asd the level 8 Thalore Reaver by Voremonger

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceThalore
ClassReaver
Level / Exp8 / 23%
Sizemedium
Lifes / Deaths

Primary Stats

Strength27 (base 20)
Dexterity14 (base 11)
Constitution23 (base 17)
Magic28 (base 25)
Willpower11 (base 10)
Cunning10 (base 10)

Resources

Life318/318
Vim186/186
Healing Factor1.2099022211821
Regeneration0.30247555529553

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
See Stealth10
See Invisible12

Offense: Mainhand

Damage19
Accuracy23
Crit Chance2%
APR0
Speed1.00

Offense: Spell

Spellpower30
Crit Chance9%
Speed1

Offense: Mind

Mindpower20
Crit Chance2%
Speed1

Offense: Damage Bonus

Lightning+11%
Darkness+10%
Blight+10%
Cold+6%
Fire+10%
Acid+10%

Offense: Damage Penetration

Cold+5%

Defense: Base

Armour (hardiness)12.522593642275 (62.32946707186%)
Defense4
Ranged Defense4
Fatigue17
Physical Save17
Spell Save17
Mental Save18

Defense: Resistances

Lightning+ 22%( 70%)
Nature+ 6%( 70%)
Mind+ 6%( 70%)
Cold+ 6%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Corruption / Scourge1.30
1/5
1/5
0/5
0/5
Corruption / Reaving combat1.30
1/5
1/5
0/5
0/5
Corruption / Vim1.00
3/5
0/5
0/5
0/5
Corruption / Sanguisuge1.00
1/5
0/5
0/5
0/5
Corruption / Bone1.40
1/5
1/5
1/5
0/5
Corruption / Plague1.30
1/5
0/5
0/5
0/5

Generic Talents

Race / Thalore1.00
1/5
1/5
0/5
0/5
Corruption / Torment1.30
4/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
0/5
1/5
1/5
0/5

Effects

talent

Quests

done
done
done
active
done

Equipment

Tool
On fingers
On fingers
Around neck
In main hand
Light source
On head
Main armor

Inventory

Achievements

Log

Rested for 18 turns (stop reason: all resources and life at maximum).

There is a ladder to the previous level here (press '' or right click to use).
Ran for 55 turns (stop reason: at exit).


Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


Asd wears (replacing
iron mail armour (2 def, 4 armour)): Glaciersmasher the iron mail armour (2 def, 4 armour).

You gain 3.21 gold from the transmogrification of
crackling iron shield (0 def, 2 armour, 17.5 block).
You gain 0.65 gold from the transmogrification of
iron helm of strength (+2) (0 def, 3 armour).
You gain 0.10 gold from the transmogrification of
pair of rough leather boots (0 def, 1 armour).
You gain 1.76 gold from the transmogrification of
potent elm starstaff of might (13-16 power, 2 apr, physical element).
You gain 7.06 gold from the transmogrification of
Glitterblow (10-12 power, 2 apr, fire element).
You gain 6.28 gold from the transmogrification of
Beluba.
You gain 1.21 gold from the transmogrification of
iron mace of erosion (13-18 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron mace (13-18 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron longsword (12-17 power, 2 apr).
You gain 2.41 gold from the transmogrification of
iron battleaxe of vileness (12-19 power, 1 apr).
There is a Way into the heart of the gloom here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.