Nightmare the level 12 Dwarf Oozemancer by bulbash

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.5
Addons
CampaignInfinite
ModeNormal Roguelike
SexMale
RaceDwarf
ClassOozemancer
Level / Exp12 / 63%
Sizemedium
Lifes / Deaths
AntimagicFollower

Primary Stats

Strength15 (base 10)
Dexterity9 (base 11)
Constitution17 (base 14)
Magic8 (base 10)
Willpower40 (base 32)
Cunning16 (base 16)

Resources

Life-51/257
Equilibrium18
Healing Factor1.1
Regeneration3.795

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision7

Offense: Mainhand

Damage17
Accuracy27
Crit Chance6%
APR27
Speed1.00

Offense: Offhand

Damage18
Accuracy27
Crit Chance6%
APR27
Speed1.00

Offense: Spell

Spellpower8
Crit Chance3%
Speed1

Offense: Mind

Mindpower33.258958932062
Crit Chance9%
Speed1

Offense: Damage Bonus

Lightning+10%
All0%
Darkness+8%
Blight+4%
Physical+4%
Mind+2%
Nature+2%

Defense: Base

Armour (hardiness)17 (30%)
Defense0.65
Ranged Defense4.65
Fatigue0
Physical Save17.2
Spell Save21.4
Mental Save37.3

Defense: Resistances

Blight+ 2%( 70%)
Lightning+ 15%( 70%)
Darkness+ 6%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Knockback Resistance40%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Slime1.30
4/5
0/5
0/5
0/5
Wild-gift / Ooze1.30
0/5
0/5
0/5
0/5
Wild-gift / Moss1.30
1/5
0/5
0/5
0/5
Wild-gift / Mucus1.30
4/5
3/5
1/5
0/5

Generic Talents

Wild-gift / Call of the wild1.40
1/5
2/5
0/5
0/5
Race / Dwarf1.00
1/5
1/5
0/5
0/5
Cunning / Survival1.10
3/5
0/5
0/5
0/5
Wild-gift / Mindstar mastery1.30
1/5
0/5
0/5
0/5
Wild-gift / Antimagic1.30
0/5
0/5
0/5
0/5

Effects

talent
detrimental effect

Quests

done
active

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Roguelike) Got a character to level 10.
By Nightmare the Dwarf Oozemancer level 10
20th Voratun 122nd year of Ascendancy at 15:37
see stats

Log

Nightmare picks up ( .): cinder iron gauntlets (0 def, 1 armour).
Nightmare picks up (J.):
iron greatsword of massacre (15-24 power, 1 apr).
Nightmare picks up ( .):
steel shield 'Polatta' (6 def, 12 armour, 82 block).
Nightmare picks up (4.):
horrifying mossy mindstar of balance (2.5-2.75 power, 12 apr, mind damage).
Nightmare picks up ( .):
nightruned rough leather belt of transcendence.
You pickup 0.70 gold pieces.

Ran for 10 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 25 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: taken damage).

Something hits
Nightmare for 62 lightning damage.
Nightmare is dazed!


Resting starts...

Rested for 2 turns (stop reason: taken damage).

Nightmare is not dazed anymore.

Nightmare is on fire!

Voryssra the degenerated skeleton warrior's Flame hits
Nightmare for 60 fire damage.
Burning from Voryssra the degenerated skeleton warrior hits
Nightmare for 20 fire damage.

Ran for 2 turns (stop reason: taken damage).

Voryssra the degenerated skeleton warrior's Invoke Darkness hits
Nightmare for 81 darkness damage.
Burning from Voryssra the degenerated skeleton warrior hits
Nightmare for 20 fire damage.
Voryssra the degenerated skeleton warrior casts Lightning.

Saving game...