Mel the level 3 Higher Necromancer by Johnsong

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexFemale
RaceHigher
ClassNecromancer
Level / Exp3 / 89%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity13 (base 10)
Constitution13 (base 10)
Magic25 (base 24)
Willpower16 (base 13)
Cunning11 (base 11)

Resources

Life26/31
Mana138/182
Soul10/11
Healing Factor1.0283363011315
Regeneration1.2854203764144

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage11
Accuracy7
Crit Chance3%
APR3
Speed1.00

Offense: Spell

Spellpower25
Crit Chance8%
Speed1

Offense: Mind

Mindpower15
Crit Chance1%
Speed1

Offense: Damage Bonus

Blight+18%
Darkness+11%
Arcane+15%
All0%

Defense: Base

Armour (hardiness)1 (30%)
Defense2
Ranged Defense2
Fatigue1
Physical Save20
Spell Save24
Mental Save23

Defense: Resistances

Blight+ 14%( 70%)
Darkness+ 27%( 70%)
Mind+ 16%( 70%)
All+ 7%( 70%)

Defense: Immunities

Stun Resistance21%
Instadeath Resistance100%
Confusion Resistance23%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Glacial waste1.30
1/5
0/5
0/5
0/5
Spell / Master of flesh1.30
0/5
0/5
0/5
0/5
Spell / Nightfall1.30
1/5
0/5
0/5
0/5
Spell / Dreadmaster1.30
0/5
0/5
0/5
0/5
Spell / Death1.30
0/5
0/5
0/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Animus1.30
1/5
0/5
0/5
0/5
Spell / Master of bones1.30
4/5
0/5
0/5
0/5

Generic Talents

Spell / Spectre1.30
1/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Spell / Necrosis1.30
3/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5

Effects

talent

Quests

active
active

Equipment

Tool
On fingers
On fingers
Around neck
In main hand
Light source
On head
Main armor

Inventory

Achievements

Log

You pickup 0.60 gold pieces.
Mel picks up (f.):
cleansing copper amulet of dexterity (+2).
You pickup 0.70 gold pieces.

There is a stairs back to Trollmire here (press '' or right click to use).
Ran for 7 turns (stop reason: at exit).


Mel wears (replacing
elm magestaff (10-12 power, 2 apr, lightning element)): Cyrewyn (15-18 power, 3 apr, blight element).

Mel wears:
savior's steel ring of darkness (+22%).

Mel wears:
psionicist's copper ring of perseverance.

Lore found:
Nature vs Magic
You can read all your collected lore in the game menu, by pressing Escape.

Mel wears:
cleansing copper amulet of dexterity (+2).
Talent Command Staff is ready to use.

Mel wears (replacing
cleansing copper amulet of dexterity (+2)): clarifying copper amulet of constitution (+3).

You gain 0.76 gold from the transmogrification of
reinforced iron shield of lightning resistance (+15%) (0 def, 4 armour, 42.5 block).
You gain 1.61 gold from the transmogrification of
prismatic iron mail armour of cold resistance (2 def, 4 armour).
You gain 1.29 gold from the transmogrification of
cleansing linen wizard hat of nature (+21%) (1 def, 0 armour).
You gain 0.10 gold from the transmogrification of
pair of rough leather boots (0 def, 1 armour).
You gain 1.41 gold from the transmogrification of
earthen elm magestaff (10-12 power, 2 apr, lightning element).
You gain 1.40 gold from the transmogrification of
gifted mossy mindstar of life (2-2 power, 12 apr, nature damage).
You gain 1.44 gold from the transmogrification of
flaming steel mace of massacre (21-29 power, 3 apr).
You gain 3.20 gold from the transmogrification of
Surefire.
You gain 1.82 gold from the transmogrification of
hateful iron dagger of massacre (16-20 power, 5 apr).
You gain 2.02 gold from the transmogrification of
movement infusion of the psychic (speed 466%; cd 14).
There is a collapsed tower here (press '' or right click to use).