Inolo the level 5 Cornac Bulwark by DocKokoLoko

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassBulwark
Level / Exp5 / 16%
Sizemedium
Lifes / Deaths

Primary Stats

Strength17 (base 17)
Dexterity14 (base 12)
Constitution13 (base 13)
Magic10 (base 10)
Willpower15 (base 10)
Cunning10 (base 10)

Resources

Life208/208
Stamina94/94
Healing Factor1.0283363011315
Regeneration0.25708407528288

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage24
Accuracy23
Crit Chance2%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower10
Crit Chance1%
Speed1

Offense: Mind

Mindpower14
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)22.388142416942 (62.32946707186%)
Defense4
Ranged Defense4
Fatigue21
Physical Save10
Spell Save8
Mental Save8

Defense: Resistances

Acid+ 16%( 70%)

Defense: Immunities

Stun Resistance32%
Instadeath Resistance100%
Knockback Resistance32%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat veteran1.30
0/5
0/5
0/5
0/5
Technique / Shield offense1.30
2/5
0/5
0/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Technique / Shield defense1.30
2/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
0/5
1/5
1/5
0/5

Effects

talent

Quests

done
active
active

Equipment

Main armor
In main hand
In off hand
On head
Light source

Inventory

Achievements

Log

You can read all your collected lore in the game menu, by pressing Escape.
Accepted quest 'Hidden treasure'! (Press 'j' to see the quest log)
Inolo picks up (a.):
iron gauntlets of dexterity (+2) (0 def, 1 armour).
Inolo picks up (a.):
Blood of Life.
Inolo picks up (g.):
Rod of Recall (1/1).
Inolo picks up (b.):
Sludgegrip (0 def, 0 armour).
Inolo picks up (e.):
iron mail armour of fire resistance (2 def, 4 armour).

Talent Block is ready to use.

Space around you starts to dissolve...


Resting starts...

Talent Rush is ready to use.
Rested for 8 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 32 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 1 turns (stop reason: saving).

Saving game...


Saving done.


There is a Ruins of Kor'Pul here (press '' or right click to use).