Melbin the level 11 Higher Archmage by cwdaff

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassArchmage
Level / Exp11 / 28%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic43 (base 30)
Willpower40 (base 25)
Cunning15 (base 11)

Resources

Life178/178
Mana320/320
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage14
Accuracy5
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower33
Crit Chance8%
Speed1

Offense: Mind

Mindpower29
Crit Chance2%
Speed1

Offense: Damage Bonus

Acid+15%
Lightning+16%
Cold+6%
Mind+9%
Arcane+6%
Fire+6%
All0%

Offense: Damage Penetration

Darkness+10%
Acid+5%
Nature+5%

Defense: Base

Armour (hardiness)2 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save12
Spell Save31
Mental Save27

Defense: Resistances

Nature+ 12%( 70%)
Acid+ 12%( 70%)
Light+ 17%( 70%)
Temporal+ 12%( 70%)
Darkness+ 16%( 70%)
Cold+ 9%( 70%)
Fire+ 9%( 70%)
All+ 6%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
1/5
1/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
3/5
0/5
0/5
Spell / Air1.30
4/5
4/5
2/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
5/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
0/5
0/5
0/5

Effects

detrimental effect

Quests

done
done
done
done
done
active
done
done

Equipment

Tool
On fingers
Around waist
Main armor
On feet
Light source
On head
In main hand

Inventory

Achievements

Level 10 Got a character to level 10.
By Melbin the Higher Archmage level 10
6th Mirth 122nd year of Ascendancy at 07:19
see stats
Orbituary Stabilized the Abashed Expanse to maintain it in orbit.
By Melbin the Higher Archmage level 1
74th Pyre 122nd year of Ascendancy at 15:31
see stats

Log

Melbin hits Worm that walks for 282 lightning damage.
Worm that walks casts
Virulent Strike.
Worm that walks performs a melee critical strike against Melbin!
Melbin is covered in acid!

Worm that walks hits Melbin for (54 to time), 0 physical, (17 to time), 0 blight, (30 to time), 0 physical, (5 to time), 0 light, (17 to time), 0 blight, (26 to time), 0 blight, (18 to time), 0 blight, (13 to time), 0 blight, (7 to time), 0 light, (22 to time), 0 blight (0 total damage).
Melbin casts
Lightning.

Acid Splash from Worm that walks hits
Melbin for (29 to time), 0 acid (0 total damage).
Melbin casts
Phase Door.
Worm that walks casts
Drain.
Your time shield crumbles under the damage!

The fabric of time around Melbin stabilizes to normal.

The powerful time-altering energies generate a restoration field on Melbin.

Worm that walks hits Melbin for (157 to time), 39 blight (39 total damage).
Melbin casts
Lightning.

Acid Splash from Worm that walks hits
Melbin for 29 acid damage.
Melbin receives 40 healing from Temporal Restoration Field.
A carrion worm mass has spawned from worm that walks' wounds!
Melbin hits Worm that walks for 121 lightning damage.
Worm that walks uses
Blindside.
Worm that walks hits Melbin for 50 physical, 18 blight, 38 physical, 5 light, 18 blight, 79 lightning (213 total damage).
Ruin hits Worm that walks for
8 healing, 8 healing (0 total damage) [16 healing].
Melbin the level 11 higher archmage was amped to death by a worm that walks on level 2 of Old Forest.
You have 1 life(s) left.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Worm that walks killed Melbin!
Saving game...

Saving done.