Kracka the level 11 Shalore Alchemist by DinoDart

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceShalore
ClassAlchemist
Level / Exp11 / 91%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity11 (base 10)
Constitution25 (base 25)
Magic40 (base 36)
Willpower16 (base 11)
Cunning12 (base 10)

Resources

Life251/251
Mana170/170
Healing Factor1.2345178243369
Regeneration1.1727919331201

Speed

Mental0%
Attack0%
Movement+15%
Spell0%
Global+100%

Vision

Sight10
Lite7
Infravision2
See Stealth7
See Invisible7

Offense: Mainhand

Damage45
Accuracy12
Crit Chance7%
APR4
Speed1.00

Offense: Spell

Spellpower41
Crit Chance12%
Speed1

Offense: Mind

Mindpower16
Crit Chance5%
Speed1

Offense: Damage Bonus

Mind+17%
Darkness+11%
Light+6%
Cold+12%
Blight+5%
Arcane+5%
Fire+32%
All+2%

Offense: Damage Penetration

Blight+5%
Lightning+5%
Cold+8%
Physical+15%

Defense: Base

Armour (hardiness)5 (30%)
Defense24
Ranged Defense24
Fatigue1
Physical Save21
Spell Save22
Mental Save15

Defense: Resistances

Acid+ 26%( 70%)
Light+ 29%( 70%)
Temporal+ 13%( 70%)
Cold+ 51%( 70%)
Lightning+ 31%( 70%)
Fire+ 37%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Advanced-golemancy1.30
0/5
0/5
0/5
0/5
Spell / Explosive admixtures1.30
3/5
5/5
1/5
0/5
Spell / Golemancy1.30
1/5
2/5
1/5
0/5
Spell / Acid alchemy1.30
0/5
0/5
0/5
0/5
Spell / Fire alchemy1.30
1/5
1/5
1/5
0/5
Spell / Frost alchemy1.60
0/5
0/5
0/5
0/5

Generic Talents

Spell / Stone alchemy1.30
2/5
1/5
0/5
0/5
Spell / Staff combat1.30
4/5
5/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5

Effects

talent

Quests

done
active
done
failed
failed
done
active
active
done
active

Equipment

On feet
Quiver
On hands
On head
Tool
On fingers
Around waist
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Level 10 (Roguelike) Got a character to level 10.
By Kracka the Shalore Alchemist level 10
32nd Haze 122nd year of Ascendancy at 20:58
see stats
The Arena (Roguelike) Unlocked Arena mode.
By Kracka the Shalore Alchemist level 10
32nd Haze 122nd year of Ascendancy at 21:14
see stats
The secret city (Roguelike) Discovered the truth about mages.
By Kracka the Shalore Alchemist level 11
37th Haze 122nd year of Ascendancy at 13:38
see stats

Log

You gain 12.50 gold from the transmogrification of Crooked Club (25-35 power, 4 apr).
You gain 0.25 gold from the transmogrification of
elm longbow.
You gain 1.25 gold from the transmogrification of
steel greatsword of projection (21-34 power, 2 apr).
You gain 7.09 gold from the transmogrification of
stormbringer's steel greatmaul of amnesia (30-44 power, 2 apr).
You gain 1.49 gold from the transmogrification of
steel greatmaul of erosion (30-44 power, 2 apr).
You gain 2.49 gold from the transmogrification of
flaming iron dagger of phasing (10-13 power, 12 apr).
You gain 1.24 gold from the transmogrification of
slime-covered iron battleaxe (14-20 power, 1 apr).
You gain 3.77 gold from the transmogrification of
flaming steel battleaxe of crippling (18-28 power, 2 apr).
You gain 2.02 gold from the transmogrification of
movement infusion of the duelist (speed 433%; cd 17).
There is a A gate into the Maze here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.


Quest 'An apprentice task' completed! (Press 'j' to see the quest log)
You have no more
Unerring Scalpel (15-20 power, 25 apr)
Personal New Achievement: The secret city (Roguelike)!
Quest 'An apprentice task' is done! (Press 'j' to see the quest log)

There is a Hidden teleportation portal to Angolwen, the hidden city of magic here (press '' or right click to use).

There is a portal back here (press '' or right click to use).
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
Saving game...

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: interesting character).


Saving done.