defense: Resistances

Temporal+ 6%( 70%)
Lightning+ 6%( 70%)
Fire+ 20%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Duelist1.00
2/5
1/5
0/5
0/5
Cunning / Stealth1.30
1/5
0/5
0/5
0/5
Technique / Dual techniques1.00
1/5
1/5
0/5
0/5
Spell / Phantasm1.00
0/5
0/5
0/5
0/5
Cunning / Shadow magic1.30
1/5
0/5
0/5
0/5
Cunning / Dirty fighting1.00
1/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5
Technique / Mobility1.30
1/5
1/5
0/5
0/5
Spell / Conveyance1.00
1/5
0/5
0/5
0/5
Cunning / Lethality1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
1/5
1/5
0/5
1/5

Effects

talent
talent
beneficial effect

Quests

active
done

Equipment

On feet
On fingers
On head
In main hand
Main armor
Light source
Cloak
In off hand

Inventory

Achievements

Log


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Space around you starts to dissolve...

Ranma deactivates
Stealth.

Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


There is nowhere left to explore.

Resting starts...

Talent Stealth is ready to use.
Ranma activates
Stealth.
You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


You gain 0.10 gold from the transmogrification of
pouch of iron shots (12/12, 14-17 power, 1 apr).
You gain 0.67 gold from the transmogrification of
iron plate armour of cold resistance (0 def, 7 armour).
You gain 1.20 gold from the transmogrification of
cleansing iron mail armour (2 def, 4 armour).
You gain 0.25 gold from the transmogrification of
rough leather gloves (0 def, 1 armour).
You gain 4.36 gold from the transmogrification of
greater elm magestaff (10-12 power, 2 apr, fire element).
You gain 0.25 gold from the transmogrification of
rough leather sling.
You gain 0.80 gold from the transmogrification of
mossy mindstar of balance (2-3 power, 12 apr, mind damage).
You gain 0.05 gold from the transmogrification of
copper ring.
You gain 0.05 gold from the transmogrification of
copper ring.
You gain 0.48 gold from the transmogrification of
copper amulet of mastery (0.11 Spell / Temporal).
You gain 0.56 gold from the transmogrification of
shatter afflictions rune (absorb 22; cd 14).
There is a Entrance to the Scintillating Caves here (press '' or right click to use).
You feel very confident walking into this place.