Hermit the level 8 Cornac Necromancer by winterwoods

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceCornac
ClassNecromancer
Level / Exp8 / 13%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity12 (base 10)
Constitution16 (base 16)
Magic30 (base 30)
Willpower17 (base 13)
Cunning18 (base 11)

Resources

Life-214/67
Mana133/184
Soul12/12
Healing Factor1.0545771506545
Regeneration0.26364428766363

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision1
See Invisible2
ESP Range10
ESP Kindsundead

Offense: Mainhand

Damage15
Accuracy6
Crit Chance4%
APR0
Speed1.00

Offense: Spell

Spellpower28
Crit Chance11%
Speed1

Offense: Mind

Mindpower20
Crit Chance3%
Speed1

Offense: Damage Bonus

Acid+10%
Mind+10%
Blight+10%
Darkness+10%
Fire+10%
Nature+5%

Defense: Base

Armour (hardiness)2 (30%)
Defense7
Ranged Defense7
Fatigue0
Physical Save14
Spell Save16
Mental Save12

Defense: Resistances

Nature+ 27%( 70%)
Mind+ 27%( 70%)
All+ 19%( 70%)

Defense: Immunities

Poison Resistance20%
Instadeath Resistance100%

Inscriptions (3/4)

Infusions
Infusions
Runes

Class Talents

Spell / Animus1.30
1/5
0/5
0/5
0/5
Spell / Master of bones1.30
5/5
0/5
0/5
0/5
Spell / Nightfall1.30
0/5
0/5
0/5
0/5
Spell / Dreadmaster1.30
4/5
0/5
0/5
0/5
Spell / Death1.30
0/5
0/5
0/5
0/5
Spell / Grave1.30
1/5
0/5
0/5
0/5
Spell / Master of flesh1.30
1/5
0/5
0/5
0/5
Spell / Glacial waste1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Spectre1.30
3/5
1/5
0/5
0/5
Spell / Necrosis1.30
4/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5

Effects

Quests

failed
done
active
done
active

Equipment

Tool
On fingers
On feet
Main armor
On hands
Light source
On head
In main hand

Inventory

Achievements

That was close (Insane (Roguelike) difficulty) Killed your target while having only 1 life left.
By Hermit the Cornac Necromancer level 8
79th Pyre 122nd year of Ascendancy at 03:57
see stats

Log

Thief stops regenerating health quickly.
Burning from Skeleton mage hits Thief for
18 fire damage.
Skeleton mage misses Thief.

Armoured skeleton warrior uses
Shield Pummel.
Armoured skeleton warrior misses Thief.
Armoured skeleton warrior misses Thief.
Armoured skeleton warrior casts
Rune: Blink.
Hermit hits Thief for 103 physical damage.
Deadly Poison from Thief hits
Hermit for 33 nature damage.
Burning from Skeleton mage hits Thief for
18 fire damage.
Skeleton mage casts
Manathrust.
Skeleton mage hits Thief for 62 arcane damage.

Hermit uses
Infusion: Regeneration.
Hermit starts regenerating health quickly.

Armoured skeleton warrior misses Thief.
Armoured skeleton warrior uses
Block.
Deadly Poison from Thief hits
Hermit for 33 nature damage.
Burning from Skeleton mage hits Thief for
18 fire damage.
Skeleton mage casts
Flame.
Skeleton mage's Flame hits Thief for
53 fire damage.

Hermit casts
Black Ice.
Personal New Achievement: That was close (Insane (Roguelike) difficulty)!
Thief shrugs off the effect 'Black Ice'!
Hermit hits Thief for 57 cold damage.
Hermit seems more solid.

Deadly Poison from Thief hits
Hermit for 33 nature damage.
Hermit the level 8 cornac necromancer was naturalised to death by a thief on level 1 of Ruins of Kor'Pul.