











Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
| Addons | Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Items Vault 1.7.6Donators/Buyers bonus! Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Possessor Bonus Class 1.7.4Donators/Buyers bonus! Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Female |
| Race | Shalore |
| Class | Shadowblade |
| Level / Exp | 32 / 2% |
| Size | medium |
| Lifes / Deaths | Killed by elven tempest at level 6 on the 5th Mirth 122nd year of Ascendancy at 05:30 / 182Killed by mean looking elven guard at level 6 on the 5th Mirth 122nd year of Ascendancy at 15:42 Killed by mean looking elven guard at level 6 on the 6th Mirth 122nd year of Ascendancy at 18:16 Killed by Vorulaith the elven warrior at level 6 on the 6th Mirth 122nd year of Ascendancy at 20:17 Killed by Jorrari the dwarf at level 8 on the 2nd Summertide 122nd year of Ascendancy at 09:43 Killed by Calanie the thalore at level 8 on the 2nd Dusk 122nd year of Ascendancy at 07:31 Killed by Chra the thalore at level 8 on the 3rd Dusk 122nd year of Ascendancy at 18:04 Killed by skeleton magus at level 9 on the 53rd Dusk 122nd year of Ascendancy at 18:17 Killed by worm that walks at level 10 on the 56th Dusk 122nd year of Ascendancy at 05:21 Killed by worm that walks at level 10 on the 56th Dusk 122nd year of Ascendancy at 05:38 Killed by worm that walks at level 10 on the 56th Dusk 122nd year of Ascendancy at 07:56 Killed by worm that walks at level 10 on the 56th Dusk 122nd year of Ascendancy at 08:38 Killed by electric eel at level 11 on the 58th Dusk 122nd year of Ascendancy at 02:12 Killed by electric eel at level 11 on the 58th Dusk 122nd year of Ascendancy at 09:48 Killed by ravenous horror at level 12 on the 58th Dusk 122nd year of Ascendancy at 22:19 Killed by naga myrmidon at level 12 on the 59th Dusk 122nd year of Ascendancy at 02:34 Killed by naga myrmidon at level 12 on the 59th Dusk 122nd year of Ascendancy at 12:28 Killed by naga myrmidon at level 12 on the 59th Dusk 122nd year of Ascendancy at 22:21 Killed by naga myrmidon at level 12 on the 60th Dusk 122nd year of Ascendancy at 02:46 Killed by entrenched horror at level 12 on the 60th Dusk 122nd year of Ascendancy at 04:15 Killed by boiling horror at level 12 on the 60th Dusk 122nd year of Ascendancy at 09:45 Killed by boiling horror at level 12 on the 60th Dusk 122nd year of Ascendancy at 10:41 Killed by Weirdling Beast at level 13 on the 62nd Dusk 122nd year of Ascendancy at 01:17 Killed by Weirdling Beast at level 13 on the 62nd Dusk 122nd year of Ascendancy at 02:10 Killed by Weirdling Beast at level 13 on the 62nd Dusk 122nd year of Ascendancy at 03:59 Killed by Weirdling Beast at level 13 on the 62nd Dusk 122nd year of Ascendancy at 05:34 Killed by Weirdling Beast at level 13 on the 62nd Dusk 122nd year of Ascendancy at 07:21 Killed by Ageron the human at level 13 on the 60th Haze 122nd year of Ascendancy at 09:31 Killed by Ageron the human at level 13 on the 60th Haze 122nd year of Ascendancy at 11:22 Killed by flame turret at level 13 on the 63rd Haze 122nd year of Ascendancy at 00:05 Killed by skeleton magus at level 15 on the 76th Haze 122nd year of Ascendancy at 01:51 Killed by Urkis, the High Tempest at level 15 on the 77th Haze 122nd year of Ascendancy at 08:41 Killed by Urkis, the High Tempest at level 15 on the 77th Haze 122nd year of Ascendancy at 09:03 Killed by gwelgoroth at level 15 on the 77th Haze 122nd year of Ascendancy at 11:02 Killed by Urkis, the High Tempest at level 15 on the 77th Haze 122nd year of Ascendancy at 12:34 Killed by Zubossra the ghoul at level 19 on the 2nd Regrowth 123rd year of Ascendancy at 21:24 Killed by Zubossra the ghoul at level 19 on the 2nd Regrowth 123rd year of Ascendancy at 21:42 Killed by Zubossra the ghoul at level 19 on the 2nd Regrowth 123rd year of Ascendancy at 22:26 Killed by flame turret at level 19 on the 2nd Regrowth 123rd year of Ascendancy at 23:18 Killed by Zubossra the ghoul at level 19 on the 3rd Regrowth 123rd year of Ascendancy at 00:11 Killed by medic turret at level 19 on the 3rd Regrowth 123rd year of Ascendancy at 01:01 Killed by Zubossra the ghoul at level 19 on the 3rd Regrowth 123rd year of Ascendancy at 01:38 Killed by giant spider at level 19 on the 13rd Regrowth 123rd year of Ascendancy at 21:18 Killed by giant venus flytrap at level 19 on the 14th Regrowth 123rd year of Ascendancy at 14:41 Killed by snow giant boulder thrower at level 19 on the 15th Regrowth 123rd year of Ascendancy at 01:29 Killed by Ivunor the greater telugoroth at level 20 on the 17th Regrowth 123rd year of Ascendancy at 18:14 Killed by ultimate telugoroth at level 20 on the 17th Regrowth 123rd year of Ascendancy at 18:49 Killed by ultimate telugoroth at level 20 on the 17th Regrowth 123rd year of Ascendancy at 19:25 Killed by greater teluvorta at level 20 on the 17th Regrowth 123rd year of Ascendancy at 22:22 Killed by greater telugoroth at level 20 on the 18th Regrowth 123rd year of Ascendancy at 01:03 Killed by greater telugoroth at level 20 on the 18th Regrowth 123rd year of Ascendancy at 01:57 Killed by ultimate telugoroth at level 20 on the 18th Regrowth 123rd year of Ascendancy at 02:24 Killed by dredge at level 21 on the 19th Regrowth 123rd year of Ascendancy at 14:23 Killed by Glorygavena the void horror at level 21 on the 19th Regrowth 123rd year of Ascendancy at 15:14 Killed by dredge at level 21 on the 19th Regrowth 123rd year of Ascendancy at 18:28 Killed by Chronolith Twin at level 21 on the 20th Regrowth 123rd year of Ascendancy at 02:16 Killed by Chronolith Clone at level 21 on the 20th Regrowth 123rd year of Ascendancy at 02:48 Killed by Chronolith Twin at level 21 on the 20th Regrowth 123rd year of Ascendancy at 03:28 Killed by Chronolith Twin at level 21 on the 20th Regrowth 123rd year of Ascendancy at 06:04 Killed by Islina the Guardian at level 23 on the 27th Regrowth 123rd year of Ascendancy at 01:15 Killed by netherworm mass at level 23 on the 40th Regrowth 123rd year of Ascendancy at 07:55 Killed by netherworm mass at level 23 on the 40th Regrowth 123rd year of Ascendancy at 09:00 Killed by netherworm mass at level 23 on the 40th Regrowth 123rd year of Ascendancy at 09:59 Killed by netherworm mass at level 23 on the 40th Regrowth 123rd year of Ascendancy at 10:56 Killed by netherworm mass at level 23 on the 40th Regrowth 123rd year of Ascendancy at 12:01 Killed by Emelessra the assassin at level 23 on the 40th Regrowth 123rd year of Ascendancy at 23:08 Killed by Emelessra the assassin at level 23 on the 41st Regrowth 123rd year of Ascendancy at 00:15 Killed by ritch flamespitter at level 24 on the 43rd Regrowth 123rd year of Ascendancy at 15:15 Killed by enthralled slave at level 24 on the 69th Regrowth 123rd year of Ascendancy at 17:40 Killed by elven blood mage at level 25 on the 8th Pyre 123rd year of Ascendancy at 22:17 Killed by elven blood mage at level 25 on the 9th Pyre 123rd year of Ascendancy at 00:18 Killed by elven cultist at level 25 on the 9th Pyre 123rd year of Ascendancy at 01:17 Killed by Acolyte of the Sect of Kryl-Feijan at level 25 on the 9th Pyre 123rd year of Ascendancy at 04:49 Killed by elven blood mage at level 25 on the 9th Pyre 123rd year of Ascendancy at 06:53 Killed by Acolyte of the Sect of Kryl-Feijan at level 25 on the 9th Pyre 123rd year of Ascendancy at 07:56 Killed by elven blood mage at level 26 on the 9th Pyre 123rd year of Ascendancy at 14:47 Killed by Zubyyanor the elven tempest at level 26 on the 9th Pyre 123rd year of Ascendancy at 23:03 Killed by elven corruptor at level 26 on the 10th Pyre 123rd year of Ascendancy at 04:52 Killed by Ssion the krog at level 26 on the 30th Pyre 123rd year of Ascendancy at 13:57 Killed by grave wight at level 26 on the 72nd Pyre 123rd year of Ascendancy at 02:13 Killed by naga myrmidon at level 27 on the 74th Pyre 123rd year of Ascendancy at 17:15 Killed by skeleton magus at level 27 on the 74th Pyre 123rd year of Ascendancy at 19:20 Killed by skeleton mage at level 27 on the 76th Pyre 123rd year of Ascendancy at 03:45 Killed by blood lich at level 27 on the 76th Pyre 123rd year of Ascendancy at 04:50 Killed by elder vampire at level 27 on the 76th Pyre 123rd year of Ascendancy at 05:54 Killed by blood lich at level 27 on the 76th Pyre 123rd year of Ascendancy at 06:58 Killed by blood lich at level 27 on the 76th Pyre 123rd year of Ascendancy at 08:02 Killed by shadow at level 27 on the 76th Pyre 123rd year of Ascendancy at 09:07 Killed by skeleton mage at level 27 on the 76th Pyre 123rd year of Ascendancy at 10:14 Killed by Borfast the Broken at level 27 on the 76th Pyre 123rd year of Ascendancy at 12:21 Killed by Borfast the Broken at level 27 on the 76th Pyre 123rd year of Ascendancy at 13:29 Killed by wretchling at level 28 on the 79th Pyre 123rd year of Ascendancy at 11:13 Killed by venom wyrm at level 28 on the 79th Pyre 123rd year of Ascendancy at 12:21 Killed by worm that walks at level 28 on the 79th Pyre 123rd year of Ascendancy at 13:23 Killed by worm that walks at level 28 on the 79th Pyre 123rd year of Ascendancy at 14:42 Killed by venom wyrm at level 28 on the 79th Pyre 123rd year of Ascendancy at 18:50 Killed by venom drake at level 28 on the 79th Pyre 123rd year of Ascendancy at 19:55 Killed by minotaur mindscrew at level 29 on the 4th Mirth 123rd year of Ascendancy at 01:29 Killed by Porydhewyn the minotaur at level 29 on the 4th Mirth 123rd year of Ascendancy at 02:35 Killed by The Glass Golem at level 29 on the 4th Mirth 123rd year of Ascendancy at 04:14 Killed by The Glass Golem at level 29 on the 4th Mirth 123rd year of Ascendancy at 05:41 Killed by The Glass Golem at level 29 on the 4th Mirth 123rd year of Ascendancy at 07:03 Killed by The Glass Golem at level 29 on the 4th Mirth 123rd year of Ascendancy at 08:50 Killed by The Glass Golem at level 29 on the 4th Mirth 123rd year of Ascendancy at 12:14 Killed by The Glass Golem at level 29 on the 4th Mirth 123rd year of Ascendancy at 14:31 Killed by The Glass Golem at level 29 on the 5th Mirth 123rd year of Ascendancy at 05:29 Killed by The Glass Golem at level 29 on the 5th Mirth 123rd year of Ascendancy at 06:49 Killed by The Glass Golem at level 29 on the 5th Mirth 123rd year of Ascendancy at 14:18 Killed by armoured skeleton warrior at level 29 on the 9th Mirth 123rd year of Ascendancy at 08:34 Killed by The Master at level 29 on the 9th Mirth 123rd year of Ascendancy at 09:34 Killed by armoured skeleton warrior at level 29 on the 9th Mirth 123rd year of Ascendancy at 10:37 Killed by armoured skeleton warrior at level 30 on the 9th Mirth 123rd year of Ascendancy at 12:11 Killed by radiant horror at level 30 on the 9th Mirth 123rd year of Ascendancy at 19:09 Killed by Xanidheth the ghast at level 30 on the 10th Mirth 123rd year of Ascendancy at 08:31 Killed by Assassin Lord at level 30 on the 1st Dusk 123rd year of Ascendancy at 10:54 Killed by Assassin Lord at level 30 on the 1st Dusk 123rd year of Ascendancy at 12:09 Killed by elven cultist at level 30 on the 11st Dusk 123rd year of Ascendancy at 15:44 Killed by elven blood mage at level 30 on the 11st Dusk 123rd year of Ascendancy at 21:19 Killed by Ce'Nonne the elven blood mage at level 30 on the 11st Dusk 123rd year of Ascendancy at 22:26 Killed by elven blood mage at level 30 on the 12nd Dusk 123rd year of Ascendancy at 06:34 Killed by elven corruptor at level 30 on the 12nd Dusk 123rd year of Ascendancy at 22:26 Killed by elven cultist at level 30 on the 12nd Dusk 123rd year of Ascendancy at 23:33 Killed by elven blood mage at level 30 on the 13rd Dusk 123rd year of Ascendancy at 10:38 Killed by Grand Corruptor at level 30 on the 13rd Dusk 123rd year of Ascendancy at 18:17 Killed by elven blood mage at level 30 on the 13rd Dusk 123rd year of Ascendancy at 20:52 Killed by elven cultist at level 30 on the 14th Dusk 123rd year of Ascendancy at 13:00 Killed by elven cultist at level 30 on the 14th Dusk 123rd year of Ascendancy at 21:47 Killed by Ellayo the krog at level 30 on the 38th Dusk 123rd year of Ascendancy at 22:00 Killed by Aerhie the shalore at level 30 on the 17th Haze 123rd year of Ascendancy at 21:06 Killed by Assanbo the krog at level 30 on the 18th Haze 123rd year of Ascendancy at 01:31 Killed by Zubynn the giant black ant at level 30 on the 21st Haze 123rd year of Ascendancy at 01:59 Killed by Nerevea the war bear at level 31 on the 22nd Haze 123rd year of Ascendancy at 12:30 Killed by Nerevea the war bear at level 31 on the 22nd Haze 123rd year of Ascendancy at 13:41 Killed by Xetha the rogue sapper at level 31 on the 24th Haze 123rd year of Ascendancy at 03:50 Killed by cold drake at level 31 on the 27th Haze 123rd year of Ascendancy at 14:06 Killed by saw horror at level 31 on the 29th Haze 123rd year of Ascendancy at 03:42 Killed by Lisowyn the fire drake at level 31 on the 29th Haze 123rd year of Ascendancy at 19:22 Killed by Lisowyn the fire drake at level 31 on the 29th Haze 123rd year of Ascendancy at 20:46 Killed by Lisowyn the fire drake at level 31 on the 29th Haze 123rd year of Ascendancy at 21:53 Killed by Emeriatira the dredge at level 31 on the 29th Haze 123rd year of Ascendancy at 22:59 Killed by Lisowyn the fire drake at level 31 on the 30th Haze 123rd year of Ascendancy at 00:02 Killed by Lisowyn the fire drake at level 31 on the 30th Haze 123rd year of Ascendancy at 01:05 Killed by Lisowyn the fire drake at level 31 on the 30th Haze 123rd year of Ascendancy at 02:07 Killed by Lisowyn the fire drake at level 31 on the 30th Haze 123rd year of Ascendancy at 03:13 Killed by Lisowyn the fire drake at level 31 on the 30th Haze 123rd year of Ascendancy at 04:28 Killed by Lisowyn the fire drake at level 31 on the 30th Haze 123rd year of Ascendancy at 05:42 Killed by Emeriatira the dredge at level 31 on the 30th Haze 123rd year of Ascendancy at 06:42 Killed by Lisowyn the fire drake at level 31 on the 30th Haze 123rd year of Ascendancy at 07:45 Killed by Lisowyn the fire drake at level 31 on the 30th Haze 123rd year of Ascendancy at 09:03 Killed by Lisowyn the fire drake at level 31 on the 30th Haze 123rd year of Ascendancy at 09:50 Killed by Lisowyn the fire drake at level 31 on the 30th Haze 123rd year of Ascendancy at 11:06 Killed by Lisowyn the fire drake at level 31 on the 30th Haze 123rd year of Ascendancy at 12:20 Killed by cold drake at level 31 on the 31st Haze 123rd year of Ascendancy at 00:29 Killed by war hound at level 31 on the 37th Haze 123rd year of Ascendancy at 11:03 Killed by Fenorond the krog at level 31 on the 50th Haze 123rd year of Ascendancy at 07:23 Killed by Fenorond the krog at level 31 on the 50th Haze 123rd year of Ascendancy at 08:25 Killed by steamgun turret at level 31 on the 50th Haze 123rd year of Ascendancy at 09:28 Killed by Bodrut the krog at level 31 on the 50th Haze 123rd year of Ascendancy at 10:34 Killed by Bodrut the krog at level 31 on the 50th Haze 123rd year of Ascendancy at 12:24 Killed by Acanlir the human at level 31 on the 66th Haze 123rd year of Ascendancy at 12:30 Killed by giant spider at level 31 on the 66th Haze 123rd year of Ascendancy at 13:43 Killed by giant spider at level 31 on the 66th Haze 123rd year of Ascendancy at 14:51 Killed by Jamdorie the krog at level 31 on the 67th Haze 123rd year of Ascendancy at 03:48 Killed by shadow at level 31 on the 67th Haze 123rd year of Ascendancy at 06:20 Killed by Thziir the krog at level 31 on the 69th Haze 123rd year of Ascendancy at 23:40 Killed by Thziir the krog at level 31 on the 70th Haze 123rd year of Ascendancy at 00:44 Killed by Urhro the krog at level 31 on the 5th Decay 123rd year of Ascendancy at 04:18 Killed by Urhro the krog at level 31 on the 5th Decay 123rd year of Ascendancy at 05:27 Killed by Urhro the krog at level 31 on the 5th Decay 123rd year of Ascendancy at 06:34 Killed by Bente the halfling at level 31 on the 5th Decay 123rd year of Ascendancy at 12:30 Killed by Havzeon the dwarf at level 31 on the 2nd Allure 124th year of Ascendancy at 23:03 Killed by Havzeon the dwarf at level 31 on the 3rd Allure 124th year of Ascendancy at 00:07 Killed by Arrauia the halfling at level 31 on the 3rd Allure 124th year of Ascendancy at 01:20 Killed by Bolan the krog at level 31 on the 14th Regrowth 124th year of Ascendancy at 22:45 Killed by Edrgrone the dwarf at level 31 on the 26th Regrowth 124th year of Ascendancy at 05:55 Killed by treant at level 31 on the 27th Regrowth 124th year of Ascendancy at 21:37 Killed by Aniramil the thalore at level 31 on the 27th Regrowth 124th year of Ascendancy at 22:45 Killed by Aniramil the thalore at level 32 on the 28th Regrowth 124th year of Ascendancy at 00:13 Killed by The Glass Golem at level 32 on the 33rd Regrowth 124th year of Ascendancy at 08:40 Killed by The Glass Golem at level 32 on the 33rd Regrowth 124th year of Ascendancy at 11:34 Killed by Shadowblade Marina at level 32 on the 33rd Regrowth 124th year of Ascendancy at 13:53 Killed by The Glass Golem at level 32 on the 33rd Regrowth 124th year of Ascendancy at 15:26 |
Primary Stats
| Strength | 22 (base 12) |
| Dexterity | 43 (base 39) |
| Constitution | 21 (base 14) |
| Magic | 63 (base 38) |
| Willpower | 39 (base 28) |
| Cunning | 61 (base 37) |
Resources
| Life | 622/622 |
| Mana | 423/423 |
| Stamina | 276/276 |
| Healing Factor | 1.194804467222 |
| Regeneration | 0.2987011168055 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | +25% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 12 |
| Infravision | 8 |
| See Stealth | 84.372169512384 |
| See Invisible | 103.35242993987 |
Offense: Mainhand
| Damage | 99 |
| Accuracy | 40 |
| Crit Chance | 41% |
| APR | 12 |
| Speed | 1.00 |
Offense: Offhand
| Damage | 86 |
| Accuracy | 40 |
| Crit Chance | 42% |
| APR | 12 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 46 |
| Crit Chance | 23% |
| Speed | 1 |
Offense: Mind
| Mindpower | 35 |
| Crit Chance | 19% |
| Speed | 1 |
Offense: Damage Bonus
| Nature | +20% |
| Acid | +3% |
| Light | +10% |
| Darkness | +5% |
| Blight | +15% |
| Cold | +6% |
| Mind | +21% |
| All | 0% |
Offense: Damage Penetration
| Nature | +15% |
| Darkness | +10% |
Defense: Base
| Armour (hardiness) | 29 (44.574340358689%) |
| Defense | 48 |
| Ranged Defense | 48 |
| Fatigue | 0 |
| Physical Save | 30 |
| Spell Save | 27 |
| Mental Save | 40 |
Defense: Resistances
| Mind | + 3%( 70%) |
| Acid | + 21%( 70%) |
| Light | + 36%( 70%) |
| Darkness | + 10%( 70%) |
| Cold | + 9%( 70%) |
| Physical | + 1%( 70%) |
| Fire | + 6%( 70%) |
| All | 0%( 70%) |
Defense: Immunities
| Silence Resistance | 20% |
| Instadeath Resistance | 100% |
| Blind Resistance | 100% |
Inscriptions (3/3)
| Runes | Effective talent level: 1.0 Rune: StormshieldUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to summon a protective storm around you for 4 turns. While active the storm will completely block all damage over 17 up to 4 times. Its effects scale with your Cunning stat. |
| Runes | Effective talent level: 1.0 Rune: Shatter AfflictionsUse mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to instantly dissipate the energy of your ailments, cleansing all cross tier effects and 1 physical, mental, and magical effect. You use the dissipated energy to create a shield lasting 3 turns and blocking 50 damage per debuff cleansed (not counting cross-tier ones). If there were only cross-tier effects to cleanse, no shield is created and the rune goes on a 75% reduced cooldown. |
| Runes | Effective talent level: 1.0 Rune: ManasurgeUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Won't Break Stealth: 100% Is: a spell and usable during Aether Avatar Description: Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by 820% for 10 turns (11 total) and instantly restoring 41 mana. Also when resting your mana will regenerate at 0.5 per turn. |
Class Talents
| Cunning / Shadow magic | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cunning / Stealth | 1.30 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Duelist | 1.00 |
| 5/5 |
| 5/5 |
| 4/5 |
| 5/5 |
| Spell / Phantasm | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Dual techniques | 1.20 |
| 5/5 |
| 5/5 |
| 3/5 |
| 3/5 |
| Cunning / Dirty fighting | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Cunning / Survival | 1.00 |
| 4/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.00 |
| 0/5 |
| 0/5 |
| 2/5 |
| 1/5 |
| 0/5 |
| 3/5 |
| Spell / Divination | 1.00 |
| 2/5 |
| 2/5 |
| 5/5 |
| 0/5 |
| Technique / Mobility | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Conveyance | 1.00 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cunning / Lethality | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Race / Shalore | 1.00 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Prodigies
| 1/1 |
Effects
| talent | Shadow Combat |
| talent | Keen Senses |
| beneficial effect | Parrying melee and ranged attacks: Has a 56% chance to deflect up to 27 damage from the next 2.7 attack(s). Parried attacks cannot crit. Parrying |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs and left for dead. They asked about the staff and stole it from you. Go at once to Last Hope to report those events! | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You have heard that within the scintillating caves lie strange crystals imbued with Spellblaze energies. Echoes of the SpellblazeThere are also rumours of a renegade Shaloren camp to the west. * You have explored the scintillating caves and destroyed the Spellblaze Crystal. * You have explored the Rhaloren camp and killed the Inquisitor. | done |
You failed to protect the lone alchemist from death by master vampire. Escort: lone alchemist (level 2 of Dreadfell) | failed |
You successfully escorted the lone alchemist to the recall portal on level 2 of Scintillating Caves. Escort: lone alchemist (level 2 of Scintillating Caves)As a reward you improved Magic by +5. | done |
You successfully escorted the lone alchemist to the recall portal on level 2 of Trollmire. Escort: lone alchemist (level 2 of Trollmire)As a reward you improved Magic by +5. | done |
You successfully escorted the lone alchemist to the recall portal on level 3 of Dreadfell. Escort: lone alchemist (level 3 of Dreadfell)As a reward you improved Magic by +5. | done |
You successfully escorted the lost tinker to the recall portal on level 7 of Dreadfell. Escort: lost tinker (level 7 of Dreadfell)As a reward you improved Cunning by +5. | done |
You successfully escorted the lost warrior to the recall portal on level 1 of Daikara. Escort: lost warrior (level 1 of Daikara)As a reward you improved Constitution by +5. | done |
You failed to protect the lost warrior from death by elder vampire. Escort: lost warrior (level 5 of Dreadfell) | failed |
You successfully escorted the worried loremaster to the recall portal on level 2 of Daikara. Escort: worried loremaster (level 2 of Daikara)As a reward you improved Cunning by +5. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Shardskin. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | active |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 171. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. * You have slain Urkis. Return to Angolwen or Zigur for a reward. | done |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsStire of Derth has completed an elixir of precision without your aid. Agrimley the hermit needs your help making an elixir of serendipity. He has given you some notes on the ingredients: * 'Needed: one pouch of faeros ash. They're creatures of pure flame, and likely of extraplanar origin, but the ash of objects consumed by their fire has remarkable properties.' * You've found the needed naga tongue. * You've found the needed pouch of luminous horror dust. You have aided Agrimley the hermit in creating an elixir of focus. | active |
You have discovered the entrance to a strange castle inside a huge book. The place seems to eat at your sanity but you feel drawn to it somehow... The Impossible Castle* You have closed a book of binding, it seems the whole castle had stabilized a little, there may be more books to close. * You have closed two books of binding, the castle is now stable and you should probably be able to access the last chapter. | active |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You failed to protect her when escorting her out of the crypt. | failed |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within4 lumberjacks have died. | done |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided you cannot let slavers continue their dirty work and destroyed them! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | traveler's pair of hardened leather boots of speed (0 def, 3 armour)Powered by arcane forces Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Armour: +3 Fatigue: -6% Maximum encumbrance: +21 Physical save: +7 (+4 eff.) Movement speed: +25% A pair of boots made of leather. |
| Light source | Summertide PhialInfused by nature 1.00 Encumbrance. [Unique] Type: lite / lite ; tier 1 When wielded/worn: Damage (Melee): 15 Lite Light Burst (radius 1) Changes resistances: +30% light Changes damage: +10% light Light radius: +5 Healing mod.: +10% When attacking in melee, deals 15 light damage and lights tiles in radius 1. It can be used to call light, dispelling darkness and lighting tiles in radius 20.(95 power, based on Willpower) Activation costs 9 power out of 15/15. A small crystal phial that captured Sunlight during the Summertide. |
| On head | Eye of the Forest (8 def, 0 armour)Infused by nature 2.00 Encumbrance. [Unique] Type: armor / head ; tier 3 When wielded/worn: Defense: +8 (+2 eff.) Changes stats: +6 Cun / +8 Wil Changes resistances penetration: +15% nature Changes damage: +20% nature Talent mastery: +0.10 Wild-gift / Moss Mental save: +12 (+4 eff.) Blindness immunity: +100% Infravision radius: +2 See stealth: +15 See invisible: +15 It can be used to activate talent Earth's Eyes (costing 30 power out of 35/35) : Effective talent level: 2.0 Power cost: 30 out of 35/35. Range: melee/personal Travel Speed: instantaneous Is: a mind power and a nature gift Description: Using your connection to Nature, you can see your surrounding area in a radius of 8. Also, while meditating, you are able to detect the presence of creatures around you in a radius of 4. This leather cap is overgrown with a thick moss, except for around the very front, where an eye, carved of wood, rests. A thick green slime slowly pours from the corners of the eye, like tears. |
| On hands | Gunne (5 def, 8 armour)Crafted by a master 1.00 Encumbrance. [Random Unique] Type: armor / hands ; tier 4 When wielded/worn: Armour penetration: +2 Physical power: +23 (+6 eff.) Armour: +8 Defense: +5 (+1 eff.) Changes stats: +6 Str / +3 Dex Changes resistances: +6% fire / +1% physical Physical save: +3 (+2 eff.) Mental save: +8 (+3 eff.) Maximum life: +53.00 Maximum stamina: +20.00 Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
| Tool | Betitta the Wintergrinder [power 284] (13 cooldown)Infused by nature 2.00 Encumbrance. Type: charm / totem ; tier 3 When wielded/worn: Damage when hit (Melee): 8 cold Changes resistances: +3% mind / +9% cold Changes damage: +21% mind / +6% cold It can be used to heal yourself and all friendly characters within 10 spaces for 284 Activation puts all charms on cooldown for 13 turns. When used: * Increase the duration of 2 beneficial effects by 2. Natural totems are made by powerful wilders to store nature power. |
| On fingers | steel citrine ringInfused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Effects on melee hit: * 13% chance to reduce all saves and defense by 23 Damage (Melee): 8 physical Effects on ranged hit: * 12% chance to reduce all saves and defense by 23 Damage (Ranged): 9 physical Changes stats: +3 Cun Hate when firing a critical mind attack: +1.00 Maximum hate: +7.00 Light radius: +4 Infravision radius: +4 It can be used to activate talent Bleeding Edge, placing all other charms into a 17 cooldown : Effective talent level: 2.0 Power cost: 17 out of 20/20. Range: melee/personal Travel Speed: instantaneous Description: Lashes at the target, doing 144% weapon damage. If the attack hits, the target will bleed for 276% weapon damage over 7 turns, and all healing will be reduced by 48%. Rings make your fingers look great! |
| On fingers | Eleneblek the steel ringCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Armour: +12 Defense: +10 (+3 eff.) Changes stats: +6 Str / +2 Con Changes resistances: +6% light Changes damage: +3% acid Critical mult.: +5.00% Physical save: +9 (+5 eff.) Silence immunity: +20% Rings make your fingers look great! |
| Around neck | Choker of DreadPowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 3 When wielded/worn: Physical power: +5 (+1 eff.) Blindness immunity: +100% Spellpower: +5 (+1 eff.) See invisible: +10 It can be used to summon an elder vampire with Taunt to your side for 15 turns Activation costs 51 power out of 60/60. The evilness of undeath radiates from this amulet. |
| In main hand | Silent Blade (25-32 power, 10 apr)Requires: - Cunning 25 Crafted by a master 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 2 Base power: 25.0 - 32.5 Uses stats: 65% Dex, 35% Cun, 50% Mag Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +10 Crit. chance: +8.0% Attack speed: 100% On weapon kill: * Enter stealth for 3 turns. When used from stealth a simple attack with it will not break stealth. Damage (Melee): +10 silence When wielded/worn: Accuracy: +10 (+4 eff.) A thin, dark dagger that seems to meld seamlessly into the shadows. |
| Around waist | spiritwalker's rough leather belt of recklessnessPowered by arcane forces Crafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Physical crit. chance: +4.0% Physical power: +3 (+1 eff.) Changes stats: +4 Mag Critical mult.: +6.00% Mana each turn: +0.14 Maximum mana: +22.00 A belt that goes around your waist. |
| In off hand | Umbral Razor (25-32 power, 10 apr)Requires: - Dexterity 32 Powered by arcane forces 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 2 Base power: 25.0 - 32.5 Uses stats: 50% Cun, 50% Dex, 65% Mag Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +10 Crit. chance: +9.0% Attack speed: 100% On weapon hit: * 20% chance to make the target bleed shadows. You heal for 15 whenever you hit an enemy bleeding shadows. Damage conversion: 50% darkness When wielded/worn: Changes stats: +4 Cun / +4 Mag Changes resistances: +10% darkness Changes resistances penetration: +10% darkness Changes damage: +5% darkness Stealth bonus: +10 It can be used to activate talent Invoke Darkness (costing 17 power out of 20/20) : Effective talent level: 3.0 Power cost: 17 out of 20/20. Range: 10 Travel Speed: 2000% of base Is: necromancy and a spell Description: Conjures up a beam of darkness, doing 110.13 darkness damage. At level 5, the beam widens to hit foes on each side. The damage will increase with your Spellpower. This dagger seems to be formed of pure shadows, with a strange miasma surrounding it. |
| Cloak | cashmere cloak of implacability (2 def, 0 armour)Infused by nature 2.00 Encumbrance. Type: armor / cloak ; tier 3 When wielded/worn: Defense: +2 (+0 eff.) Physical save: +7 (+4 eff.) Mental save: +7 (+3 eff.) Only die when reaching: -50.00 life A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Main armor | Arthekhad (9 def, 6 armour)Requires: - Strength 16 Crafted by a master 9.00 Encumbrance. Type: armor / light ; tier 3 When wielded/worn: Armour: +6 Defense: +9 (+3 eff.) Fatigue: +8% Damage when hit (Melee): 6 arcane Changes resistances: +21% acid Changes damage: +15% blight Reduces incoming crit damage: 10.00% Maximum mana: +60.00 Spellpower: +10 (+3 eff.) Light radius: +3 Infravision radius: +2 Damage Shield penetration: +20% A suit of armour made of leather. |
Inventory
Elixir of FocusInfused by nature 0.00 Encumbrance. [Plot Item] Type: potion / potion It can be used to grant you two additional class talent points. A vial of clear, steaming fluid. |
Rune of Dissipation ( )Powered by arcane forces 0.10 Encumbrance. [Unique] Type: scroll / rune When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 10 Cooldown: 20 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to remove 8 beneficial magical sustains from an enemy target or all magical debuffs from you. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
Rune of the Rift (306.00 temporal damage, removed from time 4 turns)Powered by arcane forces 0.10 Encumbrance. [Unique] Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 6 Cooldown: 14 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Inflicts 306.00 temporal damage. If your target survives, it will be sent 4 turns into the future. It will also lower your paradox by 25 (if you have any). Note that messing with the spacetime continuum may have unforeseen consequences. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
Earthen BeadsInfused by nature 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 2 When wielded/worn: Changes stats: +5 Wil Damage affinity(heal): +15% nature Life regen: +2.00 Mindpower: +5 (+3 eff.) Enhances the effectiveness of Meditation by 20% It can be used to activate talent Nature's Touch (costing 30 power out of 35/35) : Effective talent level: 2.0 Power cost: 30 out of 35/35. Range: melee/personal Travel Speed: instantaneous Is: a mind power and a nature gift Description: Touch a target (or yourself) to infuse it with Nature, healing it for 208 (this heal does not work on undead). The amount healed will increase with your Mindpower. This is a string of ancient, hardened clay beads, cracked and faded with age. It was used by Wilders in ancient times, in an attempt to enhance their connection with Nature. |
savior's steel amulet of mastery (0.14 Technique / Combat techniques)Crafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 2 When wielded/worn: Talent mastery: +0.14 Technique / Combat techniques Physical save: +10 (+5 eff.) Spell save: +11 (+6 eff.) Mental save: +10 (+4 eff.) Amulets make your neck look great! |
warmaker's gold amulet of cunning (+6)Infused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 3 When wielded/worn: Changes stats: +6 Str / +6 Dex / +6 Wil / +4 Cun Amulets make your neck look great! |
gladiator's gold ring of tenacityCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Physical power: +7 (+2 eff.) Changes stats: +7 Str / +6 Con Disarm immunity: +25% Pinning immunity: +32% Knockback immunity: +26% Maximum life: +25.00 Rings make your fingers look great! |
gold ring 'Duathelshear'Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Effects on melee hit: * 20% chance to reduce strength, dexterity, and constitution by 24 Changes resistances: +20% blight Changes resistances penetration: +25% blight Changes damage: +12% blight / +21% darkness Stun/Freeze immunity: +33% Life regen: +6.00 Rings make your fingers look great! |
savage's stralite ring of lifeInfused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 4 When wielded/worn: Changes stats: +3 Con Spell save: +13 (+7 eff.) Life regen: +9.00 Maximum life: +55.00 Maximum stamina: +16.00 Healing mod.: +16% Rings make your fingers look great! |
Moon (10-13 power, 0 apr)Requires: - Cunning 24 - Dexterity 24 Powered by arcane forces 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 3 It is part of a set of items. The moon shines alone in a starless sky. Base power: 10.0 - 13.0 Uses stats: 20% Dex, 20% Cun, 50% Mag Damage type: Darkness Mastery: Dagger Mastery Accuracy bonus: +0.2% crit chance (max 25%) Attack speed: 125% On weapon hit: * Deal 70 Darkness damage. When wielded/worn: Light radius: -1 A viciously curved blade that a folk story says is made from a material that originates from the moon. Devouring the light around it, it fades. |
Shantiz the Stormblade (15-20 power, 20 apr)Requires: - Dexterity 30 Infused by nature 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 3 Base power: 15.0 - 19.5 Uses stats: 100% Dex, 50% Mag, 0% Cun Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +20 Crit. chance: +10.0% Attack speed: 100% On weapon hit: * Causes lightning to strike and destroy any projectiles in a radius of 10, dealing damage and dazing enemies in a radius of 5 around them. When wielded/worn: Changes stats: +20 Dex Slows Projectiles: +40% Quick Weapon Swap:This item allows the wearer to swap to their secondary weapon without spending a turn. This surreal dagger crackles with the intensity of a vicious storm. |
Spellblaze Shard (20-26 power, 10 apr)Requires: - Dexterity 17 Powered by arcane forces 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 2 Base power: 20.0 - 26.0 Uses stats: 50% Dex, 50% Cun, 50% Mag Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +10 Crit. chance: +12.0% Attack speed: 100% Lifesteal (this weapon only): +6% Damage (Melee): +20 blight / +20 fire When wielded/worn: Changes stats: +5 Mag Changes resistances: +10% blight / +10% fire Talent granted: +1 Virulent Disease This jagged crystal glows with an unnatural light. A strap of cloth is wrapped around one end, as a handle. |
Staff of Arcane Supremacy (20-24 power, 4 apr, physical element)Requires: - Magic 24 Powered by arcane forces 5.00 Encumbrance. [Unique] Type: weapon / staff ; tier 3 It must be held with both hands. It is part of a set of items. A true understanding of the arcane is needed to release its full power. Base power: 20.0 - 24.0 Uses stat: 200% Mag Damage type: Arcane Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Armour Penetration: +4 Attack speed: 100% When wielded/worn: Changes damage: +20% arcane Talent mastery: +0.20 Spell / Arcane Talent cooldown: Manathrust (-1 turn) Spellpower: +20 (+6 eff.) It can be used to activate talent Arcane Supremacy (costing 17 power out of 20/20) : Effective talent level: 3.0 Power cost: 17 out of 20/20. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Removes up to 3 detrimental magical effects and empowers you with arcane energy for ten turns, increasing spellpower and spell save by 5 plus 5 per effect removed. A long slender staff, made of ancient dragon-bone, with runes emblazoned all over its surface in bright silver. It hums faintly, as if great power is locked within, yet alone it seems incomplete. |
Mighty GirdleCrafted by a master 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 1 It is part of a set of items. Some giant wraps would make you feel great. When wielded/worn: Armour: +4 Fatigue: -10% Maximum encumbrance: +70 Knockback immunity: +40% Maximum life: +40.00 This girdle is enchanted with mighty wards against expanding girth. Whatever the source of its wondrous strength, it will prove of great aid in the transport of awkward burdens. |
noble's rough leather belt of unlifePowered by arcane forces Crafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Changes stats: +4 Cun / +4 Wil Changes resistances: +6% blight Damage against: +21% Summoned Reduced damage from: +17% Summoned The wearer is treated as an undead. The wearer no longer has to breathe. A belt that goes around your waist. |
cashmere cloak 'Sparkvengeance' (2 def, 0 armour)Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 3 When wielded/worn: Defense: +2 (+0 eff.) Changes stats: +2 Str / +1 Con Changes resistances: +12% lightning / +3% fire / +18% cold Changes resistances penetration: +5% lightning A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Eden's Guile (2 def, 1 armour)Crafted by a master 2.00 Encumbrance. [Unique] Type: armor / feet ; tier 2 When wielded/worn: Armour: +1 Defense: +2 (+0 eff.) Fatigue: +2% Changes stats: +3 Cun Talent mastery: +0.20 Cunning / Survival It can be used to boost speed by 50% (based on Cunning) Activation costs 43 power out of 50/50. The boots of a Rogue outcast, who knew that the best way to deal with a problem was to run from it. |
Issosta the pair of hardened leather boots (0 def, 10 armour)Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Armour: +10 Changes stats: +2 Con Changes resistances: +6% lightning Changes resistances penetration: +25% physical Maximum stamina: +30.00 Infravision radius: +2 A pair of boots made of leather. |
Rainraven (7 def, 8 armour)Infused by nature 2.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Armour: +8 Defense: +7 (+2 eff.) Changes resistances: +9% lightning / +9% cold / +19% fire Changes damage: +13% fire Physical save: +12 (+6 eff.) Spell save: +6 (+3 eff.) A pointy cloth hat, very wizardly... |
duelist's hardened leather armour of the hero (13 def, 11 armour)Requires: - Strength 16 Powered by arcane forces Infused by nature Crafted by a master 9.00 Encumbrance. Type: armor / light ; tier 3 When wielded/worn: Armour: +11 Defense: +13 (+4 eff.) Fatigue: +8% Changes stats: +5 Str / +10 Dex / +7 Mag / +4 Wil / +9 Cun Maximum life: +35.00 A suit of armour made of leather. |
troll-hide cured leather armour (6 def, 4 armour)Requires: - Strength 14 Infused by nature 9.00 Encumbrance. Type: armor / light ; tier 2 When wielded/worn: Armour: +4 Defense: +6 (+2 eff.) Fatigue: +7% Life regen: +5.20 Maximum life: +35.00 Healing mod.: +11% A suit of armour made of leather. |
8 agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
150 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
6 onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
11 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
6 lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 (+2 eff.) Physical save: +6 (+3 eff.) Spell save: +6 (+3 eff.) Mental save: +6 (+2 eff.) When used to imbue an object: Defense: +6 (+2 eff.) Physical save: +6 (+3 eff.) Spell save: +6 (+3 eff.) Mental save: +6 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
7 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
2 sapphire0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 (+2 eff.) Physical save: +8 (+4 eff.) Spell save: +8 (+4 eff.) Mental save: +8 (+3 eff.) When used to imbue an object: Defense: +8 (+2 eff.) Physical save: +8 (+4 eff.) Spell save: +8 (+4 eff.) Mental save: +8 (+3 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
8 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+1 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+2 eff.) When used to imbue an object: Defense: +4 (+1 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
Tooth of the Mouth (dig speed 12 turns)Powered by unknown forces 3.00 Encumbrance. [Unique] Type: tool / digger ; tier 1 When wielded/worn: Armour penetration: +15 Damage when hit (Melee): 10 draining blight Changes damage: +5% blight When carried: Talent granted: +1 Dig A huge tooth taken from the Mouth, in the Deep Bellow. |
miner's dwarven-steel pickaxe (dig speed 22 turns)Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 3 When wielded/worn: Changes stats: +2 Str Infravision radius: +2 When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
miner's iron pickaxe (dig speed 28 turns)Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Changes stats: +1 Str Infravision radius: +1 When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
Forbidden Tome: "The Illusory Castle"Powered by unknown forces 2.00 Encumbrance. [Unique] Type: tome / forbidden It can be used to read the book. The tome in front of you seems to be as much made of dreamstuff as it is from leather and parchment. Crystalline shards dance underneath its surface, giving you an impression of a world altering itself to the tune of some indiscernable logic. |
8 emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
3 jade0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
7 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+0 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) When used to imbue an object: Defense: +2 (+0 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
2 turquoise0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Accuracy: +10 (+4 eff.) Changes resistances penetration: +10% all When used to imbue an object: Accuracy: +10 (+4 eff.) Changes resistances penetration: +10% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
Dúathedlen HeartPowered by arcane forces 1.00 Encumbrance. [Unique] Type: lite / lite ; tier 4 When wielded/worn: Physical power: +7 (+2 eff.) Damage (Melee): 20 darkness Changes stats: +5 Mag Changes resistances: +30% light Changes resistances cap: +10% light Talent masteries: +0.20 Cunning / Stealth +0.20 Cursed / Darkness Light radius: -1000 Infravision radius: +7 The heart seems to absorb light when you deal darkness damage. Standing on unlit tiles, you feel stronger. Talent on hit(spell): Invoke Darkness (15% chance level 4). This dark red heart still beats despite being separated from its owner. It also snuffs out any light source that comes near it. |
scorching brass lantern of healthPowered by arcane forces Infused by nature 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Damage when hit (Melee): 11 fire Changes resistances: +6% fire Maximum life: +43.00 Light radius: +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
Prothotipe's Prismatic EyePowered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 3 When wielded/worn: Changes stats: +5 Mag / +5 Con Changes damage: +10% lightning / +10% fire / +10% cold Talent mastery: +0.20 Golem / Arcane Casts lasers on spellcast when worn or imbued. When used to imbue an object: Changes stats: +5 Mag / +5 Con Changes damage: +10% lightning / +10% fire / +10% cold Talent mastery: +0.20 Golem / Arcane Latent Damage Type: Lightning Talent on hit(spell): Eye Beam (10% chance level 2). This cracked gemstone looks faded with age. It appears to have once been the eye of a golem. |
Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
3 garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
3 ruby0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
Rod of Recall (2/2)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns Activation costs 172 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level) Activation costs 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
It Which WrithesPowered by unknown forces 0.00 Encumbrance. [Legendary] Type: weird / tentacle ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / -3 Wil / +3 Con Fully Charged! Activating this item is instant. It can be used to reduce the duration of all detrimental effects Activation costs 9 power out of 10/10. A tiny tentacle. It is rather cute and squishy. Each time you are afflicted with a detrimental effect you instinctively squish the tentacle a little, powering it up. (once per turn) When at full charge (10 effects applied) you can activate the tentacle to release its internal fluids all over you, halfing the remaining duration of any detrimental effects on you. |
10 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
3 quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
4 amber0.00 Encumbrance. Type: gem / yellow ; tier 4 When wielded/worn: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used to imbue an object: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
8 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
10 citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +4 Infravision radius: +4 When used to imbue an object: Light radius: +4 Infravision radius: +4 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
2 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
A dangerous secret (Exploration mode)
Found the mysterious staff and told Last Hope about it.By Shadowblade Marina the Shalore Shadowblade level 30
1st Flare 123rd year of Ascendancy at 05:27 see stats
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By Shadowblade Marina the Shalore Shadowblade level 9
10th Dusk 122nd year of Ascendancy at 14:17 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Shadowblade Marina the Shalore Shadowblade level 19
15th Regrowth 123rd year of Ascendancy at 02:30 see stats
Eye of the storm (Exploration mode)
Freed Derth from the onslaught of the mad Tempest, Urkis.By Shadowblade Marina the Shalore Shadowblade level 16
80th Haze 122nd year of Ascendancy at 18:00 see stats
Fear me not! (Exploration mode)
Survived the Fearscape!By Shadowblade Marina the Shalore Shadowblade level 30
1st Dusk 123rd year of Ascendancy at 13:51 see stats
Home sweet home (Exploration mode)
Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By Shadowblade Marina the Shalore Shadowblade level 13
62nd Dusk 122nd year of Ascendancy at 10:20 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Shadowblade Marina the Shalore Shadowblade level 10
54th Dusk 122nd year of Ascendancy at 09:21 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Shadowblade Marina the Shalore Shadowblade level 20
15th Regrowth 123rd year of Ascendancy at 21:55 see stats
Level 30 (Exploration mode)
Got a character to level 30.By Shadowblade Marina the Shalore Shadowblade level 30
9th Mirth 123rd year of Ascendancy at 11:40 see stats
Rescuer of the lost (Exploration mode)
Rescued the merchant from the assassin lord.By Shadowblade Marina the Shalore Shadowblade level 30
1st Dusk 123rd year of Ascendancy at 18:12 see stats
Size matters (Exploration mode)
Did over 600 damage in one attack.By Shadowblade Marina the Shalore Shadowblade level 29
2nd Mirth 123rd year of Ascendancy at 21:45 see stats
That was close (Exploration mode)
Killed your target while having only 1 life left.By Shadowblade Marina the Shalore Shadowblade level 31
66th Haze 123rd year of Ascendancy at 12:30 see stats
The Right thing to do (Exploration mode)
Did the righteous thing in the ring of blood and disposed of the Blood Master.By Shadowblade Marina the Shalore Shadowblade level 25
71st Regrowth 123rd year of Ascendancy at 16:27 see stats
The secret city (Exploration mode)
Discovered the truth about mages.By Shadowblade Marina the Shalore Shadowblade level 13
65th Dusk 122nd year of Ascendancy at 08:55 see stats
The sky is falling! (Exploration mode)
Saw a huge meteor falling from the sky.By Shadowblade Marina the Shalore Shadowblade level 20
17th Regrowth 123rd year of Ascendancy at 05:28 see stats
Thralless (Exploration mode)
Freed at least 30 enthralled slaves in the slavers' compound.By Shadowblade Marina the Shalore Shadowblade level 25
70th Regrowth 123rd year of Ascendancy at 21:07 see stats
Treasure Hoarder (Exploration mode)
Amassed 3000 gold pieces.By Shadowblade Marina the Shalore Shadowblade level 26
10th Pyre 123rd year of Ascendancy at 13:25 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Shadowblade Marina the Shalore Shadowblade level 17
5th Decay 122nd year of Ascendancy at 00:15 see stats
Vampire crusher (Exploration mode)
Destroyed the Master in its lair of the Dreadfell.By Shadowblade Marina the Shalore Shadowblade level 29
9th Mirth 123rd year of Ascendancy at 11:40 see stats
You were not supposed to see that! (Exploration mode)
Read a Forbidden Tome.By Shadowblade Marina the Shalore Shadowblade level 28
1st Mirth 123rd year of Ascendancy at 09:54 see stats
Log
There is a shortcut to chapter "Death and Gravity" here (press '' or right click to use).
Welcome to chapter "Illusory Castle - Prosthetic Conscience"!
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
You don't see how to get there...
There is a shortcut to chapter "Wisdom Like Silence" here (press '' or right click to use).
There is a shortcut to chapter "Prosthetic Conscience" here (press '' or right click to use).
Welcome to chapter "Illusory Castle - Wisdom Like Silence"!
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
There is no way out of this level here.
There is a shortcut to chapter "Sleeper Service" here (press '' or right click to use).
There is a shortcut to chapter "Wisdom Like Silence" here (press '' or right click to use).
Welcome to chapter "Illusory Castle - Sleeper Service"!
There is an exit to reality here (press '' or right click to use).
Saving game...
Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).
Saving done.
There is an exit to the worldmap here (press '' or right click to use).
There is a Last Hope (Town) here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...
Saving done.
Saving game...
Saving done.






















































































































