Jibingo the level 7 Cornac Summoner by Grrew

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.5
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceCornac
ClassSummoner
Level / Exp7 / 46%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity11 (base 11)
Constitution10 (base 10)
Magic10 (base 10)
Willpower36 (base 25)
Cunning30 (base 21)

Resources

Life-6/163
Equilibrium84
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision7
See Stealth43.03326605996
See Invisible43.03326605996

Offense: Mainhand

Damage21
Accuracy25
Crit Chance8%
APR12
Speed1.00

Offense: Offhand

Damage22
Accuracy25
Crit Chance8%
APR12
Speed1.00

Offense: Spell

Spellpower10
Crit Chance7%
Speed1

Offense: Mind

Mindpower31
Crit Chance9%
Speed1

Offense: Damage Bonus

Lightning+10%
Cold+10%
Nature+5%

Defense: Base

Armour (hardiness)4 (30%)
Defense3
Ranged Defense3
Fatigue6
Physical Save7
Spell Save16
Mental Save21

Defense: Resistances

Nature+ 10%( 70%)
Lightning+ 21%( 70%)
Cold+ 10%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance20%
Poison Resistance20%
Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Summoning (distance)1.30
2/5
1/5
0/5
0/5
Wild-gift / Summoning (utility)1.30
0/5
0/5
0/5
0/5
Wild-gift / Summoning (augmentation)1.30
1/5
1/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
5/5
1/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
2/5
0/5
0/5
0/5
Wild-gift / Mindstar mastery1.30
2/5
0/5
0/5
0/5
Cunning / Survival1.00
3/5
1/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

Quests

done
done
done
active

Equipment

On hands
On feet
Around neck
In main hand
Main armor
Light source
On head
In off hand

Inventory

Achievements

Log

Jibingo picks up (d.): iron greatsword of erosion (14-23 power, 1 apr).
You pickup 0.75 gold pieces.


Jibingo picks up (o.):
thought-forged quiver of ash arrows of paradox (17/17, 18-24 power, 7 apr).
Talent Infusion: Regeneration is ready to use.

Your summoned war hound disappears.

Jibingo picks up (f.):
iron mace (14-20 power, 2 apr).

Jibingo picks up (o.):
iron shield (0 def, 2 armour, 17.5 block).
Talent Infusion: Wild is ready to use.

Talent War Hound is ready to use.

You fail to use Hydra due to your equilibrium!

Jibingo hits Skeleton warrior for 16 lightning damage.

Jibingo misses Skeleton warrior.
Jibingo hits Skeleton warrior for 32 nature damage.
Jibingo hits Skeleton warrior for 16 lightning damage.

Skeleton warrior hits Jibingo for 74 physical, 6 nature, 4 mind (85 total damage).
Jibingo hits Skeleton warrior for 16 lightning damage.

Jibingo summons a War Hound!
Jibingo hits Skeleton warrior for 16 lightning damage.
War hound hits Skeleton warrior for 72 physical damage.
Skeleton warrior hits Jibingo for 80 physical damage.
Jibingo the level 7 cornac summoner was swiped to death by a skeleton warrior on level 1 of Ruins of Kor'Pul.