Erkor the level 5 Drem Marauder by Fives

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceDrem
ClassMarauder
Level / Exp5 / 59%
Sizemedium
Lifes / Deaths

Primary Stats

Strength20 (base 14)
Dexterity32 (base 27)
Constitution11 (base 10)
Magic12 (base 10)
Willpower9 (base 10)
Cunning14 (base 13)

Resources

Life161/161
Stamina109/109
Healing Factor1.0097162075846
Regeneration3.28157767465

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage25
Accuracy32
Crit Chance4%
APR2
Speed1.00

Offense: Offhand

Damage16
Accuracy32
Crit Chance5%
APR5
Speed1.00

Offense: Spell

Spellpower12
Crit Chance2%
Speed1

Offense: Mind

Mindpower11
Crit Chance2%
Speed1

Offense: Damage Bonus

Cold+10%
Lightning+10%

Defense: Base

Armour (hardiness)18 (30%)
Defense23
Ranged Defense23
Fatigue5
Physical Save16
Spell Save7
Mental Save8

Defense: Resistances

Lightning+ 9%( 70%)
Temporal+ 5%( 70%)
Physical+ 15%( 70%)
Cold+ 9%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance19%
Instadeath Resistance100%
Confusion Resistance19%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Duelist1.30
1/5
1/5
0/5
0/5
Technique / Combat veteran1.00
1/5
1/5
0/5
0/5
Technique / Dual techniques1.30
1/5
1/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Technique / Combat techniques1.30
1/5
1/5
0/5
0/5
Technique / Throwing knives1.00
0/5
0/5
0/5
0/5

Generic Talents

Race / Drem1.00
1/5
0/5
0/5
0/5
Cunning / Survival1.30
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Technique / Thuggery1.30
1/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
1/5
1/5

Effects

Quests

active
done

Equipment

On feet
On hands
On head
On fingers
In main hand
Light source
In off hand
Cloak
Main armor

Inventory

Achievements

Log

Rested for 1 turns (stop reason: dialog is displayed).

You gain 5.25 gold from the transmogrification of
extending iron torque of gale force [power 105] (15 cooldown).
You gain 0.02 gold from the transmogrification of
brass lantern.
You gain 0.02 gold from the transmogrification of
brass lantern.
You gain 0.25 gold from the transmogrification of
iron shield (0 def, 2 armour, 21 block).
You gain 1.71 gold from the transmogrification of
impenetrable iron mail armour of lightning resistance (2 def, 9 armour).
You gain 1.35 gold from the transmogrification of
shielding linen wizard hat of light (+15%) (1 def, 0 armour).
You gain 0.10 gold from the transmogrification of
linen wizard hat (1 def, 0 armour).
You gain 0.10 gold from the transmogrification of
linen cloak (1 def, 0 armour).
You gain 0.70 gold from the transmogrification of
rough leather belt of life.
You gain 2.50 gold from the transmogrification of
arcing iron waraxe of paradox (12-17 power, 2 apr).
You gain 2.41 gold from the transmogrification of
shimmering elm starstaff of might (10-12 power, 2 apr, physical element).
You gain 0.25 gold from the transmogrification of
elm vilestaff (10-12 power, 2 apr, acid element).
You gain 0.25 gold from the transmogrification of
mossy mindstar (3-3 power, 12 apr, mind damage).
You gain 0.25 gold from the transmogrification of
mossy mindstar (2-2 power, 12 apr, mind damage).
You gain 1.19 gold from the transmogrification of
gifted mossy mindstar of balance (2-2 power, 12 apr, nature damage).
You gain 0.45 gold from the transmogrification of
iron greatsword of massacre (22-35 power, 1 apr).
You gain 1.24 gold from the transmogrification of
iron battleaxe of erosion (14-21 power, 1 apr).
You gain 2.05 gold from the transmogrification of
blink rune of the wizard (range 3; phase 12; cd 15).
You feel very confident walking into this place.
Saving game...


Today is the 19th Voratun of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:38.


Saving done.


There is a Passageway into the Trollmire here (press '' or right click to use).

There is an exit to the worldmap here (press '' or right click to use).