









Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
Addons | Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Items Vault 1.7.6Donators/Buyers bonus! Spell Merchants 1.7.6
Spawns 12 Merchants around the map that will sell Talents - Class, Stat, Category & Prodigy points! A Master jeweler that will Imbue all items! 3 Unique Dungeons and 8 Unique Bosses!
There are 14 talent trees (273 talents) available for purchase:Celestial, Chronomancy, Corruptions, Cunning, Cursed, Gifts, Psionic, Spells, Techniques, Demented, Steamtech, Annihilator & Technomancer!
4 character point types:Stat, Class, Category & Prodigy points for sale!
Master jeweler:Imbue (ANY) jewelry, armor & weapons that are in the game including rares/epics/uniques! And imbue them as many times with as many different gems as you [strike] want [/strike] can afford!
New Dungeons:3 new dungeons have been added to the world map [with more to come] (Blood Soaked Ruins, Infested Ruins & Road to Derth) these dungeons will have unique boss and lore spawns. Sludgenest and Noxious Caldera will now spawn on the world map at level 1.
New Bosses:There are 8 new bosses/mini bosses that will spawn in the new dungeons (With custom sprites). Battle against powerful [spoiler]vampires, werewolves and wererats[/spoiler] in your journey to glory! Bosses drop gold on death *They will also spawn in Infinite Dungeon*
1. Please note you will need to start a new game for the new Merchants/ Dungeons to appear.2. Dialog to purchase spells wont appear unless you have the required amount of gold. 3. DLC is NOT required to play this addon Talents that require a dlc will be clearly noted next to the talent, if you don't own a dlc and try to purchase a dlc talent the gold will be removed but the talent wont be acquired.
4. Will CONFLICT with any mods that change the world map file The only currently known conflicting mod is \"EXTRA DUNGEONS\"Note: Since Waladil will no longer be updating "Extra Dungeons" I decided to add Caldera and Sludgenest to the world map. If you like this addon please show your support by hitting that thumbs up button! I've currently spent 300+ hrs making this mod. Positive acknowledgement is much appreciated! If you dislike the mod please comment so I can understand why and possibly make improvements. Any and all bug reports and new suggestions are appreciated, this mod is where it's at thanks to community feedback!
Thank you for trying Spell Merchants, I hope you enjoy my mod :)
My other addons:
If you like this addon please consider rating it :) Possessor Bonus Class 1.7.4Donators/Buyers bonus! Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
Campaign | Maj'Eyal |
Mode | Insane Exploration |
Sex | Female |
Race | Ogre |
Class | Marauder |
Level / Exp | 50 / 259% |
Size | huge |
Lifes / Deaths | Killed by black crystal at level 2 on the 75th Pyre 122nd year of Ascendancy at 12:32 / 290Killed by Spellblaze Crystal at level 3 on the 76th Pyre 122nd year of Ascendancy at 08:01 Killed by ghoulking at level 6 on the 79th Pyre 122nd year of Ascendancy at 06:37 Killed by Beluma the ghoul at level 6 on the 79th Pyre 122nd year of Ascendancy at 15:56 Killed by Z'quikzshl the skeletal mold at level 8 on the 79th Pyre 122nd year of Ascendancy at 18:00 Killed by rattlesnake at level 8 on the 1st Mirth 122nd year of Ascendancy at 17:47 Killed by Vorokira the storm drake hatchling at level 10 on the 4th Mirth 122nd year of Ascendancy at 00:53 Killed by elven mage at level 10 on the 5th Mirth 122nd year of Ascendancy at 02:29 Killed by elven mage at level 10 on the 5th Mirth 122nd year of Ascendancy at 11:03 Killed by armoured skeleton warrior at level 10 on the 5th Mirth 122nd year of Ascendancy at 12:20 Killed by Voruba the elven warrior at level 11 on the 5th Mirth 122nd year of Ascendancy at 16:15 Killed by Saliyana the elven warrior at level 11 on the 6th Mirth 122nd year of Ascendancy at 06:17 Killed by Saliyana the elven warrior at level 11 on the 6th Mirth 122nd year of Ascendancy at 07:47 Killed by Mayelaith the thief at level 14 on the 4th Flare 122nd year of Ascendancy at 12:37 Killed by Eilinynn the thief at level 14 on the 4th Flare 122nd year of Ascendancy at 18:36 Killed by Ce'Navea the copperhead snake at level 15 on the 5th Flare 122nd year of Ascendancy at 08:27 Killed by Xanygavea the dredgling at level 15 on the 5th Flare 122nd year of Ascendancy at 09:27 Killed by Lisidavea the midge swarm at level 15 on the 5th Flare 122nd year of Ascendancy at 10:05 Killed by Ivynor the rattlesnake at level 15 on the 5th Flare 122nd year of Ascendancy at 11:06 Killed by Ce'Navea the copperhead snake at level 15 on the 5th Flare 122nd year of Ascendancy at 12:04 Killed by Salikira the skeleton warrior at level 15 on the 5th Flare 122nd year of Ascendancy at 15:47 Killed by shadow at level 15 on the 6th Flare 122nd year of Ascendancy at 07:52 Killed by Adiminor the dredge at level 15 on the 6th Flare 122nd year of Ascendancy at 08:23 Killed by Zubitha the copperhead snake at level 16 on the 11st Dusk 122nd year of Ascendancy at 12:26 Killed by Zubitha the copperhead snake at level 16 on the 11st Dusk 122nd year of Ascendancy at 13:26 Killed by Qatta's Inner Demon at level 17 on the 13rd Dusk 122nd year of Ascendancy at 17:20 Killed by Qatta's Inner Demon at level 17 on the 13rd Dusk 122nd year of Ascendancy at 18:00 Killed by Qatta's Inner Demon at level 17 on the 13rd Dusk 122nd year of Ascendancy at 18:42 Killed by Forest Troll Hedge-Wizard at level 17 on the 14th Dusk 122nd year of Ascendancy at 16:03 Killed by Bill the Stone Troll at level 18 on the 14th Dusk 122nd year of Ascendancy at 17:49 Killed by Xoth the large white snake at level 19 on the 21st Dusk 122nd year of Ascendancy at 20:52 Killed by Xanulaith the sick cave bear at level 19 on the 23rd Dusk 122nd year of Ascendancy at 23:22 Killed by Glorotira the deformed honey tree at level 19 on the 24th Dusk 122nd year of Ascendancy at 01:53 Killed by Salyvea the sick black bear at level 19 on the 24th Dusk 122nd year of Ascendancy at 03:54 Killed by Polowen the gloomy warg at level 20 on the 24th Dusk 122nd year of Ascendancy at 16:39 Killed by Bethira the deformed brown bear at level 20 on the 24th Dusk 122nd year of Ascendancy at 18:55 Killed by Bethira the deformed brown bear at level 20 on the 24th Dusk 122nd year of Ascendancy at 19:45 Killed by Bethira the deformed brown bear at level 20 on the 24th Dusk 122nd year of Ascendancy at 20:15 Killed by Bethira the deformed brown bear at level 20 on the 24th Dusk 122nd year of Ascendancy at 20:48 Killed by Bethira the deformed brown bear at level 20 on the 24th Dusk 122nd year of Ascendancy at 21:41 Killed by Bethira the deformed brown bear at level 20 on the 24th Dusk 122nd year of Ascendancy at 22:17 Killed by war hound at level 20 on the 25th Dusk 122nd year of Ascendancy at 05:01 Killed by Abma the thalore at level 20 on the 27th Dusk 122nd year of Ascendancy at 01:31 Killed by Abma the thalore at level 20 on the 27th Dusk 122nd year of Ascendancy at 02:19 Killed by Abma the thalore at level 20 on the 27th Dusk 122nd year of Ascendancy at 03:05 Killed by Ayokadom the krog at level 20 on the 27th Dusk 122nd year of Ascendancy at 04:13 Killed by Ayokadom the krog at level 20 on the 27th Dusk 122nd year of Ascendancy at 05:00 Killed by Hlshaai the human at level 20 on the 29th Dusk 122nd year of Ascendancy at 03:50 Killed by Hlshaai the human at level 20 on the 29th Dusk 122nd year of Ascendancy at 04:13 Killed by Bibadar the krog at level 20 on the 29th Dusk 122nd year of Ascendancy at 05:52 Killed by thief at level 20 on the 30th Dusk 122nd year of Ascendancy at 12:05 Killed by bandit at level 20 on the 30th Dusk 122nd year of Ascendancy at 17:53 Killed by Assassin Lord at level 21 on the 30th Dusk 122nd year of Ascendancy at 18:29 Killed by Assassin Lord at level 21 on the 30th Dusk 122nd year of Ascendancy at 19:04 Killed by Assassin Lord at level 21 on the 30th Dusk 122nd year of Ascendancy at 19:28 Killed by Boseboma the thalore at level 21 on the 68th Dusk 122nd year of Ascendancy at 19:49 Killed by Boseboma the thalore at level 21 on the 68th Dusk 122nd year of Ascendancy at 20:21 Killed by Tariemad the krog at level 21 on the 68th Dusk 122nd year of Ascendancy at 21:03 Killed by Tariemad the krog at level 21 on the 68th Dusk 122nd year of Ascendancy at 21:28 Killed by ultimate gwelgoroth at level 21 on the 69th Dusk 122nd year of Ascendancy at 05:29 Killed by Porelessra the green jelly at level 21 on the 78th Dusk 122nd year of Ascendancy at 20:20 Killed by gigantic gravity worm at level 21 on the 79th Dusk 122nd year of Ascendancy at 00:42 Killed by Bethuth the green jelly at level 21 on the 79th Dusk 122nd year of Ascendancy at 02:55 Killed by Bethuth the green jelly at level 21 on the 79th Dusk 122nd year of Ascendancy at 03:29 Killed by gigantic corrosive tunneler at level 21 on the 79th Dusk 122nd year of Ascendancy at 08:30 Killed by ritch flamespitter at level 21 on the 79th Dusk 122nd year of Ascendancy at 08:59 Killed by Porada the gigantic sandworm tunneler at level 21 on the 79th Dusk 122nd year of Ascendancy at 09:33 Killed by war hound at level 21 on the 79th Dusk 122nd year of Ascendancy at 10:11 Killed by Porada the gigantic sandworm tunneler at level 21 on the 79th Dusk 122nd year of Ascendancy at 10:45 Killed by Xereda the yellow jelly at level 21 on the 79th Dusk 122nd year of Ascendancy at 11:27 Killed by Xereda the yellow jelly at level 21 on the 79th Dusk 122nd year of Ascendancy at 11:53 Killed by war hound at level 21 on the 79th Dusk 122nd year of Ascendancy at 12:40 Killed by Xereda the yellow jelly at level 21 on the 79th Dusk 122nd year of Ascendancy at 13:12 Killed by Xereda the yellow jelly at level 21 on the 79th Dusk 122nd year of Ascendancy at 14:09 Killed by Xereda the yellow jelly at level 21 on the 79th Dusk 122nd year of Ascendancy at 14:56 Killed by war hound at level 21 on the 79th Dusk 122nd year of Ascendancy at 15:26 Killed by Xereda the yellow jelly at level 21 on the 79th Dusk 122nd year of Ascendancy at 15:51 Killed by Silyrikira the black jelly at level 22 on the 1st Time of Equilibrium 122nd year of Ascendancy at 03:16 Killed by Silyrikira the black jelly at level 22 on the 1st Time of Equilibrium 122nd year of Ascendancy at 04:06 Killed by Zubenn the blue ooze at level 22 on the 1st Time of Equilibrium 122nd year of Ascendancy at 07:47 Killed by Gogaritira the gigantic corrosive tunneler at level 22 on the 1st Time of Equilibrium 122nd year of Ascendancy at 08:20 Killed by Belumina the red jelly at level 22 on the 1st Time of Equilibrium 122nd year of Ascendancy at 13:05 Killed by Belumina the red jelly at level 22 on the 1st Time of Equilibrium 122nd year of Ascendancy at 13:56 Killed by Braayo the krog at level 22 on the 6th Haze 122nd year of Ascendancy at 13:08 Killed by Braayo the krog at level 22 on the 6th Haze 122nd year of Ascendancy at 13:38 Killed by Qatta's Inner Demon at level 22 on the 6th Haze 122nd year of Ascendancy at 14:30 Killed by Qatta's Inner Demon at level 22 on the 6th Haze 122nd year of Ascendancy at 15:09 Killed by Mayadatta the yellow ooze at level 22 on the 7th Haze 122nd year of Ascendancy at 11:32 Killed by Mayadatta the yellow ooze at level 22 on the 7th Haze 122nd year of Ascendancy at 11:51 Killed by Porudassra the great wolf at level 23 on the 7th Haze 122nd year of Ascendancy at 22:13 Killed by Xeremina the rogue at level 23 on the 8th Haze 122nd year of Ascendancy at 11:48 Killed by fire drake at level 23 on the 8th Haze 122nd year of Ascendancy at 12:31 Killed by fire drake at level 23 on the 8th Haze 122nd year of Ascendancy at 12:48 Killed by netherworm mass at level 23 on the 8th Haze 122nd year of Ascendancy at 15:26 Killed by netherworm mass at level 23 on the 8th Haze 122nd year of Ascendancy at 15:55 Killed by Giriba the Bandit's mucus ooze at level 23 on the 8th Haze 122nd year of Ascendancy at 23:14 Killed by Giriba the bandit at level 23 on the 8th Haze 122nd year of Ascendancy at 23:23 Killed by bandit at level 23 on the 8th Haze 122nd year of Ascendancy at 23:57 Killed by Giriba the bandit at level 23 on the 9th Haze 122nd year of Ascendancy at 00:38 Killed by Giriba the bandit at level 23 on the 9th Haze 122nd year of Ascendancy at 01:30 Killed by bear trap at level 24 on the 9th Haze 122nd year of Ascendancy at 14:11 Killed by Xeriletha the rogue at level 24 on the 9th Haze 122nd year of Ascendancy at 18:15 Killed by medic turret at level 24 on the 9th Haze 122nd year of Ascendancy at 21:31 Killed by Emeluthra the midge swarm at level 24 on the 11st Haze 122nd year of Ascendancy at 22:08 Killed by Salithra the giant red ant at level 24 on the 12nd Haze 122nd year of Ascendancy at 14:20 Killed by Ce'Nivena the wolf at level 24 on the 12nd Haze 122nd year of Ascendancy at 14:31 Killed by Cyrunn the great wolf at level 24 on the 12nd Haze 122nd year of Ascendancy at 16:51 Killed by Xurialrata the giant acid ant at level 24 on the 13rd Haze 122nd year of Ascendancy at 00:01 Killed by Silorimira the large white snake at level 24 on the 13rd Haze 122nd year of Ascendancy at 04:08 Killed by Eligalaith the grave wight at level 25 on the 13rd Haze 122nd year of Ascendancy at 12:01 Killed by Eligalaith the grave wight at level 25 on the 13rd Haze 122nd year of Ascendancy at 12:54 Killed by thief at level 25 on the 13rd Haze 122nd year of Ascendancy at 16:43 Killed by Beluvea the dredge at level 25 on the 13rd Haze 122nd year of Ascendancy at 18:27 Killed by war hound at level 25 on the 13rd Haze 122nd year of Ascendancy at 22:07 Killed by Poroba the giant army ant at level 25 on the 14th Haze 122nd year of Ascendancy at 03:15 Killed by Adakira the copperhead snake at level 25 on the 14th Haze 122nd year of Ascendancy at 09:01 Killed by Beteba the giant eel at level 26 on the 14th Haze 122nd year of Ascendancy at 18:45 Killed by war hound at level 26 on the 15th Haze 122nd year of Ascendancy at 06:13 Killed by Qatta at level 26 on the 15th Haze 122nd year of Ascendancy at 08:13 Killed by Ce'Nunn the copperhead snake at level 26 on the 15th Haze 122nd year of Ascendancy at 16:12 Killed by giant spider at level 26 on the 16th Haze 122nd year of Ascendancy at 02:23 Killed by The Fragmented Essence of Harkor'Zun at level 27 on the 27th Haze 122nd year of Ascendancy at 22:31 Killed by Cyriba the green ooze at level 27 on the 27th Haze 122nd year of Ascendancy at 23:59 Killed by Xanyrin the multi-hued drake at level 28 on the 28th Haze 122nd year of Ascendancy at 17:06 Killed by Betith the giant spider at level 29 on the 32nd Haze 122nd year of Ascendancy at 11:46 Killed by Zubugawyn the skeleton magus at level 29 on the 32nd Haze 122nd year of Ascendancy at 18:33 Killed by shadow at level 29 on the 53rd Haze 122nd year of Ascendancy at 17:20 Killed by shadow at level 29 on the 53rd Haze 122nd year of Ascendancy at 17:58 Killed by Emonla the thalore at level 29 on the 53rd Haze 122nd year of Ascendancy at 18:37 Killed by shadow at level 29 on the 53rd Haze 122nd year of Ascendancy at 19:00 Killed by shadow at level 29 on the 53rd Haze 122nd year of Ascendancy at 19:22 Killed by Chmabo the krog at level 29 on the 53rd Haze 122nd year of Ascendancy at 19:49 Killed by Chmabo the krog at level 29 on the 53rd Haze 122nd year of Ascendancy at 20:27 Killed by shadow at level 29 on the 53rd Haze 122nd year of Ascendancy at 21:04 Killed by Dunri the dwarf at level 29 on the 53rd Haze 122nd year of Ascendancy at 21:49 Killed by Isirin the forest wight at level 29 on the 57th Haze 122nd year of Ascendancy at 22:27 Killed by Viessa at level 30 on the 58th Haze 122nd year of Ascendancy at 16:59 Killed by Viessa at level 30 on the 58th Haze 122nd year of Ascendancy at 17:56 Killed by Viessa at level 30 on the 58th Haze 122nd year of Ascendancy at 18:30 Killed by Viessa at level 30 on the 58th Haze 122nd year of Ascendancy at 19:26 Killed by Viessa at level 30 on the 58th Haze 122nd year of Ascendancy at 20:11 Killed by Viessa at level 30 on the 58th Haze 122nd year of Ascendancy at 20:11 Killed by Viessa at level 30 on the 58th Haze 122nd year of Ascendancy at 21:00 Killed by Viessa at level 30 on the 58th Haze 122nd year of Ascendancy at 21:32 Killed by Viessa at level 30 on the 58th Haze 122nd year of Ascendancy at 22:14 Killed by Viessa at level 30 on the 58th Haze 122nd year of Ascendancy at 23:15 Killed by Risen Ghoul at level 30 on the 58th Haze 122nd year of Ascendancy at 23:53 Killed by Viessa at level 30 on the 59th Haze 122nd year of Ascendancy at 00:39 Killed by Viessa at level 30 on the 59th Haze 122nd year of Ascendancy at 00:59 Killed by master vampire at level 30 on the 59th Haze 122nd year of Ascendancy at 04:47 Killed by Valendor at level 30 on the 59th Haze 122nd year of Ascendancy at 10:53 Killed by Valendor at level 30 on the 59th Haze 122nd year of Ascendancy at 11:58 Killed by Valendor at level 30 on the 59th Haze 122nd year of Ascendancy at 13:06 Killed by Valendor at level 30 on the 59th Haze 122nd year of Ascendancy at 14:02 Killed by Valendor at level 30 on the 59th Haze 122nd year of Ascendancy at 15:37 Killed by Valendor at level 30 on the 59th Haze 122nd year of Ascendancy at 16:44 Killed by Valendor at level 30 on the 59th Haze 122nd year of Ascendancy at 17:45 Killed by Valendor at level 30 on the 59th Haze 122nd year of Ascendancy at 18:45 Killed by Valendor at level 30 on the 59th Haze 122nd year of Ascendancy at 19:50 Killed by Valendor at level 30 on the 59th Haze 122nd year of Ascendancy at 20:39 Killed by Valendor at level 30 on the 59th Haze 122nd year of Ascendancy at 21:34 Killed by Valendor at level 30 on the 59th Haze 122nd year of Ascendancy at 22:26 Killed by Ce'Nyriamira the barrow wight at level 30 on the 59th Haze 122nd year of Ascendancy at 23:40 Killed by Cyroyama the grave wight at level 30 on the 60th Haze 122nd year of Ascendancy at 05:17 Killed by war hound (wild summon) at level 31 on the 60th Haze 122nd year of Ascendancy at 19:51 Killed by uruivellas at level 31 on the 61st Haze 122nd year of Ascendancy at 01:45 Killed by Gumira the dreadmaster at level 31 on the 61st Haze 122nd year of Ascendancy at 15:10 Killed by Gumira the dreadmaster at level 31 on the 61st Haze 122nd year of Ascendancy at 15:45 Killed by Gada the orc cryomancer at level 31 on the 61st Haze 122nd year of Ascendancy at 22:20 Killed by Gada the orc cryomancer at level 31 on the 61st Haze 122nd year of Ascendancy at 22:49 Killed by Xanewyn the orc grand master assassin at level 31 on the 62nd Haze 122nd year of Ascendancy at 09:59 Killed by Xanewyn the orc grand master assassin at level 31 on the 62nd Haze 122nd year of Ascendancy at 10:28 Killed by Elonor the skeleton warrior at level 32 on the 62nd Haze 122nd year of Ascendancy at 22:55 Killed by Elonor the skeleton warrior at level 32 on the 62nd Haze 122nd year of Ascendancy at 23:39 Killed by Mayyrelle the skeleton magus at level 32 on the 63rd Haze 122nd year of Ascendancy at 10:12 Killed by bladestorm construct at level 33 on the 64th Haze 122nd year of Ascendancy at 04:01 Killed by Emitha the rogue sapper at level 33 on the 64th Haze 122nd year of Ascendancy at 06:23 Killed by poison gas trap at level 33 on the 64th Haze 122nd year of Ascendancy at 07:26 Killed by Emitha the rogue sapper at level 33 on the 64th Haze 122nd year of Ascendancy at 07:39 Killed by Emitha the rogue sapper at level 33 on the 64th Haze 122nd year of Ascendancy at 08:30 Killed by poison gas trap at level 33 on the 64th Haze 122nd year of Ascendancy at 09:28 Killed by Emitha the rogue sapper at level 33 on the 64th Haze 122nd year of Ascendancy at 10:29 Killed by Polynn the fox at level 33 on the 64th Haze 122nd year of Ascendancy at 15:18 Killed by Vampire Queen at level 33 on the 64th Haze 122nd year of Ascendancy at 16:24 Killed by Vampire Queen at level 33 on the 64th Haze 122nd year of Ascendancy at 17:38 Killed by Porirelaith the giant netherworm at level 34 on the 2nd Decay 122nd year of Ascendancy at 20:08 Killed by Porirelaith the giant netherworm at level 34 on the 2nd Decay 122nd year of Ascendancy at 21:04 Killed by Glytira the ancient elven mummy at level 34 on the 3rd Decay 122nd year of Ascendancy at 00:38 Killed by Yvekira the gigantic sandworm tunneler at level 34 on the 3rd Decay 122nd year of Ascendancy at 01:51 Killed by Yvekira the gigantic sandworm tunneler at level 34 on the 3rd Decay 122nd year of Ascendancy at 03:11 Killed by Cyrunne the skeleton magus at level 34 on the 3rd Decay 122nd year of Ascendancy at 03:32 Killed by Cyrunne the skeleton magus at level 34 on the 3rd Decay 122nd year of Ascendancy at 04:23 Killed by Cyrunne the skeleton magus at level 34 on the 3rd Decay 122nd year of Ascendancy at 04:55 Killed by Belonn the ancient elven mummy at level 34 on the 3rd Decay 122nd year of Ascendancy at 07:13 Killed by Belonn the ancient elven mummy at level 34 on the 3rd Decay 122nd year of Ascendancy at 07:43 Killed by Ce'Nubrethra the animated mummy wrappings at level 34 on the 3rd Decay 122nd year of Ascendancy at 11:12 Killed by Salywyn the bloated horror at level 34 on the 3rd Decay 122nd year of Ascendancy at 12:26 Killed by Ce'Nithra the skeleton magus at level 34 on the 3rd Decay 122nd year of Ascendancy at 15:17 Killed by Islemira the skeleton master archer at level 34 on the 3rd Decay 122nd year of Ascendancy at 15:53 Killed by Layynne the armoured skeleton warrior at level 34 on the 3rd Decay 122nd year of Ascendancy at 17:02 Killed by Layynne the armoured skeleton warrior at level 34 on the 3rd Decay 122nd year of Ascendancy at 17:35 Killed by Feon the Invoker at level 34 on the 3rd Decay 122nd year of Ascendancy at 19:19 Killed by Salabeth the giant fire ant at level 34 on the 3rd Decay 122nd year of Ascendancy at 21:10 Killed by Xhuorhr the Bringer of Doom at level 34 on the 3rd Decay 122nd year of Ascendancy at 23:54 Killed by Xhuorhr the Bringer of Doom at level 34 on the 4th Decay 122nd year of Ascendancy at 01:05 Killed by Siloldann the cave troll at level 34 on the 4th Decay 122nd year of Ascendancy at 02:17 Killed by Belurena the rotting mummy at level 34 on the 4th Decay 122nd year of Ascendancy at 05:55 Killed by armoured skeleton warrior at level 34 on the 4th Decay 122nd year of Ascendancy at 14:52 Killed by Neredawe the rogue sapper at level 34 on the 4th Decay 122nd year of Ascendancy at 18:51 Killed by Neredawe the rogue sapper at level 34 on the 4th Decay 122nd year of Ascendancy at 19:38 Killed by dragonsfire trap at level 34 on the 4th Decay 122nd year of Ascendancy at 20:13 Killed by Neredawe the rogue sapper at level 34 on the 4th Decay 122nd year of Ascendancy at 20:48 Killed by Neredawe the rogue sapper at level 34 on the 4th Decay 122nd year of Ascendancy at 21:27 Killed by luminous horror at level 35 on the 4th Decay 122nd year of Ascendancy at 23:18 Killed by Adawen the luminous horror at level 35 on the 4th Decay 122nd year of Ascendancy at 23:48 Killed by Adawen the luminous horror at level 35 on the 5th Decay 122nd year of Ascendancy at 00:23 Killed by Adawen the luminous horror at level 35 on the 5th Decay 122nd year of Ascendancy at 01:00 Killed by Adawen the luminous horror at level 35 on the 5th Decay 122nd year of Ascendancy at 01:43 Killed by Adawen the luminous horror at level 35 on the 5th Decay 122nd year of Ascendancy at 02:26 Killed by Adawen the luminous horror at level 35 on the 5th Decay 122nd year of Ascendancy at 03:26 Killed by Adawen the luminous horror at level 35 on the 5th Decay 122nd year of Ascendancy at 04:07 Killed by Emana the skeleton warrior at level 35 on the 1st Regrowth 123rd year of Ascendancy at 13:34 Killed by Eilinelrann the ghoul at level 36 on the 2nd Regrowth 123rd year of Ascendancy at 18:07 Killed by Poltergeist steel dagger 'Radhiroddahir' at level 36 on the 6th Regrowth 123rd year of Ascendancy at 08:34 Killed by Poltergeist steel dagger 'Radhiroddahir' at level 36 on the 6th Regrowth 123rd year of Ascendancy at 08:53 Killed by Gluna the skeleton archer at level 39 on the 10th Regrowth 123rd year of Ascendancy at 01:33 Killed by Glorann the vampire at level 40 on the 13rd Regrowth 123rd year of Ascendancy at 15:02 Killed by Xanita the master vampire at level 40 on the 13rd Regrowth 123rd year of Ascendancy at 16:50 Killed by Ivema the orc blood mage at level 41 on the 19th Regrowth 123rd year of Ascendancy at 06:25 Killed by Polunne the orc soldier at level 42 on the 20th Regrowth 123rd year of Ascendancy at 01:25 Killed by giant spider at level 42 on the 20th Regrowth 123rd year of Ascendancy at 03:36 Killed by Lisossra the orc summoner at level 42 on the 20th Regrowth 123rd year of Ascendancy at 04:18 Killed by multi-hued drake at level 44 on the 56th Regrowth 123rd year of Ascendancy at 03:17 Killed by overpowered greater multi-hued wyrm at level 44 on the 56th Regrowth 123rd year of Ascendancy at 04:37 Killed by multi-hued drake at level 44 on the 56th Regrowth 123rd year of Ascendancy at 05:37 Killed by overpowered greater multi-hued wyrm at level 44 on the 56th Regrowth 123rd year of Ascendancy at 06:18 Killed by overpowered greater multi-hued wyrm at level 44 on the 56th Regrowth 123rd year of Ascendancy at 06:46 Killed by overpowered greater multi-hued wyrm at level 44 on the 56th Regrowth 123rd year of Ascendancy at 07:41 Killed by overpowered greater multi-hued wyrm at level 45 on the 56th Regrowth 123rd year of Ascendancy at 08:06 Killed by overpowered greater multi-hued wyrm at level 45 on the 56th Regrowth 123rd year of Ascendancy at 08:55 Killed by overpowered greater multi-hued wyrm at level 45 on the 56th Regrowth 123rd year of Ascendancy at 10:17 Killed by orc high pyromancer at level 45 on the 56th Regrowth 123rd year of Ascendancy at 16:42 Killed by Elaretha the orc pyromancer at level 45 on the 56th Regrowth 123rd year of Ascendancy at 18:05 Killed by Qatta's Temporal Clone at level 46 on the 56th Regrowth 123rd year of Ascendancy at 22:46 Killed by orc pyromancer at level 46 on the 57th Regrowth 123rd year of Ascendancy at 12:17 Killed by Betylrathra the orc cryomancer at level 46 on the 57th Regrowth 123rd year of Ascendancy at 14:14 Killed by thought-forged bowman at level 46 on the 57th Regrowth 123rd year of Ascendancy at 14:57 Killed by orc cryomancer at level 46 on the 57th Regrowth 123rd year of Ascendancy at 16:09 Killed by Arymikira the orc pyromancer at level 46 on the 57th Regrowth 123rd year of Ascendancy at 17:52 Killed by forge-giant at level 47 on the 58th Regrowth 123rd year of Ascendancy at 10:19 Killed by forge-giant at level 47 on the 58th Regrowth 123rd year of Ascendancy at 10:49 Killed by worm that walks at level 47 on the 58th Regrowth 123rd year of Ascendancy at 12:03 Killed by Layolena the Guardian at level 47 on the 58th Regrowth 123rd year of Ascendancy at 13:05 Killed by Layolena the Guardian at level 47 on the 58th Regrowth 123rd year of Ascendancy at 14:12 Killed by Yvunn the large white snake at level 47 on the 59th Regrowth 123rd year of Ascendancy at 00:52 Killed by Isusewen the orc pyromancer at level 47 on the 59th Regrowth 123rd year of Ascendancy at 02:06 Killed by Glorevea the orc high cryomancer at level 47 on the 59th Regrowth 123rd year of Ascendancy at 03:50 Killed by orc high cryomancer at level 47 on the 59th Regrowth 123rd year of Ascendancy at 04:35 Killed by Vor, Grand Geomancer of the Pride at level 47 on the 59th Regrowth 123rd year of Ascendancy at 05:12 Killed by Vor, Grand Geomancer of the Pride at level 47 on the 59th Regrowth 123rd year of Ascendancy at 06:08 Killed by Vor, Grand Geomancer of the Pride at level 47 on the 59th Regrowth 123rd year of Ascendancy at 07:03 Killed by Glorevea the orc high cryomancer at level 47 on the 59th Regrowth 123rd year of Ascendancy at 07:47 Killed by Glorevea the orc high cryomancer at level 47 on the 59th Regrowth 123rd year of Ascendancy at 08:20 Killed by Emutira the orc cryomancer at level 47 on the 59th Regrowth 123rd year of Ascendancy at 08:53 Killed by Vor, Grand Geomancer of the Pride at level 47 on the 59th Regrowth 123rd year of Ascendancy at 08:53 Killed by Velodamira the orc high cryomancer at level 47 on the 59th Regrowth 123rd year of Ascendancy at 09:50 Killed by Vor, Grand Geomancer of the Pride at level 47 on the 59th Regrowth 123rd year of Ascendancy at 10:27 Killed by Yviratta the orc archer at level 47 on the 59th Regrowth 123rd year of Ascendancy at 11:06 Killed by Glorevea the orc high cryomancer at level 47 on the 59th Regrowth 123rd year of Ascendancy at 11:41 Killed by Glorevea the orc high cryomancer at level 47 on the 59th Regrowth 123rd year of Ascendancy at 12:19 Killed by Vor, Grand Geomancer of the Pride at level 48 on the 59th Regrowth 123rd year of Ascendancy at 13:24 Killed by Glorevea the orc high cryomancer at level 48 on the 59th Regrowth 123rd year of Ascendancy at 14:33 Killed by Glorevea the orc high cryomancer at level 48 on the 59th Regrowth 123rd year of Ascendancy at 15:15 Killed by Polunn the orc cryomancer at level 48 on the 59th Regrowth 123rd year of Ascendancy at 20:22 Killed by Mayavena the orc grand master assassin at level 48 on the 71st Regrowth 123rd year of Ascendancy at 15:21 Killed by Ce'Nerin the sandworm at level 48 on the 72nd Regrowth 123rd year of Ascendancy at 21:17 Killed by ghast at level 49 on the 76th Regrowth 123rd year of Ascendancy at 06:05 Killed by searing horror at level 49 on the 76th Regrowth 123rd year of Ascendancy at 09:55 Killed by luminous horror at level 49 on the 76th Regrowth 123rd year of Ascendancy at 10:37 Killed by armoured skeleton warrior at level 49 on the 76th Regrowth 123rd year of Ascendancy at 14:32 Killed by orc necromancer at level 49 on the 77th Regrowth 123rd year of Ascendancy at 05:24 Killed by ghoulking at level 49 on the 77th Regrowth 123rd year of Ascendancy at 06:18 Killed by Yvonor the orc master assassin at level 50 on the 77th Regrowth 123rd year of Ascendancy at 11:36 Killed by orc corruptor at level 50 on the 77th Regrowth 123rd year of Ascendancy at 13:06 Killed by Emyvea the orc corruptor at level 50 on the 77th Regrowth 123rd year of Ascendancy at 18:19 Killed by Mayulrama the patchwork troll at level 50 on the 78th Regrowth 123rd year of Ascendancy at 13:31 Killed by Bethuthra the bone horror at level 50 on the 78th Regrowth 123rd year of Ascendancy at 14:13 Killed by Gunne the orc grand master assassin at level 50 on the 78th Regrowth 123rd year of Ascendancy at 16:59 Killed by Gloruriwen the ritch larva at level 50 on the 1st Time of Balance 123rd year of Ascendancy at 19:48 Killed by Cyrille the fire drake hatchling's Fugue Clone at level 50 on the 1st Pyre 123rd year of Ascendancy at 21:49 |
Primary Stats
Strength | 157 (base 60) |
Dexterity | 91 (base 60) |
Constitution | 53 (base 29) |
Magic | 28 (base 13) |
Willpower | 57 (base 10) |
Cunning | 88 (base 60) |
Resources
Life | 1387/1387 |
Stamina | 294/294 |
Healing Factor | 1.29457841929 |
Regeneration | 4.5716043384901 |
Speed
Mental | +10% |
Attack | 0% |
Movement | 0% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 1 |
Offense: Mainhand
Damage | 239 |
Accuracy | 88 |
Crit Chance | 108% |
APR | 43 |
Speed | 0.91 |
Offense: Offhand
Damage | 116 |
Accuracy | 88 |
Crit Chance | 111% |
APR | 44 |
Speed | 0.91 |
Offense: Spell
Spellpower | 36 |
Crit Chance | 24% |
Speed | 1 |
Offense: Mind
Mindpower | 57 |
Crit Chance | 49% |
Speed | 1 |
Offense: Damage Bonus
Acid | +3% |
Light | +18% |
Blight | +6% |
Physical | +12% |
All | 0% |
Offense: Damage Penetration
Blight | +25% |
Lightning | +10% |
Light | +10% |
All | 0% |
Defense: Base
Armour (hardiness) | 7 (30%) |
Defense | 68 |
Ranged Defense | 68 |
Fatigue | 0 |
Physical Save | 47 |
Spell Save | 39 |
Mental Save | 40 |
Defense: Resistances
Blight | + 23%( 70%) |
Mind | + 28%( 70%) |
Fire | + 20%( 70%) |
All | + 15%( 70%) |
Defense: Immunities
Stun Resistance | 50% |
Confusion Resistance | 50% |
Pinning Resistance | 0% |
Instadeath Resistance | 100% |
Disarm Resistance | 41% |
Inscriptions (5/5)
Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 17 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 271 damage for 5 turns. Its effects scale with your Constitution stat. |
Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 17 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 701 life over 5 turns. Its effects scale with your Cunning stat. |
Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 11 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 406 then cleanse 1 wound, poison, and disease effect. Its effects scale with your Strength stat. |
Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 219 damage for 6 turns. |
Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 412 then cleanse 1 wound, poison, and disease effect. Its effects scale with your Strength stat. |
Class Talents
Technique / Bloodthirst | 1.20 |
| 5/5 |
| 5/5 |
| 5/5 |
| 0/5 |
Technique / Duelist | 1.30 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
Technique / Combat veteran | 1.20 |
| 5/5 |
| 1/5 |
| 1/5 |
| 1/5 |
Technique / Dual techniques | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Technique / Dual weapons | 1.00 |
| 5/5 |
| 5/5 |
| 5/5 |
| 0/5 |
Technique / Throwing knives | 1.20 |
| 3/5 |
| 5/5 |
| 2/5 |
| 0/5 |
Cunning / Dirty fighting | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Cunning / Poisons | 1.00 |
| 5/5 |
| 5/5 |
| 5/5 |
| 0/5 |
Technique / Combat techniques | 1.30 |
| 5/5 |
| 5/5 |
| 2/5 |
| 0/5 |
Generic Talents
Cunning / Survival | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Combat training | 1.30 |
| 5/5 |
| 5/5 |
| 0/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Cunning / Scoundrel | 1.00 |
| 3/5 |
| 1/5 |
| 1/5 |
| 1/5 |
Technique / Thuggery | 1.30 |
| 1/5 |
| 5/5 |
| 5/5 |
| 0/5 |
Technique / Conditioning | 1.30 |
| 1/5 |
| 5/5 |
| 5/5 |
| 0/5 |
Race / Ogre | 1.00 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Technique / Mobility | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Cunning / Lethality | 1.00 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Prodigies
| 1/1 |
| 1/1 |
| 1/1 |
| 1/1 |
| 1/1 |
Effects
talent | Daunting Presence |
talent | Apply Poison |
talent | Precise Strikes |
talent | Volatile Poison |
talent | Close Combat Management |
talent | Leeching Poison |
beneficial effect | Has 8 throwing knives prepared: 8 KnivesRange: 5 Net Damage: 161 - 226 Accuracy: 104 (knife) APR: 45 Crit Chance: +118% Crit mult: 213% Uses Stats: 50% Cun, 70% Dex |
beneficial effect | Parrying melee and ranged attacks: Has a 94% chance to deflect up to 32 damage from the next 4.0 attack(s). Parried attacks cannot crit. Parrying |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs. They asked about the staff. | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her gruesome experiments. | done |
You have created a portal back to Maj'Eyal. You should try to talk to someone in Last Hope about establishing a link back. Back and there again | active |
You have heard that within the scintillating caves lie strange crystals imbued with Spellblaze energies. Echoes of the SpellblazeThere are also rumours of a renegade Shaloren camp to the west. * You have explored the scintillating caves and destroyed the Spellblaze Crystal. * You have explored the Rhaloren camp and killed the Inquisitor. | done |
You failed to protect the injured seer from death by 3-headed hydra (wild summon). Escort: injured seer (level 2 of Daikara) | failed |
You failed to protect the injured seer from death by Salithra the giant red ant. Escort: injured seer (level 2 of Old Forest) | failed |
You successfully escorted the injured seer to the recall portal on level 3 of Dreadfell. Escort: injured seer (level 3 of Dreadfell)As a reward you improved Willpower by +5. | done |
You successfully escorted the injured seer to the recall portal on level 7 of Dreadfell. Escort: injured seer (level 7 of Dreadfell)As a reward you improved Willpower by +5. | done |
You successfully escorted the lost sun paladin to the recall portal on level 2 of Dreadfell. Escort: lost sun paladin (level 2 of Dreadfell)As a reward you improved Strength by +5. | done |
You successfully escorted the repented thief to the recall portal on level 1 of Infested Ruins. Escort: repented thief (level 1 of Infested Ruins)As a reward you improved Dexterity by +5. | done |
You failed to protect the repented thief from death by Qatta. Escort: repented thief (level 1 of Lost Dwarven Kingdom of Reknor) | failed |
You successfully escorted the repented thief to the recall portal on level 4 of Dreadfell. Escort: repented thief (level 4 of Dreadfell)As a reward you improved Dexterity by +5. | done |
You successfully escorted the worried loremaster to the recall portal on level 1 of Dreadfell. Escort: worried loremaster (level 1 of Dreadfell)As a reward you improved Cunning by +5. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
Orcs were spotted with the staff you seek in an arid waste in the southern desert. Important newsYou should go investigate what is happening there. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
You found an ancient tome about gems. Lost KnowledgeYou should bring it to the jeweler in the Gates of Morning. | active |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * The fortress shadow has asked that you come back as soon as possible. * The fortress shadow has asked that you come back as soon as possible. The fortress's current energy level is: 2453. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. | active |
You arrived through the farportal in a cave, probably in the Far East. Strange new worldUpon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | done |
Thanks to your timely aid, Stire of Derth is the newest member of the Brotherhood of Alchemists. The Brotherhood of AlchemistsYou have aided Stire of Derth in creating an elixir of the fox. Stire of Derth has completed an elixir of avoidance without your aid. You have aided Stire of Derth in creating an elixir of precision. Agrimley the hermit has completed an elixir of explosive force without your aid. Agrimley the hermit has completed an elixir of serendipity without your aid. You have aided Ungrol of Last Hope in creating an elixir of brawn. You have aided Ungrol of Last Hope in creating an elixir of stoneskin. Having failed to gain admittance to the Brotherhood of the Alchemists, Ungrol of Last Hope no longer needs your help making the elixir of foundations. | done |
You were sent to the Charred Scar at the heart of which lies a huge volcano. In the Age of Pyre it destroyed the old Sher'Tul ruins that stood there, absorbing much of their latent magic. The Doom of the World!This place is still full of that power and the orcs intend to absorb this power using the Staff of Absorption! Whatever their plan may be, they must be stopped at all cost. The volcano is attacked by orcs. A few Sun Paladins made it there with you. They will hold the line at the cost of their lives to buy you some time. Honor their sacrifice; do not let the orcs finish their work! You arrived in time and interrupted the ritual. The sorcerers have departed. Use the portal to go back to the Far East. You *MUST* stop them, no matter the cost. | done |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within3 lumberjacks have died. | done |
Investigate the bastions of the Pride. The many Prides of the Orcs* You have destroyed Rak'shor. * You have destroyed Vor. * Grushnak Pride, near a small mountain range in the north west. * Gorbat Pride, in a mountain range in the southern desert. | active |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | done |
Zemekkys in the Gates of Morning can build a portal back to your homeland for you. There and back again* You have found a Blood-Runed Athame. * You have found the Resonating Diamond. | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
Tool | ![]() Powered by arcane forces 3.00 Encumbrance. [Random Unique] Type: tool / digger ; tier 3 When wielded/worn: Physical crit. chance: +27.0% Damage when hit (Melee): 2 fire Changes stats: +17 Str / +18 Wil / +5 Con Changes resistances: +6% fire Reduces incoming crit damage: 15.00% Mental crit. chance: +24% When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
On fingers | ![]() Powered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 2 When wielded/worn: Physical power: +7 (+2 eff.) Changes stats: +6 Str / +11 Wil / +12 Cun / +6 Con Changes resistances: +9% blight Changes resistances penetration: +25% blight Changes damage: +6% blight Mindpower: +16 (+5 eff.) Can be unequipped or rerolled. It can be used to re-generate the item with random stats. Can only be done three levels after the last reroll. Cannot be unequipped unless a reroll is available, or you are level 50 Activation costs 1 power out of 1/1. "This isn't what I wished for!" - Howar Muransk, Cornac demonologist. This band of gothic obsidian menaces with an embossed image of a grinning skull. It beckons you to tempt fate and put it on. Do you? |
Around waist | ![]() Crafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 5 When wielded/worn: Armour penetration: +13 Physical power: +30 (+6 eff.) Defense: +23 (+6 eff.) Changes stats: +5 Dex / +7 Mag / +6 Con Stealth bonus: +15 Spellpower: +25 (+10 eff.) A belt that goes around your waist. |
In main hand | ![]() Requires: - Strength 48 Crafted by a master 3.00 Encumbrance. [Random Unique] Type: weapon / mace ; tier 5 Base power: 59.0 - 82.6 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +6 Crit. chance: +3.0% Attack speed: 100% When wielded/worn: Accuracy: +42 (+8 eff.) Damage when hit (Melee): 8 light Changes stats: +9 Str / +5 Dex Changes resistances penetration: +10% light / +10% lightning Changes damage: +18% light / +12% physical Light radius: +1 Combat speed: +10% Blunt and deadly. |
In off hand | ![]() Requires: - Dexterity 24 Powered by arcane forces Crafted by a master 1.00 Encumbrance. [Random Unique] Type: weapon / dagger ; tier 3 Base power: 22.5 - 29.2 Uses stats: 50% Cun, 50% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +7 Crit. chance: +6.0% Attack speed: 100% On weapon hit: * 20% chance to reduce armor by 30% Damage (Melee): +8 acid / +8 cold When wielded/worn: Accuracy: +10 (+2 eff.) Changes stats: +3 Dex / +1 Wil Changes damage: +3% acid Mindpower: +15 (+4 eff.) Mental crit. chance: +1% Combat speed: +10% Sharp, short and deadly. |
Cloak | ![]() Infused by psionic forces 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 4 When wielded/worn: Defense: +10 (+2 eff.) Changes stats: +6 Cun / +5 Wil Changes resistances: +15% mind Talent masteries: +0.10 Psionic / Dreaming +0.10 Psionic / Slumber Physical save: +10 (+4 eff.) Spell save: +10 (+3 eff.) Mental save: +10 (+3 eff.) Mindpower: +6 (+2 eff.) The wearer is asleep. Lucid Dreamer: This item allows the wearer to act while sleeping. It can be used to activate talent Slumber (costing 10 power out of 25/25) : Effective talent level: 3.3 Power cost: 10 out of 25/25. Range: 7 Travel Speed: instantaneous Is: a mind power Description: Puts the target into a deep sleep for 4 turns, rendering it unable to act. Every 60 points of damage the target suffers will reduce the effect duration by one turn. When Slumber ends, the target will suffer from Insomnia for a number of turns equal to the amount of time it was asleep (up to ten turns max), granting it 20% sleep immunity for each turn of the Insomnia effect. The damage threshold will scale with your Mindpower. Touching this cloak of otherworldly fabric makes you feel both drowsy yet completely aware. |
On hands | ![]() Requires: - Heavy armour training Crafted by a master 1.50 Encumbrance. Type: armor / hands ; tier 4 When wielded/worn: Armour: +3 Fatigue: +5% Changes stats: +4 Str / +4 Wil / +4 Con Talent mastery: +0.20 Technique / Grappling Disarm immunity: +41% Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Metal gloves protecting the hands up to the middle of the lower arm. |
Inventory
![]() Infused by nature 0.10 Encumbrance. Type: scroll / infusion When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 11 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 406 then cleanse 1 wound, poison, and disease effect. Its effects scale with your Strength stat. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand nature talent. |
![]() 0.10 Encumbrance. [Unique] Type: scroll / scroll It can be used to open the seal and read the message. Magical scrolls can have wildly different effects! |
![]() 0.10 Encumbrance. [Plot Item] Type: scroll / tome Magical scrolls can have wildly different effects! |
![]() Infused by nature 0.10 Encumbrance. [Random Unique] Type: jewelry / amulet ; tier 2 When wielded/worn: Effects on melee hit: * 10% chance to slow global speed by 62% Changes stats: +2 Cun / +4 Dex Changes resistances: +3% lightning / +13% fire / +9% temporal / +11% cold Amulets make your neck look great! |
![]() Infused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 1 When wielded/worn: Changes stats: +2 Cun Changes resistances: +10% lightning Stun/Freeze immunity: +20% Amulets make your neck look great! |
![]() Requires: - Level 15 Powered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 3 When wielded/worn: Changes stats: +6 Cun / +6 Mag Changes resistances penetration: +25% lightning / +25% fire / +25% arcane / +25% cold Changes damage: +25% lightning / +25% fire / +25% arcane / +25% cold All your damage is converted and split into arcane, fire, cold and lightning. This ring shines with many colors. This item has been sent to the Item's Vault. |
![]() Powered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 4 It is part of a set of items. It desires to be surrounded by undeath. When wielded/worn: Changes resistances: +10% darkness / +10% cold Changes damage: +10% darkness / +10% cold Spell save: +8 (+3 eff.) Poison immunity: +25% Cut immunity: +25% Maximum souls: +3.00 Spellpower: +8 (+4 eff.) This ring is filled with an overwhelming, yet restrained, power. It lashes, grasps from its metal prison, searching for life to snuff out. You alone are unharmed. Perhaps it feels all the death you will bring to others in the near future. |
![]() Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Accuracy: +4 (+1 eff.) Changes stats: +2 Dex Rings make your fingers look great! |
![]() Infused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Accuracy: +6 (+1 eff.) Changes stats: +3 Dex Changes resistances: +22% cold Changes damage: +11% cold Rings make your fingers look great! |
![]() Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Physical power: +8 (+2 eff.) Changes stats: +6 Str / +2 Wil / +6 Cun / +6 Con Changes resistances: +6% light Changes damage: +12% mind Light radius: +3 Rings make your fingers look great! |
![]() Infused by nature 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Changes stats: +3 Con Changes resistances: +20% lightning Changes damage: +10% lightning Physical save: +6 (+2 eff.) Rings make your fingers look great! |
![]() Requires: - Cunning 10 - Dexterity 10 Crafted by a master 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 3 Base power: 25.0 - 32.5 Uses stats: 50% Dex, 50% Cun Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +20 Crit. chance: +15.0% Attack speed: 111% On weapon crit: * Breaks enemy weapon. When wielded/worn: Armour Hardiness: +20% Defense: +15 (+4 eff.) Changes stats: +8 Cun / +8 Dex Talent granted: +1 Dagger Block Physical save: +15 (+5 eff.) Disarm immunity: +50% Can block like a shield, potentially disarming the enemy. This ordinary blade is made of fine, sturdy voratun and outfitted with jagged hooks along the edge. This simple appearance belies a great power - the hooked maw of this dagger broke many a blade and the stride of many would-be warriors. |
![]() Requires: - Cunning 16 Powered by arcane forces 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 1 Base power: 15.0 - 19.5 Uses stats: 45% Cun, 55% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +25 Attack speed: 100% Damage Shield penetration (this weapon only): +50% When wielded/worn: Accuracy: +20 (+4 eff.) Blind-Fight: This item allows the wearer to attack unseen targets without any penalties. This scalpel was used by the dread sorcerer Kor'Pul when he began learning the necromantic arts in the Age of Dusk. Many were the bodies, living and dead, that became unwilling victims of his terrible experiments. |
![]() Requires: - Dexterity 11 1.00 Encumbrance. Type: weapon / dagger ; tier 1 Base power: 10.0 - 13.0 Uses stats: 50% Cun, 50% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +5 Crit. chance: +4.0% Attack speed: 100% Sharp, short and deadly. |
![]() Requires: - Dexterity 11 1.00 Encumbrance. Type: weapon / dagger ; tier 1 Base power: 10.5 - 13.7 Uses stats: 50% Cun, 50% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +5 Crit. chance: +4.0% Attack speed: 100% Sharp, short and deadly. |
![]() Requires: - Dexterity 35 Powered by arcane forces Infused by nature 1.00 Encumbrance. Type: weapon / dagger ; tier 4 Base power: 31.0 - 40.3 Uses stats: 50% Cun, 50% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +9 Crit. chance: +8.0% Attack speed: 100% Damage (Melee): +9 light Damage (radius 2) on crit: +29 lightning / +12 cold Damage against: +5% Undead When wielded/worn: Changes resistances penetration: +12% lightning / +5% cold Movement speed: +24% Sharp, short and deadly. |
![]() Requires: - Strength 40 Crafted by a master Infused by psionic forces 3.00 Encumbrance. [Unique] Type: weapon / longsword ; tier 5 Base power: 48.0 - 67.2 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +12 Crit. chance: +10.0% Attack speed: 100% On weapon hit: * Attempt to devour a low HP enemy, striking again and possibly killing it instantly. On weapon kill: * Enter a Rampage (Shared cooldown). When wielded/worn: Accuracy: +18 (+4 eff.) Changes stats: +10 Str / +10 Wil / +7 Cun Talent masteries: +0.20 Cursed / Rampage +0.20 Cursed / Slaughter Enter Rampage if health falls below 20% Be it corruption, madness or eccentric boredom, the halfling butcher by the name of Caleb once took to eating his kin instead of cattle. His spree was never ended and nobody knows where he disappeared to. Only the blade remained, stuck fast in a bloodied block. Beneath, a carving said "This was fun, let's do it again some time." |
![]() Requires: - Strength 11 Crafted by a master 3.00 Encumbrance. Type: weapon / longsword ; tier 1 Base power: 17.5 - 24.5 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +2 Crit. chance: +2.5% Attack speed: 100% Damage (radius 1) on hit: +4 fire When wielded/worn: Changes resistances: +9% fire Changes resistances penetration: +5% acid Changes damage: +9% fire Sharp, long, and deadly. |
![]() Requires: - Strength 24 Crafted by a master Infused by psionic forces 3.00 Encumbrance. Type: weapon / longsword ; tier 3 Base power: 26.0 - 36.4 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +4 Crit. chance: +3.5% Attack speed: 100% On weapon hit: * 16% chance to reduce all saves and defense by 34 On weapon crit: * Cripple the target reducing mind, spell, and combat action speeds by 30% Damage (Melee): +5 mind When wielded/worn: Physical crit. chance: +7.0% Changes stats: +5 Cun / +4 Wil Sharp, long, and deadly. |
![]() Requires: - Strength 24 Crafted by a master 3.00 Encumbrance. [Random Unique] Type: weapon / mace ; tier 3 Base power: 33.5 - 46.9 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +4 Crit. chance: +1.5% Attack speed: 100% On weapon crit: * Cripple the target reducing mind, spell, and combat action speeds by 30% When wielded/worn: Accuracy: +11 (+2 eff.) Armour penetration: +8 Physical crit. chance: +7.0% Effects on melee hit: * 10% chance to slow global speed by 62% Changes resistances: +9% darkness Changes resistances penetration: +5% nature / +8% all Changes damage: +3% nature Blunt and deadly. |
![]() Requires: - Strength 11 Powered by arcane forces Crafted by a master 3.00 Encumbrance. Type: weapon / mace ; tier 1 Base power: 17.5 - 24.5 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +2 Crit. chance: +0.5% Attack speed: 100% On weapon hit: * 25% chance for lightning to strike from the target to a second target dealing 62 damage Blunt and deadly. |
![]() Requires: - Strength 18 Powered by arcane forces 3.00 Encumbrance. [Unique] Type: weapon / waraxe ; tier 1 Base power: 20.0 - 28.0 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +4 Crit. chance: +12.0% Attack speed: 100% Lifesteal (this weapon only): +10% Damage conversion: 25% blight When wielded/worn: Changes damage: +8% blight A small but sharp axe, with a handle made of polished bone. The blade has chopped through the skulls of many, and has been stained a deep crimson. |
![]() Requires: - Strength 48 Infused by nature Crafted by a master 3.00 Encumbrance. Type: weapon / waraxe ; tier 5 Base power: 42.0 - 58.8 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +6 Crit. chance: +7.0% Attack speed: 100% Damage (radius 2) on crit: +71 fire When wielded/worn: Accuracy: +13 (+3 eff.) Armour penetration: +13 Changes resistances penetration: +16% fire / +10% all Global speed: +11% One-handed war axes. |
![]() Infused by nature 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Changes stats: +4 Dex / +1 Con Changes resistances: +6% lightning / +5% temporal Changes resistances penetration: +5% acid Reduces incoming crit damage: 10.00% Hate when firing a critical mind attack: +1.00 Mindpower: +5 (+2 eff.) A belt that goes around your waist. |
![]() Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Defense: +1 (+0 eff.) Changes stats: +1 Cun / +1 Dex Changes resistances: +3% blight / +2% physical Silence immunity: +10% Pinning immunity: +10% Life regen: +2.00 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
![]() Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 3 When wielded/worn: Defense: +2 (+0 eff.) Effects on melee hit: * 20% chance to reduce strength, dexterity, and constitution by 20 * 20% chance to gain 10% of a turn (3/turn limit) Changes stats: +2 Str / +3 Con Changes resistances: +15% mind Changes damage: +21% blight / +15% temporal / +6% mind A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
![]() Powered by arcane forces Infused by nature Crafted by a master 2.00 Encumbrance. [Random Unique] Type: armor / cloak ; tier 3 When wielded/worn: Defense: +2 (+0 eff.) Changes stats: +3 Dex / +4 Mag / +4 Wil / +3 Cun Changes resistances penetration: +15% darkness Changes damage: +15% darkness / +3% temporal Spell save: +9 (+3 eff.) Maximum life: +40.00 Maximum mana: +54.00 Defense after a teleport: +10 Resist all after a teleport: +10% New effects duration reduction after a teleport: +10% A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
![]() Crafted by a master 2.00 Encumbrance. [Random Unique] Type: armor / cloak ; tier 5 When wielded/worn: Accuracy: +8 (+2 eff.) Armour penetration: +10 Defense: +3 (+1 eff.) Changes stats: +7 Str / +8 Dex / +1 Mag / +1 Wil / +4 Cun / +8 Con Talent mastery: +0.30 Technique / Combat training Spell save: +10 (+3 eff.) Stamina each turn: +0.90 Light radius: +3 See invisible: +18 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
![]() Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +3 Changes stats: +1 Str / +3 Dex / +2 Mag / +4 Cun Infravision radius: +1 A pair of boots made of leather. |
![]() Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +2 Changes stats: +3 Str Changes resistances penetration: +10% nature Infravision radius: +2 See invisible: +9 A pair of boots made of leather. |
![]() Requires: - Heavy armour training Crafted by a master 3.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Physical power: +15 (+3 eff.) Armour: +3 Defense: +15 (+4 eff.) Fatigue: -2% Changes stats: +1 Dex Maximum encumbrance: +20 Physical save: +6 (+2 eff.) Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
![]() Powered by arcane forces 1.00 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Armour: +1 Damage (Melee): 6 blight Changes resistances: +6% blight / +1% physical / +3% light Changes damage: +4% blight Disease immunity: +10% Stun/Freeze immunity: +10% Maximum life: +100.00 Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
![]() Infused by nature 1.00 Encumbrance. Type: armor / hands ; tier 4 When wielded/worn: Armour: +3 Life regen: +1.50 Stamina each turn: +1.20 Psi each turn: +0.18 Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
![]() Requires: - Heavy armour training Infused by nature Crafted by a master 1.50 Encumbrance. [Random Unique] Type: armor / hands ; tier 4 When wielded/worn: Accuracy: +8 (+2 eff.) Armour penetration: +12 Armour: +11 Fatigue: +5% Damage (Melee): 12 physical / 11 fire Changes stats: +6 Dex / +3 Wil / +7 Cun Changes resistances: +7% fire Changes damage: +9% blight / +6% fire / +5% physical Mana each turn: +0.08 Mana when firing critical spell: +1.00 Damage Shield penetration: +20% Defense after a teleport: +10 Resist all after a teleport: +10% New effects duration reduction after a teleport: +10% Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. It can be used to activate talent Steady Shot, placing all other charms into a 20 cooldown : Effective talent level: 3.0 Power cost: 20 out of 20/20. Range: melee/personal Travel Speed: instantaneous Description: Fire a steady shot, doing 162% damage with a 26% chance to mark the target. If Steady Shot is not on cooldown, this talent will automatically replace your normal attacks (and trigger the cooldown). Metal gloves protecting the hands up to the middle of the lower arm. |
![]() Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Armour: +1 Fatigue: +1% Changes stats: +1 Cun / +3 Con Changes resistances penetration: +5% lightning Critical mult.: +10.00% Light radius: +2 A cap made of leather. |
![]() Requires: - Heavy armour training - Strength 16 Infused by nature 3.00 Encumbrance. [Unique] Type: armor / head ; tier 2 It is part of a set of items. Another of Garkul's heirlooms would bring out his spirit. When wielded/worn: Armour: +6 Fatigue: +8% Changes stats: +5 Str / +4 Wil / +5 Con Changes damage: +10% physical Talent mastery: +0.20 Technique / Thuggery Physical save: +12 (+4 eff.) Spell save: +12 (+4 eff.) Mental save: +12 (+4 eff.) Skullcracker multiplicator: +5 A great helm that belonged to Garkul the Devourer, one of the greatest orcs ever to live. |
![]() Requires: - Heavy armour training Infused by nature 3.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Armour penetration: +2 Armour: +3 Defense: +10 (+2 eff.) Fatigue: +5% Changes stats: +3 Dex Changes resistances: +5% cold Allows you to breathe in: water Stamina each turn: +3.00 See invisible: +6 A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
![]() Requires: - Heavy armour training 3.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Armour: +3 Fatigue: +5% A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
![]() Requires: - Heavy armour training Crafted by a master 3.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Accuracy: +15 (+3 eff.) Armour penetration: +1 Armour: +3 Fatigue: +5% Changes stats: +2 Mag Changes resistances: +6% cold / +6% fire / +1% physical Stamina each turn: +3.00 A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
![]() Requires: - Heavy armour training Crafted by a master 3.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Armour: +3 Fatigue: +5% Changes stats: +3 Str A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
![]() Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Armour: +1 Fatigue: +1% Changes stats: +1 Str / +4 Con Changes resistances: +6% lightning / +6% fire / +5% arcane / +6% cold A cap made of leather. |
![]() Requires: - Massive armour training - Strength 35 Infused by nature Crafted by a master 17.00 Encumbrance. [Random Unique] Type: armor / massive ; tier 3 When wielded/worn: Armour: +11 Fatigue: +22% Effects on melee hit: * 20% chance to reduce armor by 30% Damage when hit (Melee): 8 acid Changes resistances: +16% acid / +7% physical / +28% fire / +5% lightning / +6% cold Changes damage: +9% acid Talent cooldown: Rush (-5 turns) Disarm immunity: +25% Stun/Freeze immunity: +26% Knockback immunity: +26% Life regen: +6.00 Maximum life: +45.00 Healing mod.: +12% A suit of armour made of metal plates. |
![]() 0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
![]() Powered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / blue ; tier 4 When wielded/worn: Changes stats: +8 Cun / +8 Dex Changes damage: +20% lightning Damage affinity(heal): +20% lightning Movement speed: +20% Chance to avoid any damage: +8% When used to imbue an object: Changes stats: +8 Cun / +8 Dex Changes damage: +20% lightning Damage affinity(heal): +20% lightning Movement speed: +15% Chance to avoid any damage: +8% Latent Damage Type: Lightning Air currents swirl around this bright blue jewel. |
![]() 0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 (+1 eff.) Physical save: +6 (+2 eff.) Spell save: +6 (+2 eff.) Mental save: +6 (+2 eff.) When used to imbue an object: Defense: +6 (+1 eff.) Physical save: +6 (+2 eff.) Spell save: +6 (+2 eff.) Mental save: +6 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 (+2 eff.) Physical save: +8 (+3 eff.) Spell save: +8 (+3 eff.) Mental save: +8 (+2 eff.) When used to imbue an object: Defense: +8 (+2 eff.) Physical save: +8 (+3 eff.) Spell save: +8 (+3 eff.) Mental save: +8 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+1 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+1 eff.) Mental save: +4 (+1 eff.) When used to imbue an object: Defense: +4 (+1 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+1 eff.) Mental save: +4 (+1 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() Infused by nature 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Effects on melee hit: * 20% chance to slow global speed by 62% Changes stats: +1 Str Changes resistances: +11% nature / +3% acid Changes resistances penetration: +10% light Changes damage: +6% nature / +6% light / +3% darkness Spell save: +6 (+2 eff.) When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
![]() Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Accuracy: +4 (+1 eff.) Changes stats: +1 Str / +1 Mag / +2 Cun / +1 Con Changes resistances: +6% nature Infravision radius: +4 When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
![]() Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Fatigue: -5% Changes stats: +3 Str When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
![]() Infused by nature 0.00 Encumbrance. [Plot Item] Type: gem / green ; tier 5 When wielded/worn: Changes stats: +15 Con Changes resistances: +10% blight Damage affinity(heal): +15% nature Life regen: +2.00 Healing mod.: +30% When used to imbue an object: Changes stats: +15 Con Changes resistances: +10% blight Damage affinity(heal): +15% nature Stun/Freeze immunity: +30% Life regen: +2.00 Healing mod.: +30% Latent Damage Type: Nature A lopsided, heavy emerald with murky green clouds shifting sluggishly under the surface. |
![]() 0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+0 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+0 eff.) When used to imbue an object: Defense: +2 (+0 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+0 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Accuracy: +10 (+2 eff.) Changes resistances penetration: +10% all When used to imbue an object: Accuracy: +10 (+2 eff.) Changes resistances penetration: +10% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
![]() Crafted by a master 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Changes stats: +4 Con Changes resistances: +3% acid / +9% temporal Reduces incoming crit damage: 5.00% Light radius: +5 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
![]() 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
![]() Crafted by a master Infused by psionic forces 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Changes stats: +4 Wil Changes damage: +6% mind Light radius: +5 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
![]() Crafted by a master 1.00 Encumbrance. Type: lite / lite ; tier 5 When wielded/worn: Changes stats: +6 Dex Changes resistances penetration: +29% cold Changes damage: +30% blight Spell save: +21 (+7 eff.) Vim when firing critical spell: +2.31 Maximum mana: +80.00 Spell crit. chance: +3% Light radius: +10 See invisible: +18 Made by the Dwarves, this lantern provides light in the darkest recesses of the earth. |
![]() Infused by psionic forces 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 1 When wielded/worn: Changes stats: +5 Wil Mental save: +10 (+3 eff.) Mindpower: +5 (+2 eff.) The wearer is asleep. Lucid Dreamer: This item allows the wearer to act while sleeping. It can be used to activate talent Sleep (costing 20 power out of 25/25) : Effective talent level: 3.3 Power cost: 20 out of 25/25. Range: 7 Travel Speed: instantaneous Is: a mind power Description: Puts targets in a radius of 1 to sleep for 4 turns, rendering them unable to act. Every 14 points of damage the target suffers will reduce the effect duration by one turn. When Sleep ends, the target will suffer from Insomnia for a number of turns equal to the amount of time it was asleep (up to ten turns max), granting it 20% sleep immunity for each turn of the Insomnia effect. At talent level 5 Sleep will become contagious and has a 25% chance to spread to nearby targets each turn. The damage threshold will scale with your Mindpower. This ethereal eye stares eternally, as if seeing things that do not truly exist. |
![]() Powered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 2 When wielded/worn: Changes stats: +5 Mag Changes damage: +20% arcane / +20% blight (The created item can be activated to recover the Focus.) Latent Damage Type: Arcane It can be used to combine with a weapon (makes a non enchanted weapon into an artifact) Activation costs 1 power out of 1/1. This crystal radiates the power of the Spellblaze itself. |
![]() Powered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 5 When wielded/worn: Changes stats: +5 Con Changes resistances: +20% arcane / +20% blight (The created item can be activated to recover the Heart.) Latent Damage Type: Arcane It can be used to combine with a suit of body armor (makes a non enchanted armour into an artifact) Activation costs 1 power out of 1/1. This crystal is huge, easily the size of your head. It sparkles brilliantly almost of its own accord. |
![]() Powered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 3 When wielded/worn: Changes stats: +5 Mag / +5 Con Changes damage: +10% lightning / +10% fire / +10% cold Talent mastery: +0.20 Golem / Arcane Casts lasers on spellcast when worn or imbued. When used to imbue an object: Changes stats: +5 Mag / +5 Con Changes damage: +10% lightning / +10% fire / +10% cold Talent mastery: +0.20 Golem / Arcane Latent Damage Type: Lightning Talent on hit(spell): Eye Beam (10% chance level 2). This cracked gemstone looks faded with age. It appears to have once been the eye of a golem. |
![]() Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Mag It can be used to use the orb Activation costs 1 power out of 1/1. Flames swirl on the icy surface of this orb. |
![]() Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb It can be used to activate a portal Activation costs 10 power out of 30/30. The orb projects images of distant places, some that seem to be not of this world, switching rapidly. If used near a portal it could probably activate it. |
![]() Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Dex It can be used to use the orb Activation costs 1 power out of 1/1. Dark visions fill your mind as you lift the orb. It is cold to the touch. |
![]() Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
![]() 0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Stun/Freeze immunity: +60% When used to imbue an object: Stun/Freeze immunity: +60% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% When used to imbue an object: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
![]() Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns Activation costs 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
![]() Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level) Activation costs 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
![]() 0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con When used to imbue an object: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Defense: +10 (+2 eff.) Physical save: +10 (+4 eff.) Spell save: +10 (+3 eff.) Mental save: +10 (+3 eff.) When used to imbue an object: Defense: +10 (+2 eff.) Physical save: +10 (+4 eff.) Spell save: +10 (+3 eff.) Mental save: +10 (+3 eff.) Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Armour: +5 Changes resistances: +5% all When used to imbue an object: Armour: +5 Changes resistances: +5% all Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / yellow ; tier 4 When wielded/worn: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used to imbue an object: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +4 Infravision radius: +4 When used to imbue an object: Light radius: +4 Infravision radius: +4 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
By Qatta the Ogre Marauder level 40
14th Regrowth 123rd year of Ascendancy at 04:39 see stats
By Qatta the Ogre Marauder level 48
60th Regrowth 123rd year of Ascendancy at 02:28 see stats
By Qatta the Ogre Marauder level 40
10th Regrowth 123rd year of Ascendancy at 23:29 see stats
By Qatta the Ogre Marauder level 44
56th Regrowth 123rd year of Ascendancy at 03:16 see stats
By Qatta the Ogre Marauder level 43
49th Regrowth 123rd year of Ascendancy at 07:57 see stats
By Qatta the Ogre Marauder level 34
4th Decay 122nd year of Ascendancy at 01:46 see stats
By Qatta the Ogre Marauder level 21
53rd Dusk 122nd year of Ascendancy at 10:42 see stats
By Qatta the Ogre Marauder level 42
20th Regrowth 123rd year of Ascendancy at 10:50 see stats
By Qatta the Ogre Marauder level 42
20th Regrowth 123rd year of Ascendancy at 09:41 see stats
By Qatta the Ogre Marauder level 27
27th Haze 122nd year of Ascendancy at 23:39 see stats
By Qatta the Ogre Marauder level 22
1st Time of Equilibrium 122nd year of Ascendancy at 12:43 see stats
By Qatta the Ogre Marauder level 38
9th Regrowth 123rd year of Ascendancy at 06:33 see stats
By Qatta the Ogre Marauder level 26
16th Haze 122nd year of Ascendancy at 17:49 see stats
By Qatta the Ogre Marauder level 45
56th Regrowth 123rd year of Ascendancy at 10:41 see stats
By Qatta the Ogre Marauder level 10
3rd Mirth 122nd year of Ascendancy at 20:33 see stats
By Qatta the Ogre Marauder level 20
24th Dusk 122nd year of Ascendancy at 06:30 see stats
By Qatta the Ogre Marauder level 30
58th Haze 122nd year of Ascendancy at 15:23 see stats
By Qatta the Ogre Marauder level 40
10th Regrowth 123rd year of Ascendancy at 10:07 see stats
By Qatta the Ogre Marauder level 50
77th Regrowth 123rd year of Ascendancy at 06:47 see stats
By Qatta the Ogre Marauder level 50
2nd Pyre 123rd year of Ascendancy at 02:52 see stats
By Qatta the Ogre Marauder level 37
7th Regrowth 123rd year of Ascendancy at 01:21 see stats
By Qatta the Ogre Marauder level 26
14th Haze 122nd year of Ascendancy at 19:10 see stats
By Qatta the Ogre Marauder level 42
44th Regrowth 123rd year of Ascendancy at 22:51 see stats
By Qatta the Ogre Marauder level 27
27th Haze 122nd year of Ascendancy at 22:30 see stats
By Qatta the Ogre Marauder level 40
13rd Regrowth 123rd year of Ascendancy at 17:19 see stats
By Qatta the Ogre Marauder level 12
10th Mirth 122nd year of Ascendancy at 06:42 see stats
By Qatta the Ogre Marauder level 50
5th Pyre 123rd year of Ascendancy at 23:25 see stats
By Qatta the Ogre Marauder level 26
16th Haze 122nd year of Ascendancy at 15:31 see stats
By Qatta the Ogre Marauder level 14
3rd Flare 122nd year of Ascendancy at 15:11 see stats
By Qatta the Ogre Marauder level 39
10th Regrowth 123rd year of Ascendancy at 10:07 see stats
Log
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...
Saving done.
You transfer The Black Boots (2 def, 1 armour) to the online item's vault.
Saving done.
Saving game...
Saving done.
You transfer The Black Crown (0 def, 15 armour) to the online item's vault.
Saving done.
Saving game...
Saving done.
You transfer The Black Plate (25 def, 35 armour) to the online item's vault.
Saving done.
Saving game...
Saving done.
You transfer The Black Core to the online item's vault.
Saving done.
Saving game...
Saving done.
You transfer The Black Ring to the online item's vault.
Saving done.
Saving game...
Saving done.
You transfer Umbraphage to the online item's vault.
Saving done.
Saving game...
Saving done.