Eravin the level 7 Cornac Bulwark by Eravin

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceCornac
ClassBulwark
Level / Exp7 / 23%
Sizebig
Lifes / Deaths

Primary Stats

Strength30 (base 30)
Dexterity17 (base 12)
Constitution18 (base 18)
Magic10 (base 10)
Willpower10 (base 10)
Cunning15 (base 10)

Resources

Life282/298
Stamina88/88
Healing Factor1.0711363549268
Regeneration0.26778408873169

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage41
Accuracy40
Crit Chance4%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower10
Crit Chance2%
Speed1

Offense: Mind

Mindpower13
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)46.441342124146 (81.151787968034%)
Defense4
Ranged Defense4
Fatigue35
Physical Save20
Spell Save13
Mental Save18

Defense: Resistances

Fire+ 16%( 70%)
All 0%( 70%)

Defense: Immunities

Disarm Resistance21%
Stun Resistance50%
Instadeath Resistance100%
Knockback Resistance50%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat veteran1.30
0/5
0/5
0/5
0/5
Technique / Shield offense1.30
4/5
1/5
0/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Technique / Shield defense1.30
5/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
0/5
2/5
3/5
0/5

Effects

talent
talent

Quests

done
done
done
active

Equipment

On hands
Around waist
Main armor
In main hand
In off hand
On head
Light source

Inventory

Achievements

Log

Eravin picks up (h.): agate.
There is a way to the previous level here (press '' or right click to use).
Ran for 20 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Space around you starts to dissolve...


You are yanked out of this place!

Ran for 4 turns (stop reason: dialog is displayed).


Your arcane equipment or powers conflict with the gauntlets!
Your arcane equipment or powers conflict with the gauntlets!
Your arcane equipment or powers conflict with the gauntlets!
Eravin wears:
iron helm of dexterity (+3) (0 def, 3 armour).

You gain 22.50 gold from the transmogrification of
Spellhunt Remnants (1 def, 2 armour).
You gain 0.75 gold from the transmogrification of
acidic iron waraxe (12-16 power, 2 apr).
You gain 2.45 gold from the transmogrification of
shimmering elm vilestaff of might (10-12 power, 2 apr, darkness element).
You gain 4.84 gold from the transmogrification of
Samyntir the iron battleaxe (13-20 power, 1 apr).
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Eravin deactivates
Shield Wall.
Eravin activates
Shield Wall.
Eravin deactivates
Chant of Fortitude.
Eravin activates
Chant of Fortitude.