Dec the level 10 Cornac Summoner by Decider

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeNightmare Adventure
SexFemale
RaceCornac
ClassSummoner
Level / Exp10 / 99%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity18 (base 11)
Constitution10 (base 10)
Magic10 (base 10)
Willpower32 (base 29)
Cunning31 (base 29)

Resources

Life-16/282
Mana264/264
Equilibrium2
Healing Factor1.31
Regeneration2.2925

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision9
See Stealth63.086911963298
See Invisible53.086911963298

Offense: Mainhand

Damage19
Accuracy28
Crit Chance9%
APR12
Speed1.00

Offense: Offhand

Damage19
Accuracy28
Crit Chance9%
APR12
Speed1.00

Offense: Spell

Spellpower10
Crit Chance7%
Speed1

Offense: Mind

Mindpower29
Crit Chance9%
Speed1

Offense: Damage Bonus

Light+15%

Defense: Base

Armour (hardiness)1 (35.65183292883%)
Defense21
Ranged Defense21
Fatigue0
Physical Save13
Spell Save14
Mental Save24

Defense: Resistances

Blight+ 12%( 70%)
Lightning+ 16%( 70%)
Light+ 27%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%
Stun Resistance21%

Inscriptions (3/4)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Summoning (distance)1.30
5/5
0/5
0/5
0/5
Wild-gift / Summoning (utility)1.30
1/5
1/5
1/5
0/5
Wild-gift / Summoning (augmentation)1.30
0/5
0/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
5/5
1/5
3/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
1/5
0/5
0/5
Wild-gift / Mindstar mastery1.30
1/5
1/5
1/5
0/5
Cunning / Survival1.00
5/5
1/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
1/5
0/5
0/5
0/5

Effects

Quests

done
done
done
done
active
done

Equipment

Tool
On hands
Around neck
In main hand
Main armor
Light source
On head
In off hand

Inventory

Achievements

Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Dec the Cornac Summoner level 10
20th Dusk 122nd year of Ascendancy at 13:00
see stats

Log

Dec misses Cutpurse.
Turtle uses
Taunt.
Dec hits Cutpurse for 6 nature, 2 light (8 total damage).
Polotira the Guard receives
11 healing from Temporal Restoration Field.
Veleribeth the Thug hits Turtle for 27 physical, 2 acid, 2 fire (31 total damage).
Dec is fully armored again.

Polotira the Guard uses
Dual Strike.
Polotira the Guard performs a melee critical strike against Turtle!
Turtle is stunned!

Polotira the Guard performs a melee critical strike against Turtle!
Polotira the Guard hits Turtle for 16 physical, 10 darkness, 31 physical, 3 darkness, 10 darkness (68 total damage).

Your summoned turtle disappears.
Veleribeth the Thug shoves Cutpurse aside.
Dec is not dazed anymore.

Polotira the Guard receives
11 healing from Temporal Restoration Field.
Veleribeth the Thug hits Dec for 44 physical, 3 acid, 3 fire (50 total damage).
Cutpurse misses Dec.
Cutpurse hits Dec for 35 physical, 7 fire (42 total damage).
Dec has temporarily forgotten Thorn Grab for 2 turns!

Veleribeth the Thug hits Dec for 48 physical, 3 acid, 3 fire (54 total damage).
Dec misses Cutpurse.
Dec hits Cutpurse for 16 nature, 5 light (20 total damage).
Polotira the Guard receives
11 healing from Temporal Restoration Field.
Cutpurse hits Dec for 38 physical, 18 physical (56 total damage).
Cutpurse performs a melee critical strike against Dec!
Cutpurse misses Dec.
Cutpurse hits Dec for 52 physical damage.
Dec the level 10 cornac summoner was disembowelled to death by a cutpurse on level 1 of bandit fortress.