SeeWhy the level 5 Dwarf Bulwark by SeeWhy

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceDwarf
ClassBulwark
Level / Exp5 / 36%
Sizemedium
Lifes / Deaths

Primary Stats

Strength28 (base 21)
Dexterity12 (base 14)
Constitution22 (base 19)
Magic8 (base 10)
Willpower13 (base 10)
Cunning10 (base 10)

Resources

Life-3/303
Stamina90/90
Healing Factor1.1024166372473
Regeneration40.571756665125

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage36
Accuracy24
Crit Chance4%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower8
Crit Chance1%
Speed1

Offense: Mind

Mindpower13
Crit Chance1%
Speed1

Offense: Damage Bonus

Blight+10%

Defense: Base

Armour (hardiness)26.952369219028 (62.32946707186%)
Defense8
Ranged Defense8
Fatigue22
Physical Save17
Spell Save7
Mental Save8

Defense: Resistances

Blight -8%( 70%)
Lightning-14%( 70%)
Temporal-14%( 70%)
All-20%( 70%)

Defense: Immunities

Disarm Resistance21%
Stun Resistance20%
Instadeath Resistance100%
Knockback Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Technique / Shield defense1.30
1/5
0/5
0/5
0/5
Technique / Shield offense1.30
5/5
2/5
0/5
0/5
Technique / Combat veteran1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Race / Dwarf1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
5/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
0/5
1/5
1/5
0/5

Effects

talent
beneficial effect
detrimental effect
detrimental effect
detrimental effect

Quests

active
active
active
done
active

Equipment

Tool
On fingers
Quiver
In main hand
On feet
Light source
Main armor
In off hand

Inventory

Achievements

Squadmate (Roguelike) Escaped from Reknor alive with your squadmate Norgan.
By SeeWhy the Dwarf Bulwark level 5
19th Voratun 122nd year of Ascendancy at 13:08
see stats

Log

Rested for 0 turns (stop reason: all resources and life at maximum).
There is an open mausoleum here (press '' or right click to use).
Ran for 14 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 19 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an open mausoleum here (press '' or right click to use).
Ran for 19 turns (stop reason: at exit).


There is an open mausoleum here (press '' or right click to use).

There is a previous level here (press '' or right click to use).
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
Lore found:
A creased letter
You can read all your collected lore in the game menu, by pressing Escape.

Quest 'And now for a grave' status updated! (Press 'j' to see the quest log)
Ran for 2 turns (stop reason: learnt lore).


Ran for 2 turns (stop reason: interesting terrain).


Ran for 3 turns (stop reason: taken damage).


Something hits
SeeWhy for 46 cold damage.
SeeWhy wanders around!

SeeWhy is recovering from the damage!