going to die the level 2 Cornac Temporal Warden by cliffracer

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.0
AddonsItems Vault 1.0.0
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassTemporal Warden
Level / Exp2 / 51%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 12)
Dexterity13 (base 13)
Constitution10 (base 10)
Magic14 (base 14)
Willpower16 (base 16)
Cunning10 (base 10)

Resources

Life112/112
Stamina118/118
Paradox175
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement-63.333333333333%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage7
Accuracy18
Crit Chance2%
APR2
Speed1.00

Offense: Offhand

Damage3
Accuracy18
Crit Chance4%
APR5
Speed1.00

Offense: Spell

Spellpower14
Crit Chance1%
Speed1

Offense: Mind

Mindpower15.2
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense2.05
Ranged Defense2.05
Fatigue6
Physical Save7.7
Spell Save10.5
Mental Save9.1

Defense: Resistances

All 0%( 70%)

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Archery - bows1.00
0/5
0/5
0/5
0/5
Chronomancy / Speed Control1.10
1/5
0/5
0/5
0/5
Chronomancy / Spacetime Folding1.30
3/5
0/5
0/5
0/5
Chronomancy / Temporal Combat1.30
1/5
0/5
0/5
0/5
Technique / Dual techniques1.00
1/5
0/5
0/5
0/5
Technique / Dual weapons1.00
0/5
0/5
0/5
0/5

Generic Talents

Chronomancy / Chronomancy1.10
0/5
0/5
0/5
0/5
Chronomancy / Spacetime Weaving1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
1/5
1/5
0/5
0/5

Effects

detrimental effect
beneficial effect

Quests

active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log

Going to die shrugs off the effect 'Turn Back the Clock'!
Going to die has regained its natural age.

Going to die hits fate spinner for 6 physical, 6 temporal, 4 physical, 6 temporal damage (total 20.09).
Fate spinner hits going to die for 8 temporal damage.
Going to die shrugs off the effect 'Turn Back the Clock'!
Going to die is wasting away!

Fate spinner hits going to die for 8 temporal damage.
Fate weaver hits going to die for 3 temporal damage.

Going to die misses fate spinner.

Going to die performs a critical strike!
Going to die hits fate spinner for 6 physical, 6 temporal damage (total 11.93).
Talent Dimensional Step is ready to use.
Fate weaver hits going to die for 2 temporal damage.
Going to die shrugs off the effect 'Turn Back the Clock'!
Fate spinner hits going to die for 8 temporal damage.
Fate spinner killed going to die!
Fate weaver hits going to die for 3 temporal damage.
Fate weaver killed going to die!
going to die the level 2 cornac temporal warden was replaced by a time clone (and no one ever knew the difference) to death by a fate weaver on level 3 of Unhallowed Morass.
You have 1 life(s) left.
Going to die deactivates Weapon Folding.

Going to die stops wasting away.

Going to die is firmly planted in reality.

Going to die deactivates Strength of Purpose.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving done.

Saving done.

Saving game...