Bri the level 5 Krog Marauder by BeardyWeirdy

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Exploration
SexFemale
RaceKrog
ClassMarauder
Level / Exp5 / 56%
Sizebig
Lifes / Deaths
AntimagicFollower

Primary Stats

Strength17 (base 14)
Dexterity13 (base 14)
Constitution12 (base 10)
Magic8 (base 10)
Willpower12 (base 10)
Cunning14 (base 14)

Resources

Life211/211
Stamina117/117
Healing Factor1.0191526171258
Regeneration0.25478815428144

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage13
Accuracy22
Crit Chance2%
APR2
Speed1.00

Offense: Offhand

Damage13
Accuracy22
Crit Chance5%
APR5
Speed1.00

Offense: Spell

Spellpower8
Crit Chance2%
Speed1

Offense: Mind

Mindpower14
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)5 (30%)
Defense5
Ranged Defense5
Fatigue11
Physical Save10
Spell Save7
Mental Save9

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Duelist1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.00
1/5
0/5
0/5
0/5
Technique / Combat techniques1.30
0/5
0/5
0/5
0/5
Technique / Dual techniques1.30
1/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
1/5
0/5
0/5
0/5
Technique / Throwing knives1.00
0/5
0/5
0/5
0/5

Generic Talents

Race / Krog1.00
1/5
0/5
0/5
0/5
Cunning / Survival1.30
0/5
0/5
0/5
0/5
Wild-gift / Antimagic1.20
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Technique / Thuggery1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
0/5
1/5

Effects

beneficial effect

Quests

active

Equipment

Main armor
In main hand
In off hand
On head
Light source

Inventory

Achievements

Log

Rested for 0 turns (stop reason: all resources and life at maximum).
Ran for 18 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a previous level here (press '' or right click to use).
Ran for 21 turns (stop reason: at exit).


Space around you starts to dissolve...


Resting starts...

Rested for 4 turns (stop reason: all resources and life at maximum).


There is nowhere left to explore.

Resting starts...

You are yanked out of this place!

Rested for 36 turns (stop reason: dialog is displayed).


You gain 3.00 gold from the transmogrification of
Coral Spray (8 def, 8 armour, 48 block).
You gain 1.37 gold from the transmogrification of
prismatic rough leather armour of lightning resistance (3 def, 2 armour).
You gain 1.55 gold from the transmogrification of
resilient linen cloak of the Shaloren (1 def, 0 armour).
You gain 0.25 gold from the transmogrification of
elm starstaff (10-12 power, 2 apr, light element).
You gain 1.34 gold from the transmogrification of
elm longbow of lightning.
You gain 2.74 gold from the transmogrification of
iron greatsword of crippling (15-24 power, 1 apr).
You gain 2.22 gold from the transmogrification of
mule's copper ring of sensing.
You gain 1.08 gold from the transmogrification of
shatter afflictions rune of the duelist (absorb 41; cd 13).
There is a Ruins of Kor'Pul here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.