Huthel the level 7 Ghoul Alchemist by quarbonne

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceGhoul
ClassAlchemist
Level / Exp7 / 69%
Sizemedium
Lifes / Deaths

Primary Stats

Strength24 (base 10)
Dexterity11 (base 10)
Constitution38 (base 19)
Magic30 (base 30)
Willpower9 (base 11)
Cunning8 (base 10)

Resources

Life285/285
Mana137/137
Healing Factor1.2102122670883
Regeneration2.7229776009487

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+80%

Vision

Sight10
Lite3

Offense: Mainhand

Damage30
Accuracy5
Crit Chance2%
APR2
Speed1.00

Offense: Spell

Spellpower30
Crit Chance1%
Speed1

Offense: Mind

Mindpower14
Crit Chance0%
Speed1

Offense: Damage Bonus

Arcane+12%
Lightning+10%

Offense: Damage Penetration

Acid+5%

Defense: Base

Armour (hardiness)9 (30%)
Defense4
Ranged Defense4
Fatigue6
Physical Save20
Spell Save13
Mental Save5

Defense: Resistances

Physical+ 10%( 70%)
Acid+ 17%( 70%)
Lightning+ 35%( 70%)
Cold+ 25%( 70%)
Mind+ 10%( 70%)
Arcane+ 5%( 70%)
Fire+ 55%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance80%
Bleed Resistance100%
Confusion Resistance50%
Fear Resistance100%
Poison Resistance80%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Fire alchemy1.30
0/5
0/5
0/5
0/5
Spell / Explosive admixtures1.30
5/5
4/5
0/5
0/5
Spell / Golemancy1.30
1/5
0/5
0/5
0/5
Spell / Frost alchemy1.30
0/5
0/5
0/5
0/5
Spell / Acid alchemy1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Stone alchemy1.30
3/5
1/5
0/5
0/5
Spell / Staff combat1.30
1/5
1/5
0/5
0/5
Undead / Ghoul1.10
3/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
0/5
0/5
0/5

Effects

beneficial effect

Quests

active
active
done
done

Equipment

Quiver
On hands
On head
Tool
Around waist
Main armor
In main hand
Light source
Cloak
Around neck

Inventory

Achievements

The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Huthel the Ghoul Alchemist level 7
2nd Dusk 122nd year of Ascendancy at 00:07
see stats

Log

You pickup 0.95 gold pieces.

You pickup 0.90 gold pieces.


Resting starts...

Rested for 16 turns (stop reason: all resources and life at maximum).


Ran for 10 turns (stop reason: something interesting).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 1 turns (stop reason: dialog is displayed).


There is an exit to Derth here (press '' or right click to use).

You gain 1.45 gold from the transmogrification of
elm starstaff of power (10-12 power, 2 apr, physical element).
There is an exit to the worldmap here (press '' or right click to use).
There is a Derth (Town) here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Today is the 3rd Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.


Today is the 4th Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:18.


Saving done.

There is a Way into the heart of the gloom here (press '' or right click to use).
Ran for 3 turns (stop reason: interesting terrain).


There is a ladder to worldmap here (press '' or right click to use).
Accepted quest ''! (Press 'j' to see the quest log)