











Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
| Addons | Passive Cooldowns 1.7.0A tweak to the Minimalist UI to show the effect cooldowns of various passive talents and prodigies with triggered effects in the buffs area. Affected talents in the base module:
Affected talents from the Embers of Rage DLC:
Affected talents from the Ashes of Urh'Rok DLC:
Affected talents from the Forbidden Cults DLC:
Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Frequently Asked Questions: Items Vault 1.7.6Donators/Buyers bonus! Post Effects fixes 1.7.2The addon improves gamefield view during different post effects Here is details about what been changed: Possessor Bonus Class 1.7.4Donators/Buyers bonus! Alchemist Notifications 1.7.0Pops up a notification when you collect all the ingredients for an elixir in the Brotherhood of Alchemists quest. Also available as part of the ZOmnibus Addon Pack. Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Das Blinkenlights 1.6.0Adds visual feedback to the orbs in the Ruined Dungeon. Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Escorts Enhanced 1.7.0Various enhancements to escort quest NPCs: Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Better Item Description 1.7.4This addon makes items description easier to read and determine on a glance it's usefulness Most important thing to remember it's not recommended to use this mod if you'r new to the game Mighty Level Up Cheat 1.3.0Greatly enhances rate of point gain for talents, generics, stats, categories and even prodigies. EquipDoll - Clean Item Names 1.7.2Makes clearer view of EuipDoll by replacing item egos list with actual name, and tuning a font a bit |
| Campaign | Maj'Eyal |
| Mode | Nightmare Exploration |
| Sex | Male |
| Race | Higher |
| Class | Wyrmic |
| Level / Exp | 30 / 32% |
| Size | medium |
| Lifes / Deaths | Killed by bandit at level 2 on the 75th Pyre 122nd year of Ascendancy at 08:10 / 78Killed by bandit at level 2 on the 75th Pyre 122nd year of Ascendancy at 08:30 Killed by bandit at level 2 on the 75th Pyre 122nd year of Ascendancy at 08:55 Killed by bandit at level 2 on the 75th Pyre 122nd year of Ascendancy at 09:22 Killed by bandit at level 2 on the 75th Pyre 122nd year of Ascendancy at 10:03 Killed by bandit at level 2 on the 75th Pyre 122nd year of Ascendancy at 10:28 Killed by bandit at level 2 on the 75th Pyre 122nd year of Ascendancy at 11:02 Killed by bandit at level 2 on the 75th Pyre 122nd year of Ascendancy at 11:52 Killed by bandit at level 2 on the 75th Pyre 122nd year of Ascendancy at 12:02 Killed by bandit at level 2 on the 75th Pyre 122nd year of Ascendancy at 12:28 Killed by thief at level 2 on the 75th Pyre 122nd year of Ascendancy at 12:59 Killed by thief at level 2 on the 75th Pyre 122nd year of Ascendancy at 13:11 Killed by Betemitira the fox at level 10 on the 3rd Summertide 122nd year of Ascendancy at 04:11 Killed by Zubuna the skeleton magus at level 13 on the 8th Flare 122nd year of Ascendancy at 23:29 Killed by saw horror at level 13 on the 10th Flare 122nd year of Ascendancy at 21:15 Killed by Animated flaming steel greatsword of vileness at level 13 on the 1st Dusk 122nd year of Ascendancy at 02:40 Killed by Poltergeist Penitence at level 13 on the 1st Dusk 122nd year of Ascendancy at 08:53 Killed by Poltergeist Spellcrusher at level 14 on the 1st Dusk 122nd year of Ascendancy at 19:16 Killed by Poltergeist Spellcrusher at level 14 on the 1st Dusk 122nd year of Ascendancy at 23:27 Killed by Poltergeist Spellcrusher at level 14 on the 2nd Dusk 122nd year of Ascendancy at 12:40 Killed by Poltergeist Spellcrusher at level 14 on the 2nd Dusk 122nd year of Ascendancy at 21:34 Killed by Poltergeist Spellcrusher at level 14 on the 3rd Dusk 122nd year of Ascendancy at 00:58 Killed by Poltergeist Spellcrusher at level 14 on the 3rd Dusk 122nd year of Ascendancy at 07:47 Killed by Poltergeist Spellcrusher at level 14 on the 3rd Dusk 122nd year of Ascendancy at 12:04 Killed by Poltergeist Spellcrusher at level 14 on the 3rd Dusk 122nd year of Ascendancy at 14:00 Killed by Poltergeist Spellcrusher at level 14 on the 3rd Dusk 122nd year of Ascendancy at 15:00 Killed by Poltergeist Spellcrusher at level 14 on the 3rd Dusk 122nd year of Ascendancy at 20:03 Killed by Poltergeist Spellcrusher at level 14 on the 3rd Dusk 122nd year of Ascendancy at 20:43 Killed by skeleton warrior at level 14 on the 4th Dusk 122nd year of Ascendancy at 05:58 Killed by Director Hompalan at level 14 on the 4th Dusk 122nd year of Ascendancy at 11:46 Killed by Director Hompalan at level 14 on the 4th Dusk 122nd year of Ascendancy at 11:58 Killed by Director Hompalan at level 14 on the 4th Dusk 122nd year of Ascendancy at 12:12 Killed by thief at level 14 on the 5th Dusk 122nd year of Ascendancy at 13:17 Killed by skeleton warrior at level 14 on the 5th Dusk 122nd year of Ascendancy at 18:12 Killed by ogre mauler at level 15 on the 10th Dusk 122nd year of Ascendancy at 00:07 Killed by Ivewyn the poison ooze at level 15 on the 10th Dusk 122nd year of Ascendancy at 01:10 Killed by delayed explosion trap at level 16 on the 10th Dusk 122nd year of Ascendancy at 08:57 Killed by Xayatira the gelatinous cube at level 16 on the 11st Dusk 122nd year of Ascendancy at 01:07 Killed by ogre rune-spinner at level 16 on the 11st Dusk 122nd year of Ascendancy at 09:46 Killed by Lisytha the black ooze at level 17 on the 12nd Dusk 122nd year of Ascendancy at 06:24 Killed by Xerissra the white ooze at level 17 on the 12nd Dusk 122nd year of Ascendancy at 11:18 Killed by ogre pounder at level 18 on the 14th Dusk 122nd year of Ascendancy at 07:50 Killed by Xydata the crimson ooze at level 19 on the 15th Dusk 122nd year of Ascendancy at 08:57 Killed by ogre rune-spinner at level 19 on the 15th Dusk 122nd year of Ascendancy at 10:27 Killed by Xydata the crimson ooze at level 19 on the 15th Dusk 122nd year of Ascendancy at 16:03 Killed by Xydata the crimson ooze at level 19 on the 15th Dusk 122nd year of Ascendancy at 20:50 Killed by Xydata the crimson ooze at level 19 on the 15th Dusk 122nd year of Ascendancy at 23:42 Killed by Grand Corruptor at level 20 on the 20th Dusk 122nd year of Ascendancy at 20:53 Killed by Grand Corruptor at level 20 on the 20th Dusk 122nd year of Ascendancy at 22:52 Killed by Iara the wretchling at level 20 on the 33rd Dusk 122nd year of Ascendancy at 13:12 Killed by Arawen the spitting spider at level 20 on the 33rd Dusk 122nd year of Ascendancy at 15:03 Killed by Arawen the spitting spider at level 21 on the 33rd Dusk 122nd year of Ascendancy at 16:21 Killed by Grimpoop's Inner Demon at level 21 on the 33rd Dusk 122nd year of Ascendancy at 18:23 Killed by armoured skeleton warrior at level 22 on the 33rd Dusk 122nd year of Ascendancy at 22:32 Killed by Glorogana the orc fighter at level 22 on the 34th Dusk 122nd year of Ascendancy at 00:05 Killed by Mayygareth the skeleton magus at level 22 on the 34th Dusk 122nd year of Ascendancy at 14:02 Killed by Mayygareth the skeleton magus at level 22 on the 34th Dusk 122nd year of Ascendancy at 14:52 Killed by Mayygareth the skeleton magus at level 22 on the 34th Dusk 122nd year of Ascendancy at 15:59 Killed by Mayygareth the skeleton magus at level 22 on the 34th Dusk 122nd year of Ascendancy at 17:08 Killed by Mayygareth the skeleton magus at level 22 on the 34th Dusk 122nd year of Ascendancy at 18:22 Killed by Mayygareth the skeleton magus at level 22 on the 34th Dusk 122nd year of Ascendancy at 19:20 Killed by Xanilrann the forest wight at level 22 on the 34th Dusk 122nd year of Ascendancy at 22:21 Killed by Mayygareth the skeleton magus at level 22 on the 35th Dusk 122nd year of Ascendancy at 02:06 Killed by Xanilrann the forest wight at level 22 on the 35th Dusk 122nd year of Ascendancy at 03:43 Killed by Xanilrann the forest wight at level 22 on the 35th Dusk 122nd year of Ascendancy at 04:36 Killed by Xanilrann the forest wight at level 22 on the 35th Dusk 122nd year of Ascendancy at 05:30 Killed by Mayygareth the skeleton magus at level 22 on the 35th Dusk 122nd year of Ascendancy at 09:24 Killed by Mayygareth the skeleton magus at level 22 on the 35th Dusk 122nd year of Ascendancy at 10:49 Killed by Mayygareth the skeleton magus at level 22 on the 35th Dusk 122nd year of Ascendancy at 13:36 Killed by Anikto the halfling at level 22 on the 42nd Dusk 122nd year of Ascendancy at 13:49 Killed by elven corruptor at level 26 on the 15th Haze 122nd year of Ascendancy at 11:15 Killed by Yvywen the elven cultist at level 27 on the 15th Haze 122nd year of Ascendancy at 23:42 Killed by Velumilaith the ogre mauler at level 27 on the 16th Haze 122nd year of Ascendancy at 14:26 Killed by Velumilaith the ogre mauler at level 27 on the 16th Haze 122nd year of Ascendancy at 15:49 Killed by Guratha the orc corruptor at level 28 on the 10th Regrowth 123rd year of Ascendancy at 19:31 Killed by Guratha the orc corruptor at level 28 on the 10th Regrowth 123rd year of Ascendancy at 21:06 Killed by Isuta the Guardian at level 28 on the 11st Regrowth 123rd year of Ascendancy at 14:19 Killed by Gunsnake at level 28 on the 12nd Regrowth 123rd year of Ascendancy at 17:59 |
Primary Stats
| Strength | 65 (base 55) |
| Dexterity | 28 (base 18) |
| Constitution | 26 (base 24) |
| Magic | 36 (base 28) |
| Willpower | 67 (base 53) |
| Cunning | 44 (base 10) |
Resources
| Life | 1375/1375 |
| Positive | 117/117 |
| Equilibrium | 30 |
| Healing Factor | 1.7143858891496 |
| Regeneration | 34.817727465947 |
Speed
| Mental | +2.9072344087865% |
| Attack | +2.9072344087865% |
| Movement | +49.545105411694% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 14 |
| Lite | 3 |
| Infravision | 14 |
Offense: Mainhand
| Damage | 40 |
| Accuracy | 56 |
| Crit Chance | 26% |
| APR | 32 |
| Speed | 0.97 |
Offense: Offhand
| Damage | |
| Accuracy | |
| Crit Chance | |
| APR | |
| Speed |
Offense: Spell
| Spellpower | 35 |
| Crit Chance | 17% |
| Speed | 1 |
Offense: Mind
| Mindpower | 62 |
| Crit Chance | 29% |
| Speed | 0.97174897930657 |
Offense: Damage Bonus
| Acid | +20% |
| Blight | +29% |
| Physical | +20% |
| Cold | +20% |
| All | 0% |
| Lightning | +20% |
| Light | +9% |
| Temporal | +8% |
| Mind | +15% |
| Darkness | +51% |
| Fire | +65% |
| Nature | +64% |
Offense: Damage Penetration
| Acid | +50% |
| Blight | +30% |
| Physical | +30% |
| Cold | +30% |
| Darkness | +40% |
| Temporal | +10% |
| Lightning | +30% |
| Fire | +30% |
| Nature | +50% |
Defense: Base
| Armour (hardiness) | 59.456007283806 (87.807182003187%) |
| Defense | 30 |
| Ranged Defense | 30 |
| Fatigue | 20 |
| Physical Save | 30 |
| Spell Save | 50 |
| Mental Save | 57 |
Defense: Resistances
| Acid | + 30%( 70%) |
| Blight | + 21%( 70%) |
| Arcane | + 27%( 70%) |
| Cold | + 34%( 70%) |
| All | + 7%( 70%) |
| Darkness | + 56%( 70%) |
| Light | + 19%( 70%) |
| Temporal | + 29%( 70%) |
| Physical | + 14%( 70%) |
| Lightning | + 37%( 70%) |
| Fire | + 58%( 70%) |
| Nature | + 46%( 70%) |
Defense: Immunities
| Stun Resistance | 25% |
| Confusion Resistance | 32% |
| Disarm Resistance | 10% |
| Knockback Resistance | 50% |
| Instadeath Resistance | 100% |
| Blind Resistance | 100% |
Inscriptions (3/3)
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 288 life over 5 turns. Its effects scale with your Willpower stat. |
| Runes | Effective talent level: 1.0 Rune: TeleportationUse mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to teleport randomly in a range of 57 with a minimum range of 15. Its effects scale with your Magic stat. |
| Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 50 then cleanse 1 wound, poison, and disease effect. |
Class Talents
| Wild-gift / Cold drake aspect | 1.30 |
| 1/5 |
| 5/5 |
| 1/5 |
| 5/5 |
| Wild-gift / Sand drake aspect | 1.30 |
| 2/5 |
| 1/5 |
| 1/5 |
| 5/5 |
| Technique / Two-handed assault | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Wild-gift / Fire drake aspect | 1.50 |
| 1/5 |
| 5/5 |
| 1/5 |
| 5/5 |
| Wild-gift / Storm drake aspect | 1.30 |
| 5/5 |
| 5/5 |
| 1/5 |
| 5/5 |
| Technique / Shield offense | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Wild-gift / Higher draconic abilities | 1.30 |
| 1/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Wild-gift / Venom drake aspect | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 5/5 |
Generic Talents
| Wild-gift / Fungus | 1.20 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| Celestial / Chants | 1.00 |
| 5/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.30 |
| 2/5 |
| 5/5 |
| 0/5 |
| 1/5 |
| 5/5 |
| 0/5 |
| Wild-gift / Call of the wild | 1.30 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| Wild-gift / Harmony | 1.00 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| Spell / Staff combat | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Race / Higher | 1.00 |
| 1/5 |
| 4/5 |
| 4/5 |
| 0/5 |
Prodigies
| 1/1 |
| 1/1 |
Effects
| talent | Elemental Harmony |
| talent | Meditation |
| talent | Icy Skin |
| talent | Chant of Resistance |
Quests
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
You successfully escorted the lost defiler to the recall portal on level 3 of Old Forest. Escort: lost defiler (level 3 of Old Forest)As a reward you improved Cunning by +5. | done |
You successfully escorted the lost sun paladin to the recall portal on level 2 of Ruins of Kor'Pul. Escort: lost sun paladin (level 2 of Ruins of Kor'Pul)As a reward you gained talent category Celestial / Chants (at mastery 1.00). | done |
You failed to protect the repented thief from death by Grimpoop. Escort: repented thief (level 1 of Old Forest) | failed |
You successfully escorted the worried loremaster to the recall portal on level 3 of Trollmire. Escort: worried loremaster (level 3 of Trollmire)As a reward you improved talent Spit Poison (+1 level(s)). | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Shardskin. * You must explore the Maze and find out what lurks there and what treasures are to be gained! * You must explore the Sandworm Lair and find out what lurks there and what treasures are to be gained! * You must explore the Daikara and find out what lurks there and what treasures are to be gained! | active |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You have explored the Trollmire and vanquished Prox the Troll. * You have explored the ruins of Kor'Pul and vanquished the Shade. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have unlocked the training room. * You have unlocked the hall of reflections. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 122. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. * You have slain Urkis. Return to Angolwen or Zigur for a reward. | done |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsMarus of Elvala has completed an elixir of the savior without your aid. Agrimley the hermit needs your help making an elixir of explosive force. He has given you some notes on the ingredients: * 'Needed: one multi-hued wyrm scale. If you think collecting one of these is hard, try liquefying one.' * You've found the needed length of troll intestine. * You've found the needed vial of elder vampire blood. You have aided Agrimley the hermit in creating an elixir of serendipity. | active |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You defeated the acolytes and saved the woman. She told you she is the daughter of a rich merchant of Last Hope. | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within6 lumberjacks have died. | done |
You decided to side with the Grand Corruptor and joined forces to assault the Ziguranth main base of power. The fall of ZigurThe defenders of Zigur were crushed, the Ziguranth scattered and weakened. | done |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided you cannot let slavers continue their dirty work and destroyed them! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | pair of hardened leather boots 'Phoenixusher' (10 def, 6 armour)2.0 T3 feet armor [Rare] Master While equipped: Stats +2 Con dps ---------- Dmg.mod +6% fire Acc +25 (+8 eff.) ----- def ----- Armour +6 Defense +10 (+5 eff.) Die.at -60.00 life Def/telep +15 Res/telep +15% Dur/telep +15% ---------- misc Infravis +2 A pair of boots made of leather. |
| Light source | Betegann2.0 T1 lite [Rare] Nature While equipped: Stats +1 Dex +2 Wil +1 Cun ----- def ----- Max.HP +44.00 ---------- misc Max.psi +50.00 Light +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
| On head | cashmere wizard hat 'Earthrace' (2 def, 4 armour)2.0 T3 head armor [Rare] Arcane While equipped: dps ---------- Phys.crit +4.0% Crit.mult +20.00% Dmg.mod +16% darkness Res.pen +20% nature ----- def ----- Armour +4 Defense +2 (+1 eff.) Resists +24% darkness Phys.save +6 (+3 eff.) Die.at -80.00 life ---------- misc Stam/turn +2.00 A pointy cloth hat, very wizardly... |
| On hands | Crystle's Astral Bindings (0 def, 0 armour)1.0 T2 hands armor [Unique] Arcane/Master While equipped: Stats +3 Mag dps ---------- Spell.crit +3% Spell.pwr +2 (+1 eff.) S.pwr/crit +4 Dmg.mod +8% darkness +8% temporal Res.pen +10% darkness +10% temporal ----- def ----- Resists +8% darkness +8% temporal ---------- misc N.En/turn +0.20 Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. On Spell Hit: 10% Dust to Dust 2 Said to have belonged to a lost Anorithil, stars are reflected in the myriad surfaces of these otherworldly bindings. |
| Tool | elven-wood wand of shielding 'Squalortorrent' [power 362] (20 cooldown)2.0 T4 wand charm [Rare] Arcane While equipped: dps ---------- Spell.crit +1% Dmg.mod +9% blight +24% nature +9% mind Phasing +30% ----- def ----- Resists +12% nature Create a shield absorbing up to 362 damage on yourself and all friendly characters within 10 spaces for 4 turns Puts all charms on 20 cooldown 100% to reduce fatigue by 44% for 2 turns. Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
| On fingers | pixie's stralite ring of misery0.1 T4 ring jewelry [Ego++] Arcane/Psionic While equipped: Stats +10 Cun +4 Mag dps ---------- Spell.pwr +8 (+4 eff.) Melee+ 19 physical Ranged+ 7 physical On Hit (Melee): * 13% chance to reduce all saves and defense by 36 On Hit (Ranged): * 13% chance to reduce all saves and defense by 36 ---------- misc Hate/m.crit +1.00 Max.hate +11.00 Bleeding Edge: Puts all charms on 20 cooldown Level 4.0 Pwr.cost 20 out of 20/20. Range melee/personal Travel.spd instantaneous Description: Lashes at the target, doing 163% weapon damage. If the attack hits, the target will bleed for 307% weapon damage over 7 turns, and all healing will be reduced by 63%. Rings make your fingers look great! |
| On fingers | Starwreath0.1 T3 ring jewelry [Rare] Psionic While equipped: Stats +6 Str +4 Dex +3 Cun dps ---------- Mind.pwr +15 (+4 eff.) Dmg.mod +9% light ----- def ----- Mind.save +8 (+2 eff.) Die.at -80.00 life Confus- +32% Rings make your fingers look great! |
| Around neck | The Black Core0.1 T2 amulet jewelry [Unique] Arcane While equipped: dps ---------- Spell.pwr +5 (+3 eff.) ----- def ----- Resists +15% darkness Die.at -100.00 life Blind- +100% ---------- misc Infravis +6 Masteries +0.20 Corruption/Black-magic ShadowPwr +5 Grants spellpower equal to your Shadow Power. "Lock your soul away, and death will never reach you." |
| In main hand | pulsing mindstar 'Oletir' (14-15 power, 32 apr, mind damage)3.0 T4 mindstar 1H weapon [Random Unique] Nature/Psionic Power 13.5 - 14.9 Mind Uses 90% Wil, 30% Cun Mastery Psiblades Acc+ +0.2% crit chance (max 25%) Acc uses Wil Apr +32 Crit +4.5% Atk.spd 100% While equipped: dps ---------- Mind.crit +10% Mind.pwr +8 (+2 eff.) Melee+ 8 mind 11 darkness Dmg.mod +6% mind +7% darkness Res.pen +20% acid ----- def ----- Resists +3% darkness Mind.save +12 (+3 eff.) Max.HP +94.00 HP.reg +0.50 Disarm- +10% ---------- misc Hate/m.crit +4.00 Psi/m.crit +5.00 Talents +1 Attune Mindstar Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
| Around waist | noble's hardened leather belt of burglary1.0 T3 belt armor [Ego++] Master While equipped: Stats +4 Dex +5 Wil +9 Cun +6 Lck dps ---------- Against +24% Summoned ----- def ----- D.Red.from +20% Summoned Stealth +7 ---------- misc T.Disarm +8 Infravis +4 A belt that goes around your waist. |
| In off hand | coruscating stralite shield of patience (0 def, 8 armour, 52-62 power, 139.5 block)7.0 T4 shield armor Reqs Shield usage training [Ego++] Arcane When used to Attack: Power 52.0 - 62.4 Physical Uses 40% Wil, 100% Str Acc+ +2.0% proc dam (max 200%) Crit +4.5% Block +140 Melee+ +15 fire While equipped: Stats +3 Str dps ---------- Melee Ret 8 fire ----- def ----- Armour +8 Fatigue +8% Resists +14% fire +16% temporal ---------- misc Talents +1 Block Temporal Shield: (Instant) Puts all charms on 30 cooldown Level 3.0 Pwr.cost 30 out of 30/30. Range 10 Travel.spd instantaneous Is a spell usable during Aether Avatar Description: This intricate spell instantly erects a time shield around the caster, preventing any incoming damage and sending it forward in time. Once either the maximum damage (251) is absorbed, or the time runs out (8 turns), the stored damage will return as a temporal restoration field over time (5 turns). Each turn the restoration field is active, you get healed for 10% of the absorbed damage (Aegis Shielding talent affects the percentage). The shield's max absorption will increase with your Spellpower. Handheld deflection devices. |
| Cloak | restorative cashmere cloak of fog (9 def, 0 armour)2.0 T3 cloak armor [Ego++] Nature While equipped: ----- def ----- Defense +9 (+4 eff.) Resists +12% blight +12% fire +13% light +12% nature Stealth +8 HP.reg +3.00 Heal.mod +14% A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Main armor | enlightening stralite mail armour of Eyal (4 def, 8 armour)14.0 T4 heavy armor Reqs Heavy armour training [Ego++] Nature/Psionic While equipped: Stats +6 Cun +6 Wil ----- def ----- Armour +8 Defense +4 (+2 eff.) Fatigue +12% Mind.save +13 (+4 eff.) Max.HP +55.00 HP.reg +5.00 Heal.mod +14% A suit of armour made of mail. |
Inventory
regeneration infusion of the warrior (heal 359; 17 cd)0.1 infusion scroll [Ego] Nature When inscribed on your body: Level 1.0 Use mode Activated Range melee/personal Cooldown 17 Travel.spd instantaneous Usage Speed Standard (100% of a turn) Is a nature gift Description: Activate the infusion to heal yourself for 359 life over 5 turns. Its effects scale with your Strength stat. Inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand nature talent. |
Elixir of Serendipity0.0 potion [Plot Item] Nature Permanently increase your luck by 5. A vial of lively yellow fluid. |
Rune of Dissipation ( )0.1 rune scroll [Unique] Arcane When inscribed on your body: Level 0.0 Use mode Activated Range 10 Cooldown 20 Travel.spd instantaneous Usage Speed Spell (100% of a turn) Is a spell Description: Activate the rune to remove 8 beneficial magical sustains from an enemy target or all magical debuffs from you. Inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
savior's stralite amulet of vision0.1 T4 amulet jewelry [Ego++] Nature/Master While equipped: ----- def ----- Phys.save +16 (+8 eff.) Spell.save +14 (+5 eff.) Mind.save +12 (+3 eff.) Blind- +17% ---------- misc Infravis +2 Sight +2 See.Invis +10 Amulets make your neck look great! |
wanderer's gold amulet of constitution (+4)0.1 T3 amulet jewelry [Ego+] Nature/Master While equipped: Stats +4 Dex +6 Cun +9 Con dps ---------- Mov.spd +10% ----- def ----- Fatigue -6% HP.reg +2.00 ---------- misc Stam/turn +0.60 Amulets make your neck look great! |
Nightsong0.1 T2 ring jewelry [Unique] Psionic While equipped: Stats +6 Cun dps ---------- Dmg.mod +10% darkness ----- def ----- Defense +6 (+3 eff.) Fatigue -7% Mind.save +13 (+4 eff.) ---------- misc Max.stam +25.00 Cooldown Shadowstep -1 Shadowstep: Level 2.0 Pwr.cost 50 out of 50/50. Range 7 Travel.spd instantaneous Is a spell Description: Step through the shadows to your target, dazing it for 3 turns and hitting it with all your weapons for 156% darkness weapon damage. Dazed targets are significantly impaired, but any damage will free them. To Shadowstep, you need to be able to see the target. A pitch black ring, unadorned. It seems as though tendrils of darkness creep upon it. |
warrior's copper ring of tenacity0.1 T1 ring jewelry [Ego] Master While equipped: Stats +2 Str ----- def ----- Armour +4 Max.HP +20.00 Disarm- +21% Pinning- +21% Knockbk- +23% Rings make your fingers look great! |
Shantiz the Stormblade (15-20 power, 20 apr)1.0 T3 dagger 1H weapon Reqs Dex 30 [Unique] Nature Power 15.0 - 19.5 Physical Uses 40% Wil, 100% Dex Acc+ +0.2% crit chance (max 25%) Apr +20 Crit +10.0% Atk.spd 100% On Hit: * Causes lightning to strike and destroy any projectiles in a radius of 10, dealing damage and dazing enemies in a radius of 5 around them. While equipped: Stats +20 Dex ----- def ----- Proj.slow +40% Instant Weapon Swap This surreal dagger crackles with the intensity of a vicious storm. |
Star (10-13 power, 0 apr)1.0 T3 dagger 1H weapon [Unique] Arcane The star shines alone in a moonless sky. Power 10.0 - 13.0 Light Uses 40% Wil, 20% Dex, 20% Str Acc+ +0.2% crit chance (max 25%) Atk.spd 125% On Hit: * Deal 70 Light damage. While equipped: ---------- misc Light +1 Legend tells of a blade, shining bright as a star. Forged from a material fallen from the skies, it glows. |
Brandmistress the dwarven-steel greatmaul (44-66 power, 2 apr)5.0 T3 greatmaul 2H weapon [Rare] Master Power 44.0 - 66.0 Physical Uses 40% Wil, 120% Str Mastery Weapons Mastery Acc+ +0.2% base dam (max 20%) Apr +2 Crit +1.5% Atk.spd 100% On Hit.r1 +12 lightning While equipped: Stats +7 Dex +2 Con dps ---------- Phys.crit +1.0% Phys.spd +10% Res.pen +25% fire Acc +23 (+8 eff.) ----- def ----- Die.at -60.00 life Massive two-handed mauls. |
Airflash the pulsing mindstar (14-15 power, 32 apr, mind damage)3.0 T4 mindstar 1H weapon [Rare] Nature/Psionic Power 13.5 - 14.9 Mind Uses 90% Wil, 30% Cun Mastery Psiblades Acc+ +0.2% crit chance (max 25%) Acc uses Wil Apr +32 Crit +4.5% Atk.spd 100% On Hit.r1 +16 cold While equipped: Stats +6 Cun dps ---------- Mind.crit +4% Crit.mult +21.00% Mind.pwr +8 (+2 eff.) ----- def ----- Resists +18% blight +9% light +15% darkness +6% lightning Teleport- +20% ---------- misc Talents +1 Attune Mindstar Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
Great Caller (10-11 power, 18 apr, nature damage)3.0 T3 mindstar 1H weapon [Unique] Nature Power 10.0 - 11.0 Nature Uses 70% Wil, 50% Cun Mastery Psiblades Acc+ +0.2% crit chance (max 25%) Acc uses Wil Apr +18 Crit +2.5% Atk.spd 100% While equipped: Stats +3 Cun +3 Wil dps ---------- Mind.crit +6% Mind.pwr +12 (+3 eff.) Dmg.mod +8% fire +8% physical +8% cold ----- def ----- Heal/summ +30 ---------- misc Max.summ +2 Masteries +0.10 Wild-gift/Summoning (utility) +0.10 Wild-gift/Summoning (augmentation) +0.10 Wild-gift/Summoning (melee) +0.10 Wild-gift/Summoning (distance) +0.10 Wild-gift/Summoning (advanced) Gives a 30% chance that your nature summons appear as wild summons. This mindstar constantly emits a low tone. Life seems to be pulled towards it. |
Rope Belt of the Thaloren1.0 T2 belt armor [Unique] Nature While equipped: Stats +7 Cun +8 Wil dps ---------- Mind.crit +15% Mind.pwr +15 (+4 eff.) ---------- misc Masteries +0.20 Wild-gift/Harmony The simplest of belts, worn for centuries by Nessilla Tantaelen as she tended to her people and forests. Some of her wisdom and power have settled permanently into its fibers. |
Xerynn the linen cloak (1 def, 10 armour)2.0 T1 cloak armor [Rare] Nature While equipped: Stats +3 Dex dps ---------- Acc +5 (+2 eff.) ----- def ----- Armour +10 Defense +1 (+0 eff.) Resists +2% physical Max.HP +31.00 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Firewalker (15 def, 2 armour)2.0 T3 cloth armor [Unique] Arcane While equipped: Stats +6 Cun +10 Mag dps ---------- Spell.pwr +12 (+6 eff.) Dmg.mod +20% fire Res.pen +20% fire Melee Ret 18 fire ----- def ----- Armour +2 Defense +15 (+7 eff.) Resists +50% fire -10% cold +11% all Damage all enemies in range 4 for 40 fire damage and yourself for 5 fire damage every turn. This fiery robe was worn by the mad pyromancer Halchot, who terrorised many towns in the late Age of Dusk, burning and looting villages as they tried to recover from the Spellblaze. Eventually he was tracked down by the Ziguranth, who cut out his tongue, chopped off his head, and rent his body to shreds. The head was encased in a block of ice and paraded through the streets of nearby towns amidst the cheers of the locals. Only this robe remains of the flames of Halchot. |
Shoes of Moving Slowly (0 def, 0 armour)2.0 T4 feet armor [Unique] Unknown While equipped: Stats +8 Mag +8 Wil dps ---------- Spell.pwr +5 (+3 eff.) ----- def ----- Fatigue +3% Knockbk- +100% Each turn you spend not moving gain a buff for 2 defense and armour. Stacks up to 12 times. Combine it with the Shoes of Moving Quickly. Fast does not always win. Rumoured to be able to combine with the Shoes of Moving Quickly. |
Searnigh the dwarven-steel gauntlets (0 def, 2 armour)1.5 T2 hands armor Reqs Heavy armour training [Rare] Arcane While equipped: Stats +3 Str +2 Wil +2 Cun dps ---------- Mind.pwr +20 (+5 eff.) Melee+ 8 darkness Dmg.mod +5% darkness Melee Ret 8 fire ----- def ----- Armour +2 Fatigue +3% Resists +7% darkness ---------- misc See.Invis +9 Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Metal gloves protecting the hands up to the middle of the lower arm. |
Snow Giant Wraps (0 def, 2 armour)1.0 T3 hands armor [Unique] Nature This would be great with a mighty matching belt. While equipped: Stats +4 Str ----- def ----- Armour +2 Resists +10% lightning +10% cold Max.HP +60.00 Knockbk- +50% Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Throw Boulder: Level 2.0 Pwr.cost 6 out of 6/6. Range 10 Travel.spd instantaneous Is a nature gift Description: Throw a huge boulder, dealing 83.69 physical damage and knocking targets back 5 tiles within radius 1. The damage will increase with your Strength. Two large pieces of leather designed to be wrapped about the hands and the forearms. This particular pair of wraps has been enchanted, imparting the wearer with great strength. |
dwarven-steel helm 'Firestrike' (0 def, 4 armour)3.0 T3 head armor Reqs Heavy armour training [Rare] Master While equipped: Stats +5 Str +2 Mag +4 Wil +5 Cun +6 Con ----- def ----- Armour +4 Fatigue +4% Resists +9% blight +6% fire Mind.save +8 (+2 eff.) ---------- misc Infravis +3 A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
Chamygodin (4 def, 10 armour)14.0 T4 heavy armor Reqs Heavy armour training [Random Unique] Nature/Disrupt While equipped: Stats +2 Dex +3 Wil +3 Con ----- def ----- Armour +10 Defense +4 (+2 eff.) Fatigue +12% Resists +9% acid +8% cold +13% nature +14% blight D.Red.from +9% Unnatural Max.HP +26.00 ---------- misc Light +1 Infravis +3 Breathe water A suit of armour made of mail. |
enlightening dwarven-steel mail armour of Eyal (3 def, 8 armour)14.0 T3 heavy armor Reqs Heavy armour training [Ego++] Nature/Psionic While equipped: Stats +5 Cun +6 Wil ----- def ----- Armour +8 Defense +3 (+1 eff.) Fatigue +12% Mind.save +10 (+3 eff.) Max.HP +43.00 HP.reg +5.00 Heal.mod +13% A suit of armour made of mail. |
rejuvenating dwarven-steel mail armour of Eyal (3 def, 8 armour)14.0 T3 heavy armor Reqs Heavy armour training [Ego+] Nature While equipped: ----- def ----- Armour +8 Defense +3 (+1 eff.) Fatigue +12% Max.HP +36.00 HP.reg +7.10 Heal.mod +11% ---------- misc Stam/turn +0.80 A suit of armour made of mail. |
6 agate0.0 T1 black gem [Normal] While equipped: Stats +1 Str +1 Dex +1 Mag +1 Wil +1 Cun +1 Con Item imbue powers: Stats +1 Str +1 Dex +1 Mag +1 Wil +1 Cun +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
98 alchemist agate0.0 T1 black alchemist-gem [Normal] When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
3 onyx0.0 T3 black gem [Normal] While equipped: Stats +3 Str +3 Dex +3 Mag +3 Wil +3 Cun +3 Con Item imbue powers: Stats +3 Str +3 Dex +3 Mag +3 Wil +3 Cun +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
3 aquamarine0.0 T2 blue gem [Normal] While equipped: Armour +2 Resists +2% all Item imbue powers: Armour +2 Resists +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
6 lapis lazuli0.0 T3 blue gem [Normal] While equipped: Defense +6 (+3 eff.) Phys.save +6 (+3 eff.) Spell.save +6 (+2 eff.) Mind.save +6 (+2 eff.) Item imbue powers: Defense +6 (+3 eff.) Phys.save +6 (+3 eff.) Spell.save +6 (+2 eff.) Mind.save +6 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
3 opal0.0 T2 blue gem [Normal] While equipped: Stats +2 Str +2 Dex +2 Mag +2 Wil +2 Cun +2 Con Item imbue powers: Stats +2 Str +2 Dex +2 Mag +2 Wil +2 Cun +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
4 topaz0.0 T2 blue gem [Normal] While equipped: Defense +4 (+2 eff.) Phys.save +4 (+2 eff.) Spell.save +4 (+1 eff.) Mind.save +4 (+1 eff.) Item imbue powers: Defense +4 (+2 eff.) Phys.save +4 (+2 eff.) Spell.save +4 (+1 eff.) Mind.save +4 (+1 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
iron pickaxe of endurance (dig speed 38 turns)3.0 T1 digger tool [Ego] Master While equipped: Stats +2 Str ----- def ----- Fatigue -4% While carried: ---------- misc Talents +1 Dig Allows you to dig a wall, remove a tree, create ways. |
2 emerald0.0 T3 green gem [Normal] While equipped: Armour +3 Resists +3% all Item imbue powers: Armour +3 Resists +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
jade0.0 T4 green gem [Normal] While equipped: Armour +4 Resists +4% all Item imbue powers: Armour +4 Resists +4% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
5 spinel0.0 T1 green gem [Normal] While equipped: Defense +2 (+1 eff.) Phys.save +2 (+1 eff.) Spell.save +2 (+1 eff.) Mind.save +2 (+0 eff.) Item imbue powers: Defense +2 (+1 eff.) Phys.save +2 (+1 eff.) Spell.save +2 (+1 eff.) Mind.save +2 (+0 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
1.0 lite [Unique] Arcane While equipped: ---------- misc Light +3 Fearscape Shift: Level 2.0 Pwr.cost 25 out of 25/25. Range 5 Travel.spd instantaneous Is a spell Description: Open a gateway to the Fearscape, stepping through it to a nearby location. As you step out, a burst of fire will leave with you, dealing 69.02 demonfire damage to everyone within 3 spaces and leaving flames which will deal an additional 69.02 demonfire damage over 4 turns. Additionally, shifting through reality enhances your awareness, allowing you to see all enemies within 8 spaces for the next 3 turns. The damage will scale with your Spellpower and the range will increase with the talent level. A strange orb of demonic origins. It glows with a surreal red light. |
Summertide Phial1.0 T1 lite [Unique] Nature While equipped: dps ---------- Melee+ 15 Lite Light Burst (radius 1) Dmg.mod +10% light ----- def ----- Resists +30% light Heal.mod +10% ---------- misc Light +5 When attacking in melee, deals 15 light damage and lights tiles in radius 1. Call light, dispelling darkness and lighting tiles in radius 20.(123 power, based on Willpower). Uses 10 power out of 15/15 A small crystal phial that captured Sunlight during the Summertide. |
brass lantern2.0 T1 lite [Normal] While equipped: ---------- misc Light +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
Scrying Orb1.0 orb [Plot Item] Unknown While carried: This orb will automatically identify items you find. |
bloodstone0.0 T5 red gem [Normal] While equipped: Stun/Frz- +60% Item imbue powers: Stun/Frz- +60% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
fire opal0.0 T5 red gem [Normal] While equipped: Phys.crit +5.0% Spell.crit +5% Mind.crit +5% Dmg.mod +10% all Item imbue powers: Phys.crit +5.0% Spell.crit +5% Mind.crit +5% Dmg.mod +10% all Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
2 garnet0.0 T3 red gem [Normal] While equipped: Phys.crit +3.0% Spell.crit +3% Mind.crit +3% Dmg.mod +6% all Item imbue powers: Phys.crit +3.0% Spell.crit +3% Mind.crit +3% Dmg.mod +6% all Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
ruby0.0 T4 red gem [Normal] While equipped: Stats +4 Str +4 Dex +4 Mag +4 Wil +4 Cun +4 Con Item imbue powers: Stats +4 Str +4 Dex +4 Mag +4 Wil +4 Cun +4 Con Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
Rod of Recall (1/1)2.0 rod charm [Plot Item] Unknown Recall the user to the worldmap after 40 turns. Uses 202 power out of 267/400 This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest2.0 sher'tul chest [Plot Item] Unknown While carried: Transmogrify all the items in your chest at once (also done automatically when you change level). Uses 0 power out of 1000/1000 This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
2 amethyst0.0 T2 violet gem [Normal] While equipped: Phys.crit +2.0% Spell.crit +2% Mind.crit +2% Dmg.mod +4% all Item imbue powers: Phys.crit +2.0% Spell.crit +2% Mind.crit +2% Dmg.mod +4% all Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
Frigidreeve [power 10] (15 cooldown)2.0 T2 wand charm [Rare] Arcane While equipped: Stats +3 Wil dps ---------- Crit.mult +15.00% Melee Ret 4 mind ----- def ----- Resists +6% cold ---------- misc Equi/ret +0.08 Hate/m.crit +3.00 Reveal the area around you, dispelling darkness (radius 10, power 56 based on Magic), and detect the presence of nearby creatures for 10 turns Puts all charms on 15 cooldown 100% to reduce 2 talent cooldowns by 2. Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
diamond0.0 T5 white gem [Normal] While equipped: Stats +5 Str +5 Dex +5 Mag +5 Wil +5 Cun +5 Con Item imbue powers: Stats +5 Str +5 Dex +5 Mag +5 Wil +5 Cun +5 Con Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
7 quartz0.0 T3 white gem [Normal] While equipped: Stun/Frz- +30% Item imbue powers: Stun/Frz- +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
7 ametrine0.0 T1 yellow gem [Normal] While equipped: Phys.crit +1.0% Spell.crit +1% Mind.crit +1% Dmg.mod +2% all Item imbue powers: Phys.crit +1.0% Spell.crit +1% Mind.crit +1% Dmg.mod +2% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
6 zircon0.0 T1 yellow gem [Normal] While equipped: Armour +1 Resists +1% all Item imbue powers: Armour +1 Resists +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
A different point of view (Exploration mode)
Learned the five chapters of Orc history through loremaster Hadak's tales.By Grimpoop the Higher Wyrmic level 26
78th Dusk 122nd year of Ascendancy at 13:09 see stats
Anti-Antimagic! (Exploration mode)
Destroyed the Ziguranth camp with your Rhaloren allies.By Grimpoop the Higher Wyrmic level 20
21st Dusk 122nd year of Ascendancy at 00:59 see stats
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By Grimpoop the Higher Wyrmic level 20
29th Dusk 122nd year of Ascendancy at 05:59 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Grimpoop the Higher Wyrmic level 24
72nd Dusk 122nd year of Ascendancy at 20:17 see stats
Eye of the storm (Exploration mode)
Freed Derth from the onslaught of the mad Tempest, Urkis.By Grimpoop the Higher Wyrmic level 24
70th Dusk 122nd year of Ascendancy at 09:59 see stats
Fear me not! (Exploration mode)
Survived the Fearscape!By Grimpoop the Higher Wyrmic level 25
74th Dusk 122nd year of Ascendancy at 11:04 see stats
Home sweet home (Exploration mode)
Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By Grimpoop the Higher Wyrmic level 26
78th Dusk 122nd year of Ascendancy at 13:26 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Grimpoop the Higher Wyrmic level 10
2nd Summertide 122nd year of Ascendancy at 12:09 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Grimpoop the Higher Wyrmic level 20
16th Dusk 122nd year of Ascendancy at 16:38 see stats
Level 30 (Exploration mode)
Got a character to level 30.By Grimpoop the Higher Wyrmic level 30
55th Regrowth 123rd year of Ascendancy at 06:13 see stats
Savior of the damsels in distress (Exploration mode)
Saved Melinda from her terrible fate in the Crypt of Kryl-Feijan.By Grimpoop the Higher Wyrmic level 27
17th Haze 122nd year of Ascendancy at 01:18 see stats
Size matters (Exploration mode)
Did over 600 damage in one attack.By Grimpoop the Higher Wyrmic level 25
74th Dusk 122nd year of Ascendancy at 19:52 see stats
Tales of the Spellblaze (Exploration mode)
Learned the eight chapters of the Spellblaze Chronicles.By Grimpoop the Higher Wyrmic level 26
78th Dusk 122nd year of Ascendancy at 13:09 see stats
That was close (Exploration mode)
Killed your target while having only 1 life left.By Grimpoop the Higher Wyrmic level 29
55th Regrowth 123rd year of Ascendancy at 01:37 see stats
The Legend of Garkul (Exploration mode)
Learned the five chapters of the Legend of Garkul.By Grimpoop the Higher Wyrmic level 26
78th Dusk 122nd year of Ascendancy at 13:09 see stats
The Right thing to do (Exploration mode)
Did the righteous thing in the ring of blood and disposed of the Blood Master.By Grimpoop the Higher Wyrmic level 22
46th Dusk 122nd year of Ascendancy at 11:39 see stats
The secret city (Exploration mode)
Discovered the truth about mages.By Grimpoop the Higher Wyrmic level 9
5th Mirth 122nd year of Ascendancy at 09:16 see stats
The sky is falling! (Exploration mode)
Saw a huge meteor falling from the sky.By Grimpoop the Higher Wyrmic level 24
74th Dusk 122nd year of Ascendancy at 02:03 see stats
Treasure Hoarder (Exploration mode)
Amassed 3000 gold pieces.By Grimpoop the Higher Wyrmic level 28
13rd Regrowth 123rd year of Ascendancy at 10:07 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Grimpoop the Higher Wyrmic level 20
17th Dusk 122nd year of Ascendancy at 04:31 see stats
Log
Grimpoop stops regenerating health quickly.
Talent Infusion: Regeneration is ready to use.
Grimpoop uses Infusion: Regeneration.
Grimpoop starts regenerating health quickly.
You are yanked out of this place!
There is a teleportation circle to the surface here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
There is a Way to a strange portal here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...
Today is the 57th Regrowth of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:23.
Grimpoop stops regenerating health quickly.
Today is the 58th Regrowth of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:33.
Talent Infusion: Regeneration is ready to use.
Saving done.
You don't see how to get there...
Today is the 59th Regrowth of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:55.
Today is the 60th Regrowth of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 04:53.
Today is the 61st Regrowth of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:28.
Ran for 10 turns (stop reason: hostile spotted to the northeast (adventurers party)).





























































































































