Teri the level 6 Cornac Solipsist by Sennex

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexFemale
RaceCornac
ClassSolipsist
Level / Exp6 / 39%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity10 (base 10)
Constitution10 (base 10)
Magic10 (base 10)
Willpower40 (base 29)
Cunning23 (base 18)

Resources

Life120/120
Psi170/170
Healing Factor1
Regeneration2.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage15
Accuracy27
Crit Chance11%
APR15
Speed1.00

Offense: Offhand

Damage12
Accuracy27
Crit Chance6%
APR12
Speed1.00

Offense: Spell

Spellpower16
Crit Chance5%
Speed1

Offense: Mind

Mindpower42
Crit Chance8%
Speed1

Offense: Damage Bonus

Acid+10%
Mind+5%
Nature+10%

Defense: Base

Armour (hardiness)1 (30%)
Defense1
Ranged Defense1
Fatigue0
Physical Save11.6
Spell Save19.3
Mental Save27

Defense: Resistances

Acid+ 21%( 70%)
Nature+ 16%( 70%)
Fire+ 18%( 70%)
Cold+ 16%( 70%)
All+ 7%( 70%)

Defense: Immunities

Poison Resistance50%
Instadeath Resistance100%

Inscriptions (3/4)

Infusions
Infusions
Infusions

Class Talents

Psionic / Psychic Assault1.30
3/5
0/5
0/5
0/5
Psionic / Dream Smith1.30
0/5
0/5
0/5
0/5
Psionic / Distortion1.30
0/5
0/5
0/5
0/5
Psionic / Solipsism1.30
4/5
1/5
0/5
0/5
Psionic / Slumber1.30
0/5
0/5
0/5
0/5
Psionic / Thought-Forms1.30
4/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Psionic / Feedback1.30
1/5
0/5
0/5
0/5
Psionic / Mentalism1.30
4/5
1/5
0/5
0/5
Psionic / Dreaming1.30
1/5
0/5
0/5
0/5

Effects

talent
talent

Quests

done
done
active
active

Equipment

On feet
On fingers
On fingers
Around neck
In main hand
Main armor
In off hand
On head
Light source

Inventory

Achievements

Log


--------------------------------

Talent Mental Shielding is ready to use.
There is a way to the previous level here (press '' or right click to use).
Ran for 66 turns (stop reason: at exit).


--------------------------------

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the hidden trollmire treasure here (press '' or right click to use).
Ran for 66 turns (stop reason: at exit).


--------------------------------

Space around you starts to dissolve...


--------------------------------

You are yanked out of this place!

You gain 0.66 gold from the transmogrification of
iron plate armour of fire resistance (0 def, 7 armour).
You gain 0.50 gold from the transmogrification of
rough leather armour (3 def, 2 armour).
You gain 1.14 gold from the transmogrification of
stabilizing iron helm of constitution (+3) (0 def, 3 armour).
You gain 0.80 gold from the transmogrification of
iron helm of dexterity (+3) (0 def, 3 armour).
You gain 2.95 gold from the transmogrification of
Ce'Nerialaith the Noonpain (102% power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron greatsword (113% power, 1 apr).
You gain 3.92 gold from the transmogrification of
balanced iron greatmaul of erosion (117% power, 1 apr).
You gain 3.74 gold from the transmogrification of
balanced iron dagger of persecution (98% power, 5 apr).
You gain 3.89 gold from the transmogrification of
Camodor the copper ring.
There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.