Rot Johnny the level 5 Ghoul Sun Paladin by XIXTheSun

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceGhoul
ClassSun Paladin
Level / Exp5 / 6%
Sizemedium
Lifes / Deaths

Primary Stats

Strength27 (base 17)
Dexterity14 (base 10)
Constitution26 (base 14)
Magic23 (base 23)
Willpower8 (base 10)
Cunning8 (base 10)

Resources

Life238/238
Positive32/32
Stamina107/107
Healing Factor1.1316586254954
Regeneration5.9412077838511

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+80%

Vision

Sight10
Lite3

Offense: Mainhand

Damage46
Accuracy21
Crit Chance1%
APR7
Speed1.00

Offense: Spell

Spellpower24
Crit Chance0%
Speed1

Offense: Mind

Mindpower13
Crit Chance0%
Speed1

Offense: Damage Bonus

Blight+3%

Defense: Base

Armour (hardiness)18.118138619369 (71.297102139833%)
Defense4
Ranged Defense4
Fatigue17
Physical Save31
Spell Save10
Mental Save5

Defense: Resistances

Lightning+ 6%( 70%)
Temporal+ 6%( 70%)
Blight+ 5%( 70%)
Physical+ 5%( 70%)
Acid+ 16%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance50%
Bleed Resistance100%
Fear Resistance100%
Poison Resistance80%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Combat veteran1.00
1/5
1/5
0/5
0/5
Celestial / Combat1.30
2/5
0/5
0/5
0/5
Technique / Shield offense1.00
0/5
0/5
0/5
0/5
Celestial / Sun1.30
2/5
1/5
0/5
0/5
Technique / Two-handed assault1.00
1/5
1/5
0/5
0/5

Generic Talents

Undead / Ghoul1.10
2/5
0/5
0/5
0/5
Celestial / Light1.30
1/5
0/5
0/5
0/5
Celestial / Chants1.30
2/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
2/5
0/5
1/5
1/5
0/5

Effects

talent
talent
beneficial effect

Quests

active
done

Equipment

Tool
On feet
On hands
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Log

Rested for 0 turns (stop reason: all resources and life at maximum).
There is a next level here (press '' or right click to use).
Ran for 53 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 53 turns (stop reason: at exit).


Rot Johnny wears:
stabilizing iron helm of dexterity (+3) (0 def, 3 armour).

You gain 1.06 gold from the transmogrification of
pouch of iron shots of erosion (20/20, 16-19 power, 1 apr).
You gain 10.00 gold from the transmogrification of
Summertide Phial.
You gain 0.22 gold from the transmogrification of
iron shield of arcane resistance (+10%) (0 def, 2 armour, 7-8 power, 19 block).
You gain 0.50 gold from the transmogrification of
rough leather armour (3 def, 2 armour).
You gain 1.37 gold from the transmogrification of
prismatic rough leather armour of cold resistance (3 def, 2 armour).
You gain 1.36 gold from the transmogrification of
prismatic rough leather armour of cold resistance (3 def, 2 armour).
You gain 1.12 gold from the transmogrification of
iron mail armour of lightning resistance (2 def, 4 armour).
You gain 0.10 gold from the transmogrification of
rough leather cap (0 def, 1 armour).
You gain 0.65 gold from the transmogrification of
iron helm of constitution (+2) (0 def, 3 armour).
You gain 0.68 gold from the transmogrification of
cleansing iron helm (0 def, 3 armour).
You gain 0.82 gold from the transmogrification of
thick linen cloak (1 def, 5 armour).
You gain 0.75 gold from the transmogrification of
arcing iron waraxe (11-15 power, 2 apr).
You gain 0.75 gold from the transmogrification of
acidic iron waraxe (11-15 power, 2 apr).
You gain 1.24 gold from the transmogrification of
potent elm starstaff (13-16 power, 2 apr, temporal element).
You gain 1.00 gold from the transmogrification of
Serpent's Glare (7-8 power, 15 apr, nature damage).
You gain 3.12 gold from the transmogrification of
mighty elm longbow of fire.
You gain 0.25 gold from the transmogrification of
elm longbow.
You gain 0.25 gold from the transmogrification of
iron greatsword (16-26 power, 1 apr).
You feel very confident walking into this place.