Matte the level 3 Higher Archmage by Matte943

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceHigher
ClassArchmage
Level / Exp3 / 19%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic16 (base 15)
Willpower14 (base 13)
Cunning11 (base 11)

Resources

Life-2/106
Mana134/134
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage8
Accuracy5
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower20
Crit Chance5%
Speed1

Offense: Mind

Mindpower14
Crit Chance1%
Speed1

Offense: Damage Bonus

Acid+11%
Fire+12%
All0%

Defense: Base

Armour (hardiness)0 (30%)
Defense1
Ranged Defense1
Fatigue0
Physical Save12
Spell Save15
Mental Save14

Defense: Resistances

Cold+ 12%( 70%)
Acid+ 22%( 70%)
Fire+ 12%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
1/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
1/5
0/5
0/5
0/5
Spell / Temporal1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
1/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
0/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
0/5
0/5
0/5

Effects

Quests

active
failed

Equipment

Main armor
Light source
On head
In main hand

Inventory

Achievements

Log

Matte's spell attains critical power!

Resting starts...

Talent Lightning is ready to use.
Rested for 10 turns (stop reason: all resources and life at maximum).


Matte casts
Lightning.

Talent Lightning is ready to use.

Resting starts...

Rested for 8 turns (stop reason: all resources and life at maximum).


Ran for 4 turns (stop reason: hostile spotted to the east (The Shade)).


Ran for 2 turns (stop reason: hostile spotted to the east (The Shade)).


Ran for 2 turns (stop reason: hostile spotted to the southeast (The Shade)).


Ran for 2 turns (stop reason: taken damage).

Matte is encased in ice!


Something hits
Matte for 73 cold damage.
Matte misses Matte.
Ran for 1 turns (stop reason: didn't move).


Matte misses Matte.
Ran for 1 turns (stop reason: didn't move).

Something hits
Matte for (24 to ice), 36 physical (36 total damage).
Matte the level 3 higher archmage was smashed to death by The Shade and left to rot on level 3 of Ruins of Kor'Pul.