Marmer F. the level 4 Halfling Archer by dumlupe

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignInfinite
ModeNormal Roguelike
SexMale
RaceHalfling
ClassArcher
Level / Exp4 / 62%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 13)
Dexterity23 (base 20)
Constitution11 (base 10)
Magic10 (base 10)
Willpower10 (base 10)
Cunning18 (base 15)

Resources

Life-55/156
Stamina109/109
Healing Factor1.0097162075846
Regeneration0.25242905189616

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth20.155423598945
See Invisible20.155423598945

Offense: Mainhand

Damage28
Accuracy28
Crit Chance8%
APR1
Speed1.00

Offense: Spell

Spellpower10
Crit Chance5%
Speed1

Offense: Mind

Mindpower14
Crit Chance5%
Speed1

Offense: Damage Bonus

Lightning+9%

Defense: Base

Armour (hardiness)2 (49.007671158813%)
Defense29
Ranged Defense29
Fatigue0
Physical Save8
Spell Save7
Mental Save10

Defense: Resistances

Lightning+ 15%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Archery prowess1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.00
1/5
0/5
0/5
0/5
Technique / Reflexes1.30
1/5
0/5
0/5
0/5
Technique / Archery training1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.00
1/5
0/5
0/5
0/5
Technique / Marksmanship1.30
1/5
0/5
0/5
0/5

Generic Talents

Race / Halfling1.00
1/5
0/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
2/5
1/5
0/5
0/5
Technique / Mobility1.00
1/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

Tool
Main armor
Light source
Quiver
In main hand

Inventory

Achievements

Log

Rested for 36 turns (stop reason: all resources and life at maximum).

Ran for 4 turns (stop reason: hostile spotted to the west (green jelly)).


Marmer F. shoots!
Marmer F.'s Shoot hits Green jelly for
49 physical damage.
Marmer F.'s Shoot killed Green jelly!

Resting starts...

Rested for 1 turns (stop reason: all resources and life at maximum).


Talent Steady Shot is ready to use.
Cryomancer casts
Ice Shards.
Ran for 2 turns (stop reason: hostile spotted to the southwest (cryomancer)).


Cryomancer casts
Freeze.
Marmer F. is encased in ice!


Cryomancer hits Marmer F. for 137 cold damage.
Marmer F. hits Iceblock for 2 physical damage.

Marmer F. hits Iceblock for 2 physical damage.
Cryomancer casts
Ice Shards.

Marmer F. hits Iceblock for 3 physical damage.

Marmer F. uses
Infusion: Healing.
Cryomancer's Ice Shards hits
Marmer F. for (14 to ice), 75 cold (75 total damage).
Marmer F. hits Iceblock for 3 physical damage.
Marmer F. the level 4 halfling archer was frozen and shattered into a million little shards to death by a cryomancer on level 3 of Infinite Dungeon.