Aprilv the level 5 Shalore Archmage by aprilvy

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceShalore
ClassArchmage
Level / Exp5 / 24%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 12)
Dexterity11 (base 10)
Constitution12 (base 12)
Magic29 (base 17)
Willpower28 (base 21)
Cunning16 (base 12)

Resources

Life122/122
Mana218/218
Healing Factor1.0191526171258
Regeneration0.25478815428144

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage11
Accuracy5
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower26
Crit Chance4%
Speed1

Offense: Mind

Mindpower23
Crit Chance3%
Speed1

Offense: Damage Bonus

Arcane+3%
Lightning+10%
Cold+10%
Nature+11%

Defense: Base

Armour (hardiness)1 (30%)
Defense2
Ranged Defense2
Fatigue0
Physical Save7
Spell Save19
Mental Save20

Defense: Resistances

Nature+ 27%( 70%)
Cold+ 21%( 70%)
Mind+ 16%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance20%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
2/5
0/5
0/5
0/5
Spell / Phantasm1.30
2/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
1/5
1/5
0/5
0/5
Spell / Water1.30
1/5
0/5
0/5
0/5
Spell / Temporal1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
2/5
1/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
0/5
0/5
0/5
Spell / Divination1.30
1/5
0/5
0/5
0/5
Race / Shalore1.00
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
3/5
1/5
0/5
0/5

Effects

Quests

active
active
done
failed
failed
active

Equipment

On hands
On head
Tool
On fingers
Around neck
In main hand
Main armor
Cloak
Light source

Inventory

Achievements

Log


Resting starts...

Rested for 37 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

You gain 5.00 gold from the transmogrification of
elm totem of stinging [power 110] (15 cooldown).
You gain 1.47 gold from the transmogrification of
elm magestaff of fate (10-12 power, 2 apr, fire element).
You gain 0.25 gold from the transmogrification of
iron mace (12-16 power, 2 apr).
You gain 0.05 gold from the transmogrification of
copper ring.
You gain 0.05 gold from the transmogrification of
copper amulet.
There is a Entrance to the Scintillating Caves here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.


There is a Elvala (Town) here (press '' or right click to use).
Ran for 4 turns (stop reason: interesting terrain).


There is an exit to the worldmap here (press '' or right click to use).
Saving game...

Saving done.


Ran for 3 turns (stop reason: didn't move).


There is an exit to the worldmap here (press '' or right click to use).

There is a Elvala (Town) here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.