Ainz the level 11 Skeleton Necromancer by Palemane

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceSkeleton
ClassNecromancer
Level / Exp11 / 24%
Sizemedium
Lifes / Deaths

Primary Stats

Strength20 (base 10)
Dexterity24 (base 10)
Constitution16 (base 16)
Magic41 (base 36)
Willpower30 (base 18)
Cunning24 (base 12)

Resources

Life191/177
Mana273/273
Soul14/14
Healing Factor1.0545771506545
Regeneration0.26364428766363

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision5
See Stealth25.913931828235
See Invisible25.913931828235

Offense: Mainhand

Damage19
Accuracy18
Crit Chance7%
APR2
Speed1.00

Offense: Spell

Spellpower34
Crit Chance13%
Speed1

Offense: Mind

Mindpower33
Crit Chance7%
Speed1

Offense: Damage Bonus

Nature+5%
Arcane+20%

Defense: Base

Armour (hardiness)1 (30%)
Defense12
Ranged Defense12
Fatigue0
Physical Save21
Spell Save24
Mental Save30

Defense: Resistances

Nature+ 16%( 70%)
All+ 7%( 70%)

Defense: Immunities

Silence Resistance23%
Bleed Resistance100%
Fear Resistance100%
Poison Resistance100%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Glacial waste1.30
0/5
0/5
0/5
0/5
Spell / Master of flesh1.30
0/5
0/5
0/5
0/5
Spell / Nightfall1.30
2/5
0/5
0/5
0/5
Spell / Dreadmaster1.30
1/5
1/5
0/5
0/5
Spell / Death1.30
0/5
0/5
0/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Animus1.30
2/5
0/5
0/5
0/5
Spell / Master necromancer1.30
1/5
0/5
0/5
0/5
Spell / Master of bones1.30
5/5
3/5
2/5
0/5

Generic Talents

Spell / Spectre1.30
0/5
0/5
0/5
0/5
Undead / Skeleton1.10
2/5
2/5
1/5
0/5
Spell / Necrosis1.30
3/5
1/5
1/5
0/5
Cunning / Survival1.20
1/5
0/5
0/5
0/5

Effects

talent
beneficial effect

Quests

done
done
done
active
done

Equipment

On feet
On hands
On head
Tool
On fingers
On fingers
Around waist
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Level 10 (Roguelike) Got a character to level 10.
By Ainz the Skeleton Necromancer level 10
7th Flare 122nd year of Ascendancy at 15:34
see stats

Log

Rested for 37 turns (stop reason: dialog is displayed).

Lore found:
Nature vs Magic
You can read all your collected lore in the game menu, by pressing Escape.

Ainz wears:
cleansing copper amulet.

You gain 5.00 gold from the transmogrification of
elm totem of stinging [power 122] (15 cooldown).
You gain 1.43 gold from the transmogrification of
icy iron shield of resilience (0 def, 2 armour, 16.5 block).
You gain 1.20 gold from the transmogrification of
cleansing iron mail armour (2 def, 4 armour).
You gain 2.00 gold from the transmogrification of
polar rough leather gloves of dexterity (+2) (0 def, 1 armour).
You gain 1.91 gold from the transmogrification of
thought-forged iron waraxe (10-15 power, 2 apr).
You gain 14.63 gold from the transmogrification of
Nightward (12-16 power, 2 apr).
You gain 3.04 gold from the transmogrification of
balanced iron greatmaul (20-31 power, 1 apr).
You gain 2.14 gold from the transmogrification of
thought-forged iron dagger of massacre (17-22 power, 5 apr).
You gain 0.95 gold from the transmogrification of
acidic iron battleaxe of massacre (24-35 power, 1 apr).
You gain 1.24 gold from the transmogrification of
regeneration infusion of the duelist (heal 164; 15 cd).
An illusion appears around Armoured skeleton warrior making him appear human.
An illusion appears around Skeleton master archer making him appear human.
An illusion appears around Bone giant making him appear human.
An illusion appears around Armoured skeleton warrior making him appear human.
An illusion appears around Armoured skeleton warrior making him appear human.
There is a Ruins of Kor'Pul here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.


Ainz deactivates
Aura of Undeath.
Ainz activates
Aura of Undeath.
Saving game...

Saving done.