





Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
Addons | Items Vault 1.7.6Donators/Buyers bonus! |
Campaign | --- |
Mode | --- --- |
Sex | Male |
Race | Runic Golem |
Class | Golem |
Level / Exp | 5 / 0% |
Size | big |
Lifes / Deaths | no deaths recorded 2 / 0 |
Primary Stats
Strength | 17 (base 17) |
Dexterity | 12 (base 12) |
Constitution | 13 (base 13) |
Magic | 12 (base 12) |
Willpower | 10 (base 10) |
Cunning | 10 (base 10) |
Resources
Life | 168/168 |
Mana | 116/116 |
Stamina | 112/112 |
Healing Factor | 1.0283363011315 |
Regeneration | 1.0283363011315 |
Speed
Mental | 0% |
Attack | 0% |
Movement | 0% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 0 |
Infravision | 10 |
See Invisible | 30 |
Offense: Mainhand
Damage | 23 |
Accuracy | 30 |
Crit Chance | 2% |
APR | 2 |
Speed | 1.00 |
Offense: Offhand
Damage | |
Accuracy | |
Crit Chance | |
APR | |
Speed |
Offense: Spell
Spellpower | 12 |
Crit Chance | 1% |
Speed | 1 |
Offense: Mind
Mindpower | 11 |
Crit Chance | 1% |
Speed | 1 |
Defense: Base
Armour (hardiness) | 10.677011280365 (59.903125182002%) |
Defense | 3 |
Ranged Defense | 3 |
Fatigue | 20 |
Physical Save | 11 |
Spell Save | 8 |
Mental Save | 7 |
Defense: Resistances
Fire | + 5%(100%) |
Temporal | + 6%(100%) |
Defense: Immunities
Bleed Resistance | 100% |
Fear Resistance | 100% |
Stoning Resistance | 100% |
Poison Resistance | 100% |
Blind Resistance | 100% |
Inscriptions (1/3)
Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 100 damage for 5 turns. |
Class Talents
Golem / Fighting | 1.30 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Golem / Arcane | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
Effects
Quests
Equipment
In off hand | ![]() Requires: - Shield usage training - Strength 11 7.00 Encumbrance. Type: armor / shield ; tier 1 Learn shield attack talent or enable 'Always show shield combat' to see combat stats. When wielded/worn: Armour: +2 Fatigue: +8% Talent granted: +1 Block Handheld deflection devices. |
Main armor | ![]() Requires: - Heavy armour training - Strength 14 14.00 Encumbrance. Type: armor / heavy ; tier 1 When wielded/worn: Armour: +4 Defense: +2 (+2 eff.) Fatigue: +12% A suit of armour made of mail. |
In main hand | ![]() Requires: - Strength 11 Powered by arcane forces 3.00 Encumbrance. Type: weapon / longsword ; tier 1 Power: 102% Range: 1.4x Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +2 Crit. chance: +2.5% Attack speed: 100% Damage (Melee): +5 temporal When wielded/worn: Changes resistances: +6% temporal Sharp, long, and deadly. |
Inventory
Achievements
Log
Sold: iron waraxe (102% power, 2 apr) for 0.25 gold.
Sold: brass lantern for 0.03 gold.
Sold: gifted mossy mindstar (77% power, 12 apr, nature damage) for 0.65 gold.
Sold: nature's mossy mindstar (77% power, 12 apr, nature damage) for 1.23 gold.
Sold: storming quiver of elm arrows of accuracy (22/22, 110% power, 5 apr) for 2.18 gold.
Sold: mighty rough leather sling of fire for 2.22 gold.
Bought: miner's iron pickaxe (dig speed 30 turns) for 16.74 gold.
Ghost wears (replacing innervating elm totem of thorny skin [power 16] (20 cooldown)): miner's iron pickaxe (dig speed 30 turns).
Ghost wears (replacing miner's iron pickaxe (dig speed 30 turns)): Prox's Lucky Halfling Foot.
Talent Dig is ready to use.
Ran for 4 turns (stop reason: store entrance spotted).
You can check the ingredients you possess by pressing Escape and selecting 'Show ingredients'.
Accepted quest 'The Brotherhood of Alchemists'! (Press 'j' to see the quest log)
Quest 'The Brotherhood of Alchemists' status updated! (Press 'j' to see the quest log)
Ran for 4 turns (stop reason: interesting character).
Character control switched to golem (servant of Ghost).
You give iron helm of dexterity (+3) (0 def, 3 armour) to Ghost.
You give iron greatmaul (116% power, 1 apr) to Ghost.
You give iron battleaxe (104% power, 1 apr) to Ghost.
Character control switched to Ghost.
Character control switched to golem (servant of Ghost).
Saving game...
Saving done.