Aa the level 2 Halfling Rogue by yvkj

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceHalfling
ClassRogue
Level / Exp2 / 39%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 13)
Dexterity20 (base 17)
Constitution11 (base 10)
Magic10 (base 10)
Willpower10 (base 10)
Cunning18 (base 15)

Resources

Life118/118
Stamina103/103
Healing Factor1.0097162075846
Regeneration0.25242905189616

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth23.286325232638
See Invisible23.286325232638

Offense: Mainhand

Damage22
Accuracy27
Crit Chance12%
APR5
Speed1.00

Offense: Offhand

Damage14
Accuracy27
Crit Chance12%
APR5
Speed1.00

Offense: Spell

Spellpower10
Crit Chance5%
Speed1

Offense: Mind

Mindpower14
Crit Chance5%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense12
Ranged Defense12
Fatigue6
Physical Save8
Spell Save7
Mental Save10

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cunning / Stealth1.30
1/5
0/5
0/5
0/5
Technique / Duelist1.30
1/5
0/5
0/5
0/5
Cunning / Trapping1.30
1/5
0/5
0/5
0/5
Technique / Throwing knives1.30
1/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
1/5
0/5
0/5
0/5
Technique / Dual techniques1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
1/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
0/5
1/5
0/5
1/5
Technique / Mobility1.30
1/5
0/5
0/5
0/5
Cunning / Lethality1.30
1/5
0/5
0/5
0/5

Effects

beneficial effect
beneficial effect

Quests

failed
active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log

Aa picks up (j.): blooming mossy mindstar (2-3 power, 12 apr, nature damage).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 51 turns (stop reason: at exit).


There is a way to the previous level here (press '' or right click to use).
Accepted quest ''! (Press 'j' to see the quest log)
Disarm A Trap: (direction keys to select where to disarm, shift+direction keys to move freely)
You don't see a trap there.

Aa uses
Trap Mastery.
starting trap selection dialog

Preparing Disarming Trap

Resting starts...

Talent Disarming Trap is ready to use.
Rested for 14 turns (stop reason: all resources and life at maximum).


Ran for 5 turns (stop reason: hostile spotted to the east (green worm mass)).


Aa uses
Throwing Knives.
You collect a new ingredient:
green worm (1).
Aa's Throwing Knife hits Green worm mass for
29 physical damage.
Aa's Throwing Knife killed Green worm mass!

Erelurig, the lost warrior is dead, quest failed!
Quest 'Escort: lost warrior (level 2 of Trollmire)' is failed! (Press 'j' to see the quest log)