Dhil the level 50 Halfling Rogue by BeardyWeirdy

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeEasy Exploration
SexFemale
RaceHalfling
ClassRogue
Level / Exp50 / 1370%
Sizesmall
Lifes / Deaths

Primary Stats

Strength46 (base 20)
Dexterity147 (base 60)
Constitution64 (base 41)
Magic48 (base 10)
Willpower68 (base 38)
Cunning170 (base 60)

Resources

Life1370/1370
Stamina352/352
Healing Factor1.3493965053825
Regeneration26.401162747262

Speed

Mental0%
Attack0%
Movement+10%
Spell0%
Global+100%

Vision

Sight10
Lite-991
Infravision11
See Stealth112.01242197157
See Invisible112.01242197157
Stealth89

Offense: Mainhand

Damage199
Accuracy88
Crit Chance97%
APR29
Speed1.00

Offense: Offhand

Damage136
Accuracy88
Crit Chance102%
APR40
Speed0.90

Offense: Spell

Spellpower23.5
Crit Chance58%
Speed1

Offense: Mind

Mindpower63
Crit Chance66%
Speed1

Offense: Damage Bonus

Acid+32%
Darkness+33%
Cold+52%
Lightning+32%
Fire+37%
All+7%

Offense: Damage Penetration

Lightning+20%
Physical+20%
Arcane+25%
Darkness+35%
All+10%

Defense: Base

Armour (hardiness)35 (100%)
Defense100
Ranged Defense100
Fatigue0
Physical Save39
Spell Save38
Mental Save49

Defense: Resistances

Acid+ 57%( 70%)
Blight+ 38%( 70%)
Cold+ 68%( 70%)
All+ 28%( 70%)
Darkness+ 56%( 70%)
Light+ 43%( 70%)
Temporal+ 50%( 70%)
Lightning+ 46%( 70%)
Fire+ 66%( 70%)
Nature+ 36%( 70%)

Defense: Immunities

Stun Resistance100%
Instadeath Resistance100%
Disarm Resistance76%
Pinning Resistance34%
Poison Resistance23%
Knockback Resistance24%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cunning / Artifice1.30
4/5
0/5
0/5
0/5
Cunning / Stealth1.40
5/5
5/5
5/5
5/5
Technique / Duelist1.30
5/5
5/5
0/5
0/5
Technique / Dual techniques1.30
5/5
5/5
5/5
5/5
Technique / Throwing knives1.30
5/5
5/5
5/5
5/5
Cunning / Trapping1.30
0/5
0/5
0/5
0/5
Technique / Assassination1.30
5/5
5/5
5/5
5/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Cunning / Poisons1.30
5/5
5/5
5/5
5/5

Generic Talents

Cunning / Survival1.30
5/5
5/5
1/5
5/5
Race / Halfling1.00
1/5
3/5
4/5
0/5
Technique / Combat training1.30
5/5
0/5
5/5
5/5
0/5
5/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Cunning / Scoundrel1.30
5/5
5/5
5/5
5/5
Cunning / Lethality1.30
5/5
0/5
0/5
0/5

Prodigies

1/1
1/1

Effects

talent
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beneficial effect
beneficial effect
beneficial effect

Quests

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Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: The Age of Ascendancy

The Sorcerers are dead, and the Orc Pride lies in ruins, thanks to your efforts.

You have prevented the portal to the Void from opening and thus stopped the Creator from bringing about the end of the world.

The orc presence in the Far East has greatly been diminished by the loss of their leaders and the destruction of the Sorcerers. The free people of the Sunwall will be able to prosper and thrive on this land.

Maj'Eyal will once more know peace. Most of its inhabitants will never know they even were on the verge of destruction, but then this is what being a true hero means: to do the right thing even though nobody will know about it.

You may continue playing and enjoy the rest of the world.


Achievements

Log

Talent Numbing Poison is ready to use.
Dhil activates
Numbing Poison.
Dhil deactivates
Volatile Poison.
Talent Volatile Poison is ready to use.
Dhil activates
Volatile Poison.
Dhil deactivates
Insidious Poison.
Talent Insidious Poison is ready to use.
Dhil activates
Insidious Poison.
Dhil deactivates
Numbing Poison.
Ran for 11 turns (stop reason: interesting terrain).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: interesting terrain).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: interesting terrain).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: interesting terrain).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Talent Numbing Poison is ready to use.
Dhil activates
Numbing Poison.
Dhil deactivates
Insidious Poison.
Ran for 17 turns (stop reason: interesting terrain).