
Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
| Addons | Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Possessor Bonus Class 1.7.4Donators/Buyers bonus! Items Vault 1.7.6Donators/Buyers bonus! Better Item Description 1.7.4This addon makes items description easier to read and determine on a glance it's usefulness Most important thing to remember it's not recommended to use this mod if you'r new to the game |
| Campaign | Maj'Eyal |
| Mode | Insane Roguelike |
| Sex | Male |
| Race | Cornac |
| Class | Temporal Warden |
| Level / Exp | 12 / 40% |
| Size | medium |
| Lifes / Deaths | Killed by Emuvea the large white snake at level 12 on the 10th Mirth 122nd year of Ascendancy at 13:08 / 1 |
Primary Stats
| Strength | 18 (base 10) |
| Dexterity | 36 (base 26) |
| Constitution | 14 (base 10) |
| Magic | 47 (base 37) |
| Willpower | 12 (base 12) |
| Cunning | 14 (base 10) |
Resources
| Life | -14/344 |
| Paradox | 497 |
| Healing Factor | 1.0372895330003 |
| Regeneration | 4.4084805152515 |
Speed
| Mental | +6.1340430109875% |
| Attack | +6.1340430109875% |
| Movement | -2.2204460492503E-14% |
| Spell | +6.1340430109875% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 6 |
| Infravision | 2 |
| See Stealth | 5 |
| See Invisible | 7 |
Offense: Mainhand
| Damage | 55 |
| Accuracy | 37 |
| Crit Chance | 11% |
| APR | 4 |
| Speed | 0.94 |
Offense: Offhand
| Damage | 24 |
| Accuracy | 37 |
| Crit Chance | 11% |
| APR | 6 |
| Speed | 0.94 |
Offense: Spell
| Spellpower | 33 |
| Crit Chance | 2% |
| Speed | 0.9422047550723 |
Offense: Mind
| Mindpower | 14 |
| Crit Chance | 2% |
| Speed | 0.9422047550723 |
Offense: Damage Bonus
| Light | +6% |
| Temporal | +11% |
| Fire | +13% |
| Cold | +6% |
| All | 0% |
Offense: Damage Penetration
| Cold | +5% |
| Light | +15% |
| Nature | +10% |
Defense: Base
| Armour (hardiness) | 14 (30%) |
| Defense | 29 |
| Ranged Defense | 29 |
| Fatigue | 0 |
| Physical Save | 20 |
| Spell Save | 20 |
| Mental Save | 15 |
Defense: Resistances
| Lightning | + 10%( 70%) |
| Darkness | + 13%( 70%) |
| Temporal | + 17%( 70%) |
| Cold | + 12%( 70%) |
| Fire | + 29%( 70%) |
| Mind | + 13%( 70%) |
| All | + 7%( 70%) |
Defense: Immunities
| Disarm Resistance | 22% |
| Instadeath Resistance | 100% |
| Knockback Resistance | 40% |
Inscriptions (4/4)
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 100 life over 5 turns. |
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 14% for 4 turns. Also removes cross-tier effects of the affected types for free. |
| Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 50 then cleanse 1 wound, poison, and disease effect. |
| Runes | Effective talent level: 1.0 Rune: Shatter AfflictionsUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to instantly dissipate the energy of your ailments, cleansing all cross tier effects and 1 physical, mental, and magical effect. You use the dissipated energy to create a shield lasting 3 turns and blocking 34 damage per debuff cleansed (not counting cross-tier ones). If there were only cross-tier effects to cleanse, no shield is created and the rune goes on a 75% reduced cooldown. Its effects scale with your Constitution stat. |
Class Talents
| Chronomancy / Bow Threading | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 0/5 |
| Chronomancy / Stasis | 1.00 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Chronomancy / Speed Control | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Chronomancy / Spacetime Folding | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Chronomancy / Temporal Combat | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Chronomancy / Temporal Guardian | 1.30 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| Chronomancy / Blade Threading | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Chronomancy / Chronomancy | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 0/5 |
| Chronomancy / Spacetime Weaving | 1.30 |
| 5/5 |
| 5/5 |
| 1/5 |
| 0/5 |
| Technique / Combat training | 1.30 |
| 0/5 |
| 1/5 |
| 0/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Effects
| beneficial effect | Increases attack, spell, and mind speed by 6%. 1 Time Dilation |
Quests
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
You successfully escorted the injured seer to the recall portal on level 1 of Ruins of Kor'Pul. Escort: injured seer (level 1 of Ruins of Kor'Pul)As a reward you improved Magic by +5. | done |
You successfully escorted the lost sun paladin to the recall portal on level 3 of Trollmire. Escort: lost sun paladin (level 3 of Trollmire)As a reward you improved Magic by +5. | done |
You successfully escorted the repented thief to the recall portal on level 2 of Trollmire. Escort: repented thief (level 2 of Trollmire)As a reward you improved Dexterity by +5. | done |
The unhallowed morass is the name of the 'zone' surrounding Point Zero. Future EchoesThe temporal spiders that inhabit it are growing restless and started attacking at random. You need to investigate what is going on. * You have explored the morass and destroyed the weaver queen, finding strange traces on it. * You have helped defend Point Zero. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You have explored the Trollmire and vanquished Prox the Troll. * You must explore the ruins of Kor'Pul and find out what lurks there and what treasures are to be gained! | active |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
Equipment
| On feet | Branehad the Snowwing (0 def, 1 armour)2.0 T1 feet armor [Rare] Master While equipped: dps ---------- Res.pen +5% cold ----- def ----- Armour +1 Resists +3% mind +6% fire +6% darkness +5% cold Max.HP +20.00 HP.reg +4.00 A pair of boots made of leather. |
| On hands | brawler's rough leather gloves of strength (+5) (0 def, 1 armour)1.0 T1 hands armor [Ego+] Master While equipped: Stats +5 Str +3 Dex +3 Cun dps ---------- Phys.pwr +7 (+3 eff.) ----- def ----- Armour +1 Phys.save +6 (+3 eff.) ---------- misc Cooldown Double Strike -1 Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
| On head | Thundersever the linen wizard hat (1 def, 4 armour)2.0 T1 head armor [Rare] Nature While equipped: Stats +2 Str +1 Dex +4 Con dps ---------- Dmg.mod +10% fire ----- def ----- Armour +4 Defense +1 (+0 eff.) Resists +3% lightning +15% fire A pointy cloth hat, very wizardly... |
| Tool | iron pickaxe 'Urthikan' (dig speed 30 turns)3.0 T1 digger tool [Rare] Master While equipped: Stats +1 Str dps ---------- Apr +1 ----- def ----- Armour +4 Phys.save +3 (+1 eff.) ---------- misc Max.stam +30.00 Infravis +2 While carried: ---------- misc Talents +1 Dig Allows you to dig a wall, remove a tree, create ways. |
| Around waist | Mighty Girdle1.0 T1 belt armor [Unique] Master Some giant wraps would make you feel great. While equipped: ----- def ----- Armour +4 Fatigue -10% Max.HP +40.00 Knockbk- +40% ---------- misc Max.enc +70 This girdle is enchanted with mighty wards against expanding girth. Whatever the source of its wondrous strength, it will prove of great aid in the transport of awkward burdens. |
| Main armor | linen robe of time (+11%) (0 def, 0 armour)2.0 T1 cloth armor [Ego] Arcane While equipped: dps ---------- Dmg.mod +11% temporal ----- def ----- Resists +7% all +11% temporal A cloth vestment. It offers no intrinsic protection but can be enchanted. |
| Light source | bright brass lantern of clarity2.0 T1 lite [Ego] Master/Psionic While equipped: ----- def ----- Mind.save +6 (+5 eff.) ---------- misc Light +6 See.Stealth +5 See.Invis +7 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
| In off hand | Tidelady the iron dagger (10-13 power, 5 apr)1.0 T1 dagger 1H weapon [Rare] Nature Power 10.0 - 13.0 Physical Uses 50% Mag, 50% Dex Mastery Strength of Purpose Acc+ +0.2% crit chance (max 25%) Apr +5 Crit +4.0% Atk.spd 100% Melee+ +6 nature +16 cold On Hit: * 10% chance to reduce all saves and defense by 9 While equipped: ----- def ----- Resists +3% mind Sharp, short and deadly. |
| Cloak | Carrionqueen the linen cloak (1 def, 0 armour)2.0 T1 cloak armor [Rare] Master While equipped: Stats +1 Cun +1 Dex dps ---------- Dmg.mod +6% light Res.pen +10% nature +15% light ----- def ----- Defense +1 (+0 eff.) Resists +3% fire A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| In main hand | Freezeimmortal (14-19 power, 3 apr)3.0 T2 waraxe 1H weapon [Random Unique] Nature/Master Power 13.5 - 18.9 Physical Uses 100% Mag Mastery Strength of Purpose Acc+ +0.2% crit chance (max 25%) Apr +3 Crit +4.0% Atk.spd 100% Melee+ +9 nature +4 cold On Crit: * Cripple the target reducing mind, spell, and combat action speeds by 30% While equipped: dps ---------- Phys.crit +6.0% Dmg.mod +6% cold +3% fire Acc +6 (+2 eff.) Melee Ret 2 cold ----- def ----- Defense +7 (+3 eff.) Disarm- +22% One-handed war axes. |
Inventory
Turokhad the iron battleaxe (22-32 power, 1 apr)3.0 T1 battleaxe 2H weapon [Rare] Master Power 21.5 - 32.2 Physical Uses 120% Mag Mastery Strength of Purpose Acc+ +0.2% crit chance (max 25%) Apr +1 Crit +4.5% Atk.spd 100% While equipped: dps ---------- Mind.pwr +5 (+5 eff.) ----- def ----- Resists +3% fire Crit.chn- 15.00% Max.HP +60.00 HP.reg +4.00 Def/telep +15 Res/telep +15% Dur/telep +15% Massive two-handed battleaxes. |
Gonarikath the Lavabrawn (0 def, 1 armour)2.0 T1 feet armor [Rare] Master While equipped: Stats +2 Cun +2 Con dps ---------- Dmg.mod +9% nature +9% fire ----- def ----- Armour +1 Resists +9% fire +3% temporal +6% cold Phys.save +12 (+6 eff.) Mind.save +10 (+7 eff.) A pair of boots made of leather. |
Blindstoker (0 def, 10 armour, 22 block)7.0 T1 shield armor Reqs Shield usage training [Rare] Master Learn shield attack talent or enable 'Always show shield combat' to see combat stats. While equipped: Stats +3 Wil ----- def ----- Armour +10 Fatigue +8% Resists +16% fire ---------- misc Stam/turn +1.00 Max.psi +10.00 Talents +1 Block Handheld deflection devices. |
Xanybeth the Airransom2.0 T1 lite [Rare] Psionic While equipped: dps ---------- Dmg.mod +18% lightning +6% cold ----- def ----- Resists +6% lightning Mind.save +5 (+5 eff.) ---------- misc Light +3 See.Stealth +6 See.Invis +7 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
Scrying Orb1.0 orb [Plot Item] Unknown While carried: This orb will automatically identify items you find. |
Rod of Recall (1/1)2.0 rod charm [Plot Item] Unknown Recall the user to the worldmap after 40 turns. Uses 202 power out of 400/400 This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest2.0 sher'tul chest [Plot Item] Unknown While carried: Transmogrify all the items in your chest at once (also done automatically when you change level). Uses 0 power out of 1000/1000 This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Achievements
Level 10 (Insane (Roguelike) difficulty)
Got a character to level 10.By Stoyak the Cornac Temporal Warden level 10
3rd Mirth 122nd year of Ascendancy at 13:20 see stats
The Arena (Insane (Roguelike) difficulty)
Unlocked Arena mode.By Stoyak the Cornac Temporal Warden level 10
4th Mirth 122nd year of Ascendancy at 13:42 see stats
The secret city (Insane (Roguelike) difficulty)
Discovered the truth about mages.By Stoyak the Cornac Temporal Warden level 6
78th Pyre 122nd year of Ascendancy at 01:16 see stats
Wibbly Wobbly Timey Wimey Stuff (Insane (Roguelike) difficulty)
Killed the weaver queen and the temporal defiler.By Stoyak the Cornac Temporal Warden level 5
77th Pyre 122nd year of Ascendancy at 19:15 see stats
Log
Poison from Rattlesnake hits Stoyak for 6 nature damage.
Emuvea the large white snake deactivates Kinetic Aura.
Stoyak is knocked back!
Emuvea the large white snake hits Stoyak for 77 physical damage.
Stoyak casts Rune: Shatter Afflictions.
Stoyak stops being poisoned.
A shield forms around Stoyak.
Stoyak Triggers an Anomaly! (Anomaly Gravity Pull).
Stoyak increases local gravity.
Rattlesnake is drawn in by gravity!
Rattlesnake is drawn in by gravity!
Rattlesnake is drawn in by gravity!
You lose control and unleash an anomaly!
Stoyak receives 23 healing from Temporal Restoration Field.
Rattlesnake hits Stoyak for (13 absorbed), 0 physical (0 total damage).
Emuvea the large white snake uses Telekinetic Smash.
Your shield crumbles under the damage!
The shield around Stoyak crumbles.
Stoyak is stunned!
Emuvea the large white snake hits Stoyak for (21 absorbed), 15 physical, 43 physical (57 total damage).
Stoyak warps space-time to equip: Freezeimmortal
Tidelady the iron dagger.
Rattlesnake's is vulnerable to attacks and effects!
Stoyak hits Rattlesnake for 25 physical, 4 nature, 2 cold, 6 temporal, 12 physical, 3 nature, 7 cold, 6 temporal (65 total damage).
The fabric of time around Stoyak returns to normal.
Melee retaliation hits Emuvea the large white snake for 1 cold damage.
Emuvea the large white snake's Beyond the Flesh hits Stoyak for 47 physical damage.
Stoyak the level 12 cornac temporal warden was smashed to death by Emuvea the large white snake on level 1 of Norgos Lair.

























































