Dreadblaster the level 8 Yeek Archmage by AlexanderR

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.8
Addons
CampaignInfinite
ModeNightmare Roguelike
SexMale
RaceYeek
ClassArchmage
Level / Exp8 / 63%
Sizesmall
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity8 (base 10)
Constitution5 (base 10)
Magic32 (base 32)
Willpower26 (base 20)
Cunning15 (base 11)

Resources

Life-11/95
Mana164/179
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage11
Accuracy2
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower27
Crit Chance3%
Speed1

Offense: Mind

Mindpower22
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)1 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save4
Spell Save20
Mental Save19

Defense: Resistances

All+ 14%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance56%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
1/5
3/5
0/5
0/5
Spell / Phantasm1.30
4/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
1/5
0/5
0/5
0/5
Spell / Water1.30
1/5
1/5
0/5
0/5
Spell / Air1.30
1/5
1/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
1/5
1/5
0/5
Spell / Divination1.30
3/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
2/5
0/5
0/5
Race / Yeek1.00
0/5
0/5
0/5
0/5

Effects

talent
detrimental effect
beneficial effect
detrimental effect

Quests

active

Equipment

Tool
On fingers
Main armor
Light source
On hands
In main hand

Inventory

Achievements

Log

Talent Freeze is ready to use.
Talent Infusion: Wild is ready to use.
Talent Phase Door is ready to use.
Talent Rune: Manasurge is ready to use.
Talent Teleport is ready to use.
Rested for 37 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 14 turns (stop reason: hostile spotted to the south (ungolmor)).


Dreadblaster casts Illuminate.

Ungolmor shrugs off the effect 'Blinded'!
Dreadblaster hits Ungolmor for 112 light damage.
Ungolmor rushes out!

Dreadblaster is dazed!

Ungolmor hits Dreadblaster for 60 nature damage.

Dreadblaster uses Infusion: Wild.

Dreadblaster is not dazed anymore.

Dreadblaster is cured!

Dreadblaster lessens the pain.

Dreadblaster casts Phase Door.

Ungolmor uses Web.

Dreadblaster is pinned to the ground.

Ungolmor uses Stun.

Saving game...