Glory the level 1 Yeek Archmage by paulbear

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignInfinite
ModeNormal Adventure
SexMale
RaceYeek
ClassArchmage
Level / Exp1 / 0%
Sizesmall
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity8 (base 10)
Constitution6 (base 11)
Magic17 (base 17)
Willpower19 (base 13)
Cunning15 (base 11)

Resources

Life74/74
Mana145/145
Healing Factor0.96590909090909
Regeneration0.24147727272727

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage7
Accuracy2
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower20
Crit Chance4%
Speed1

Offense: Mind

Mindpower19
Crit Chance2%
Speed1

Offense: Damage Bonus

Fire+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save4
Spell Save12
Mental Save11

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance35%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
0/5
0/5
0/5
0/5
Spell / Phantasm1.30
1/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
2/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
2/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

Tool
Light source
Main armor
In main hand

Inventory

Achievements

Log

Character control switched to player.
Accepted quest 'The Infinite Dungeon'! (Press 'j' to see the quest log)
Showing small healthbars and tactical borders.

Saving done.

Today is the 74th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 11:01.

Ran for 3 turns (stop reason: didn't move).


Resting starts...

Talent Command Staff is ready to use.
Talent Dig is ready to use.
Rested for 2 turns (stop reason: all resources and life at maximum).


Lore found:
The Hunter and the Hunted chapter 1
You can read all your collected lore in the game menu, by pressing Escape.

Ran for 3 turns (stop reason: learnt lore).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Glory picks up (b.):
insulating pair of rough leather boots (0 def, 1 armour).
Ran for 2 turns (stop reason: hostile spotted to the southeast (giant brown ant)).