




Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
| Addons | Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Items Vault 1.7.6Donators/Buyers bonus! Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Possessor Bonus Class 1.7.4Donators/Buyers bonus! Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
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| Campaign | --- |
| Mode | --- --- |
| Sex | Male |
| Race | Mechanical |
| Class | Arachnid |
| Level / Exp | 22 / 0% |
| Size | medium |
| Lifes / Deaths | no deaths recorded 4 / 0 |
Primary Stats
| Strength | 20 (base 15) |
| Dexterity | 49 (base 48) |
| Constitution | 26 (base 12) |
| Magic | 26 (base 10) |
| Willpower | 14 (base 10) |
| Cunning | 15 (base 15) |
Resources
| Life | 585/631 |
| Steam | 100/100 |
| Healing Factor | 1.1316586254955 |
| Regeneration | 0.28291465637388 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | +100% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 3.5496478698598 |
| Infravision | 10 |
| See Invisible | 30 |
Offense: Mainhand
| Damage | 43 |
| Accuracy | 63 |
| Crit Chance | 24% |
| APR | 18 |
| Speed | 1.50 |
Offense: Spell
| Spellpower | 30 |
| Crit Chance | 2% |
| Speed | 1 |
Offense: Mind
| Mindpower | 15 |
| Crit Chance | 2% |
| Speed | 1 |
Offense: Damage Bonus
| Arcane | +15% |
| Physical | +15% |
| Lightning | +9% |
Defense: Base
| Armour (hardiness) | 33.521305378697 (73.607947236566%) |
| Defense | 29 |
| Ranged Defense | 29 |
| Fatigue | 35 |
| Physical Save | 25 |
| Spell Save | 23 |
| Mental Save | 22 |
Defense: Resistances
| Lightning | + 13%(100%) |
| Acid | + 13%(100%) |
| Darkness | + 33%(100%) |
| Temporal | + 24%(100%) |
| Cold | + 13%(100%) |
| Physical | + 11%(100%) |
| Fire | + 52%(100%) |
| All | 0%(100%) |
Defense: Immunities
| Stun Resistance | 50% |
| Bleed Resistance | 100% |
| Fear Resistance | 100% |
| Poison Resistance | 100% |
| Blind Resistance | 50% |
Inscriptions (1/1)
| Implants | Effective talent level: 1.0 Implant: Steam GeneratorUse mode: Activated Range: melee/personal Cooldown: 32 Travel Speed: instantaneous Usage Speed: Steamtech (100% of a turn) Is: a steamtech power Description: Steam generator that permanently creates 10.0 steam per turn. Can be activated for an instant burst of 50 steam. |
Class Talents
| Steamtech / Assault | 1.00 |
| 1/5 |
| 2/5 |
| 1/5 |
| 2/5 |
Generic Talents
Effects
| talent | Mecharachnid Link |
Quests
Equipment
| Quiver | Oakonslaught the pouch of voratun shots (23/45, 205% power, 18 apr)Requires: - Dexterity 48 Powered by arcane forces Crafted by a master 3.00 Encumbrance. [Random Unique] Type: ammo / shot ; tier 5 Power: 205% Range: 1.2x Uses stats: 50% Cun, 70% Dex Damage type: Physical Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +18 Crit. chance: +22.0% Capacity: 45 Turns elapse between self-loadings: -2 On weapon hit: * 24% chance to slow global speed by 35% On weapon crit: * Wound the target dealing 141 physical damage across 5 turns and reducing healing by 50% Damage (Ranged): +16 nature / +24 light Damage (radius 1) on hit: +4 light / +16 nature Shots are used with slings to pummel your foes to death. This item has been sent to the Item's Vault. |
| Tail | reinforced dwarven-steel steamsaw of massacre (65% power, 0 apr)Requires: - Dexterity 24 - Talent Steam Pool Crafted by a master Powered by steamtech 3.00 Encumbrance. Type: weapon / steamsaw ; tier 3 Power: 128% Range: 1.5x Uses stat: 100% Dex Damage type: Physical bleed Mastery: Overrun Accuracy bonus: +0.2% crit chance (max 25%) Crit. chance: +3.0% Attack speed: 100% Block value: +44 Attacks use: 1.0 Steam When used to attack (with talents): Block value: +27 When wielded/worn: Armour: +5 Defense: +6 (+3 eff.) Fatigue: +8% Talent granted: +2 Block Steamsaws use steam pressure to rotate a serrated metal blade at high speed. Those struck suffer severe lacerations and bleed for 10% of the damage done per turn for 5 turns (stacking). They can be wielded in the main or off hand. Vrmmmmm! |
| In main hand | PitchzephyrRequires: - Dexterity 30 - Talent Shoot - Talent Steam Pool Powered by arcane forces Crafted by a master Powered by steamtech 4.00 Encumbrance. [Random Unique] Type: weapon / steamgun ; tier 5 It must be held with both hands. It can be used as a weapon and offhand. Mastery: Steamgun Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +12 Attack speed: 67% Dam. multiplier: 100% Firing range: +8 When this weapon hits: Arcane Vortex (10% chance level 5). On weapon hit: * 50% chance to reload 1 ammo Travel speed: +600% Damage (Ranged): +25 draining blight Attacks use: 1.0 Steam When wielded/worn: Effects on ranged hit: * 24% chance to gain 10% of a turn (3/turn limit) * 20% chance to reduce damage dealt by 9% Changes stats: +3 Str / +1 Dex / +8 Mag / +4 Wil / +2 Con Changes damage: +15% arcane / +15% physical Talents cooldown: Trick Shot (-2 turns) Strafe (-2 turns) Double Shots (-2 turns) Spellpower: +14 (+7 eff.) Steampower: +15 (+7 eff.) Fire rate increases while firing, up to 5 shots per turn. Resets after 5 turns without firing. This gun features a wheel with several barrels attached and seems to be powered by an engine. It looks... impressive. This item has been sent to the Item's Vault. |
| Main armor | voratun mail armour 'Chargerigor' (5 def, 20 armour)Requires: - Heavy armour training - Dexterity 48 Powered by arcane forces Crafted by a master 14.00 Encumbrance. [Random Unique] Type: armor / heavy ; tier 5 When wielded/worn: Armour: +20 Defense: +5 (+2 eff.) Fatigue: +27% Changes stats: +2 Str / +8 Mag / +12 Con Changes resistances: +13% acid / +11% physical / +33% darkness / +52% fire / +13% cold / +13% lightning Changes damage: +9% lightning Reduces incoming crit damage: 10.00% Physical save: +10 (+5 eff.) Spell save: +10 (+5 eff.) Mental save: +10 (+5 eff.) Light radius: +4 A suit of armour made of mail. This item has been sent to the Item's Vault. |
Inventory
stralite steamgunRequires: - Dexterity 35 - Talent Shoot - Talent Steam Pool Powered by steamtech 4.00 Encumbrance. Type: weapon / steamgun ; tier 4 Mastery: Steamgun Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +12 Attack speed: 100% Firing range: +9 Travel speed: +600% Attacks use: 2.0 Steam Steamguns use bursts of steam directly injected in the barrel to propel metal shots with great force. |
voratun steamgunRequires: - Dexterity 48 - Talent Shoot - Talent Steam Pool Powered by steamtech 4.00 Encumbrance. Type: weapon / steamgun ; tier 5 Mastery: Steamgun Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +15 Attack speed: 100% Firing range: +10 Travel speed: +600% Attacks use: 2.0 Steam Steamguns use bursts of steam directly injected in the barrel to propel metal shots with great force. |
Razorlock (129% power, 24 apr)Requires: - Dexterity 40 - Talent Steam Pool Powered by steamtech 3.00 Encumbrance. [Unique] Type: weapon / steamsaw ; tier 5 It must be held with both hands. It can be used as a weapon and offhand. Power: 129% Range: 1.5x Uses stat: 100% Dex Damage type: Physical bleed Mastery: Overrun Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +24 Crit. chance: +5.0% Attack speed: 100% Block value: +150 Multiple attacks: +2 Attacks use: 1.0 Steam When wielded/worn: Armour: +10 Defense: +11 (+5 eff.) Fatigue: +13% Talent granted: +5 Block This intricate set of steamsaws lock together in a nearly indecipherable system. They sure seem sharp though. This item has been sent to the Item's Vault. |
Iron Mail of Bloodletting (2 def, 4 armour)Requires: - Heavy armour training - Dexterity 14 Powered by arcane forces 14.00 Encumbrance. [Unique] Type: armor / heavy ; tier 2 When wielded/worn: Armour: +4 Defense: +2 (+1 eff.) Fatigue: +12% Changes stats: +2 Str / +2 Con Changes resistances: +10% acid / +10% fire / +10% darkness / +10% blight Talent mastery: +0.10 Technique / Bloodthirst Life regen: +3.00 Healing mod.: +30% Blood drips continuously from this fell suit of iron, and dark magics churn almost visibly around it. Bloody ruin comes to those who stand against its wearer. |
pouch of voratun shots (24/24, 163% power, 6 apr)Requires: - Dexterity 48 3.00 Encumbrance. Type: ammo / shot ; tier 5 Power: 163% Range: 1.2x Uses stats: 50% Cun, 70% Dex Damage type: Physical Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +6 Crit. chance: +7.0% Capacity: 24 Shots are used with slings to pummel your foes to death. |
perfect ablative armourRequires: - Level 35 Powered by steamtech 0.00 Encumbrance. Type: tinker / steamtech ; tier 5 When attach to an other item: Armour: +10 Reduces incoming crit damage: 35.00% Tinkers can be attached to normal items to improve them with steam power! This item has been sent to the Item's Vault. |
perfect acid grooveRequires: - Level 35 Powered by steamtech 0.00 Encumbrance. Type: tinker / steamtech ; tier 5 Deals acid damage that also reduces armour. Tinkers can be attached to normal items to improve them with steam power! This item has been sent to the Item's Vault. |
perfect explosive shellRequires: - Level 35 Powered by steamtech 0.00 Encumbrance. Type: tinker / steamtech ; tier 5 When attach to an other item: Talent granted: +5 Explosive Shell Tinkers can be attached to normal items to improve them with steam power! This item has been sent to the Item's Vault. |
perfect viral injectorRequires: - Level 35 Powered by steamtech 0.00 Encumbrance. Type: tinker / steamtech ; tier 5 Infects targets with a stat reducing disease. Tinkers can be attached to normal items to improve them with steam power! This item has been sent to the Item's Vault. |
Achievements
Log
Your steel shield 'Sleetwell' (0 def, 4 armour, 112% power, 37.5 block) is magically sorted by the storage room.
Character control switched to Randomizer.
You give Oakonslaught the pouch of voratun shots (20/45, 205% power, 18 apr) to X-ATM092 (servant of Randomizer).
You give perfect ablative armour to X-ATM092 (servant of Randomizer).
You give perfect acid groove to X-ATM092 (servant of Randomizer).
You give perfect explosive shell to X-ATM092 (servant of Randomizer).
You give perfect viral injector to X-ATM092 (servant of Randomizer).
You give Pitchzephyr to X-ATM092 (servant of Randomizer).
You give Razorlock (129% power, 24 apr) to X-ATM092 (servant of Randomizer).
You give voratun mail armour 'Chargerigor' (5 def, 20 armour) to X-ATM092 (servant of Randomizer).
Randomizer wears (replacing Frost Treads (1 def, 4 armour)): clean your room (0 def, 5 armour).
Randomizer wears (replacing heroic iron gauntlets of archery (0 def, 5 armour)): Polobeth (0 def, 3 armour).
Randomizer wears (replacing Daytrencher (0 def, 3 armour)): voratun helm 'Emikira' (22 def, 5 armour).
Character control switched to X-ATM092 (servant of Randomizer).
X-ATM092 (servant of Randomizer) wears (replacing Iron Mail of Bloodletting (2 def, 4 armour)): voratun mail armour 'Chargerigor' (5 def, 20 armour).
X-ATM092 (servant of Randomizer) wears: Pitchzephyr.
X-ATM092 (servant of Randomizer) wears (replacing pouch of voratun shots (24/24, 163% power, 6 apr)): Oakonslaught the pouch of voratun shots (20/45, 205% power, 18 apr).
X-ATM092 (servant of Randomizer) uses Tail Attachment.
X-ATM092 (servant of Randomizer) can not wear (in main hand): Razorlock (129% power, 24 apr) (mecharachnid can only use steamguns).
X-ATM092 (servant of Randomizer) can not wear (in main hand): Razorlock (129% power, 24 apr) (mecharachnid can only use steamguns).
X-ATM092 (servant of Randomizer) uses Tail Attachment.





















