AB the level 5 Drem Arcane Blade by ElPsyBongoo

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceDrem
ClassArcane Blade
Level / Exp5 / 62%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 13)
Dexterity12 (base 11)
Constitution11 (base 10)
Magic29 (base 27)
Willpower9 (base 10)
Cunning13 (base 13)

Resources

Life170/170
Mana119/119
Healing Factor1.0097162075846
Regeneration0.25242905189615

Speed

Mental0%
Attack0%
Movement+40%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage13
Accuracy6
Crit Chance3%
APR1
Speed1.00

Offense: Spell

Spellpower27
Crit Chance2%
Speed1

Offense: Mind

Mindpower11
Crit Chance2%
Speed1

Offense: Damage Bonus

Cold+10%

Offense: Damage Penetration

Cold+8%

Defense: Base

Armour (hardiness)6 (30%)
Defense14
Ranged Defense14
Fatigue0
Physical Save9
Spell Save13
Mental Save7

Defense: Resistances

Cold+ 30%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Magical combat1.30
0/5
0/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Spell / Enhancement1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
4/5
2/5
0/5
0/5

Generic Talents

Spell / Aegis1.00
1/5
1/5
0/5
0/5
Race / Drem1.00
1/5
0/5
0/5
0/5
Spell / Conveyance1.00
1/5
1/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

Quests

active
done

Equipment

Tool
On feet
Main armor
Light source
Cloak
In main hand

Inventory

Achievements

Log

You gain 1.05 gold from the transmogrification of rough leather armour of resilience (3 def, 2 armour).
You gain 0.91 gold from the transmogrification of
iron gauntlets of magic (+2) (0 def, 1 armour).
You gain 0.02 gold from the transmogrification of
linen robe (0 def, 0 armour).
You gain 0.25 gold from the transmogrification of
iron waraxe (104% power, 2 apr).
You gain 0.25 gold from the transmogrification of
mossy mindstar (77% power, 12 apr, mind damage).
You gain 0.25 gold from the transmogrification of
mossy mindstar (75% power, 12 apr, mind damage).
You gain 1.75 gold from the transmogrification of
iron mace of phasing (103% power, 9 apr).
You gain 2.23 gold from the transmogrification of
ranger's elm longbow of fire.
You gain 1.85 gold from the transmogrification of
iron greatsword of daylight (115% power, 1 apr).
You gain 0.95 gold from the transmogrification of
arcing iron greatsword of massacre (127% power, 1 apr).
You gain 0.25 gold from the transmogrification of
iron greatmaul (118% power, 1 apr).
You gain 3.53 gold from the transmogrification of
hateful iron greatmaul of daylight (116% power, 1 apr).
You gain 2.17 gold from the transmogrification of
iron dagger of vileness (97% power, 5 apr).
You gain 0.25 gold from the transmogrification of
iron battleaxe (113% power, 1 apr).
You feel very confident walking into this place.
Saving game...

Saving done.

Resting starts...

Talent Frenzy is ready to use.
Rested for 21 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 138 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Saving game...

Saving done.