we ball the level 9 Cornac Rogue by Voremonger

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceCornac
ClassRogue
Level / Exp9 / 59%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 11)
Dexterity27 (base 26)
Constitution19 (base 19)
Magic13 (base 10)
Willpower11 (base 10)
Cunning33 (base 20)

Resources

Life235/235
Stamina116/116
Healing Factor1.0791723257555
Regeneration3.3209387325068

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite-997
Infravision3
Stealth50

Offense: Mainhand

Damage31
Accuracy29
Crit Chance19%
APR5
Speed1.00

Offense: Offhand

Damage15
Accuracy29
Crit Chance19%
APR5
Speed1.00

Offense: Spell

Spellpower13
Crit Chance8%
Speed1

Offense: Mind

Mindpower32
Crit Chance9%
Speed1

Offense: Damage Penetration

Mind+10%

Defense: Base

Armour (hardiness)2 (57.155997060385%)
Defense34
Ranged Defense34
Fatigue0
Physical Save10
Spell Save8
Mental Save15

Defense: Resistances

Lightning+ 16%( 70%)
Light+ 9%( 70%)
Darkness+ 6%( 70%)
Cold+ 9%( 70%)
Fire+ 15%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cunning / Stealth1.30
5/5
1/5
1/5
0/5
Technique / Duelist1.30
0/5
0/5
0/5
0/5
Technique / Dual techniques1.30
1/5
0/5
0/5
0/5
Technique / Throwing knives1.30
2/5
0/5
0/5
0/5
Cunning / Poisons1.30
3/5
1/5
1/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Cunning / Trapping1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
3/5
1/5
0/5
2/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Cunning / Lethality1.30
3/5
0/5
0/5
0/5
Cunning / Scoundrel1.30
2/5
1/5
0/5
0/5

Effects

talent
talent
beneficial effect
beneficial effect

Quests

done
done
done
done
active
done

Equipment

On fingers
Around waist
In main hand
Light source
Main armor
In off hand

Inventory

Achievements

Log

Rested for 3 turns (stop reason: all resources and life at maximum).

Resting starts...

Talent Stealth is ready to use.
We ball activates
Stealth.
You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


We ball wears:
Smolderumbra.

You gain 5.25 gold from the transmogrification of
evasive elm totem of summon tentacle [power 100] (25 cooldown).
You gain 7.00 gold from the transmogrification of
Koyalach the iron plate armour (0 def, 7 armour).
You gain 12.13 gold from the transmogrification of
steel mail armour 'Baravor' (10 def, 11 armour).
You gain 1.00 gold from the transmogrification of
iron mail armour (2 def, 4 armour).
You gain 0.81 gold from the transmogrification of
linen wizard hat of fire (+16%) (1 def, 0 armour).
You gain 6.68 gold from the transmogrification of
iron gauntlets 'Arcpeal' (0 def, 1 armour).
You gain 0.10 gold from the transmogrification of
pair of rough leather boots (0 def, 1 armour).
You gain 1.97 gold from the transmogrification of
earthen elm starstaff of might (10-12 power, 2 apr, light element).
You gain 7.78 gold from the transmogrification of
Eilinoretta the elm starstaff (10-12 power, 2 apr, temporal element).
You gain 0.25 gold from the transmogrification of
rough leather sling.
You gain 1.21 gold from the transmogrification of
slime-covered iron mace (12-17 power, 2 apr).
You gain 2.34 gold from the transmogrification of
slime-covered iron greatsword of erosion (15-24 power, 1 apr).
You gain 0.75 gold from the transmogrification of
acidic iron dagger (10-13 power, 5 apr).
You gain 0.53 gold from the transmogrification of
teleportation rune (range 21; cd 19).
You gain 1.68 gold from the transmogrification of
biting gale rune of the wizard (damage 65; dur 4; cd 22).
You gain 25.00 gold from the transmogrification of
Mirror Image Rune (dur 6; cd 24).
There is a Ruins of Kor'Pul here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.