Gebrev the level 5 Skeleton Archer by Fives

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceSkeleton
ClassArcher
Level / Exp5 / 19%
Sizemedium
Lifes / Deaths

Primary Stats

Strength20 (base 14)
Dexterity34 (base 27)
Constitution14 (base 11)
Magic10 (base 10)
Willpower14 (base 10)
Cunning16 (base 12)

Resources

Life222/224
Stamina104/104
Healing Factor1.0372895330003
Regeneration3.3711909822511

Speed

Mental-10%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite6
Infravision1
See Stealth10

Offense: Mainhand

Damage32
Accuracy44
Crit Chance8%
APR5
Speed1.11

Offense: Spell

Spellpower17
Crit Chance2%
Speed1

Offense: Mind

Mindpower22
Crit Chance5%
Speed1

Offense: Damage Bonus

Acid+10%
Lightning+12%
Nature+5%

Defense: Base

Armour (hardiness)3 (30%)
Defense24
Ranged Defense24
Fatigue1
Physical Save17
Spell Save8
Mental Save15

Defense: Resistances

Acid+ 15%( 70%)
Nature+ 9%( 70%)
All 0%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Archery prowess1.30
1/5
1/5
0/5
0/5
Technique / Combat techniques1.00
1/5
1/5
0/5
0/5
Technique / Combat veteran1.00
1/5
1/5
0/5
0/5
Technique / Archery training1.30
1/5
1/5
0/5
0/5
Technique / Reflexes1.30
0/5
0/5
0/5
0/5
Technique / Marksmanship1.30
1/5
1/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
1/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
0/5
2/5
1/5
0/5
Technique / Mobility1.00
1/5
0/5
0/5
0/5

Effects

talent
beneficial effect

Quests

active
done

Equipment

On feet
Quiver
On hands
On head
Tool
Around waist
Main armor
In main hand
Light source
Cloak
Around neck

Inventory

Achievements

Log

Rested for 0 turns (stop reason: all resources and life at maximum).
There is a next level here (press '' or right click to use).
Ran for 9 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 25 turns (stop reason: at exit).


Gebrev wears:
copper amulet of constitution (+3).

Gebrev wears (replacing
rough leather belt): blurring rough leather belt of the mystic.

Gebrev wears:
Imp Claw.

You gain 1.11 gold from the transmogrification of
iron mail armour of fire resistance (2 def, 4 armour).
You gain 1.00 gold from the transmogrification of
iron mail armour (2 def, 4 armour).
You gain 2.49 gold from the transmogrification of
acidic iron waraxe of paradox (12-17 power, 2 apr).
You gain 0.25 gold from the transmogrification of
elm starstaff (10-12 power, 2 apr, physical element).
You gain 17.14 gold from the transmogrification of
Cracklemalice the ash vilestaff (15-18 power, 3 apr, fire element).
You gain 0.75 gold from the transmogrification of
arcing iron mace (12-16 power, 2 apr).
You gain 3.15 gold from the transmogrification of
thought-forged iron greatmaul of erosion (17-26 power, 1 apr).
You gain 0.45 gold from the transmogrification of
iron dagger of massacre (14-18 power, 5 apr).
You gain 1.82 gold from the transmogrification of
hateful iron dagger of massacre (14-18 power, 5 apr).
You gain 0.45 gold from the transmogrification of
iron battleaxe of massacre (20-30 power, 1 apr).
You gain 1.06 gold from the transmogrification of
shatter afflictions rune of the psychic (absorb 34; cd 15).
You gain 2.06 gold from the transmogrification of
blink rune of the warrior (range 4; phase 13; cd 20).
You feel very confident walking into this place.
Saving game...

Saving done.