Mark the level 7 Cornac Necromancer by Ragses

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassNecromancer
Level / Exp7 / 9%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity15 (base 10)
Constitution10 (base 10)
Magic31 (base 30)
Willpower24 (base 19)
Cunning15 (base 11)

Resources

Life117/117
Mana212/212
Soul9/11
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite6
Infravision5
See Stealth18.097534654637
See Invisible20.097534654637
ESP Range10
ESP Kindsundead

Offense: Mainhand

Damage15
Accuracy19
Crit Chance3%
APR0
Speed1.00

Offense: Spell

Spellpower30
Crit Chance12%
Speed1

Offense: Mind

Mindpower22
Crit Chance2%
Speed1

Offense: Damage Bonus

Lightning+12%
Acid+10%
Blight+10%
Darkness+10%
Fire+10%
Nature+5%

Defense: Base

Armour (hardiness)1 (30%)
Defense4
Ranged Defense4
Fatigue1
Physical Save7
Spell Save27
Mental Save19

Defense: Resistances

Lightning+ 24%( 70%)
Nature+ 16%( 70%)
All+ 7%( 70%)

Defense: Immunities

Pinning Resistance20%
Confusion Resistance20%
Instadeath Resistance100%
Disarm Resistance20%
Poison Resistance20%
Knockback Resistance20%

Inscriptions (4/4)

Infusions
Infusions
Runes
Runes

Class Talents

Spell / Animus1.30
1/5
1/5
0/5
0/5
Spell / Master of bones1.30
5/5
1/5
0/5
0/5
Spell / Nightfall1.30
1/5
0/5
0/5
0/5
Spell / Dreadmaster1.30
0/5
0/5
0/5
0/5
Spell / Death1.30
0/5
0/5
0/5
0/5
Spell / Grave1.30
1/5
0/5
0/5
0/5
Spell / Master of flesh1.30
1/5
0/5
0/5
0/5
Spell / Glacial waste1.30
1/5
1/5
0/5
0/5

Generic Talents

Spell / Spectre1.30
2/5
1/5
0/5
0/5
Spell / Necrosis1.30
3/5
1/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5

Effects

talent

Quests

active
done
active

Equipment

Tool
On fingers
On fingers
On hands
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Log

Resting starts...
Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 37 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

Mark wears (replacing
linen robe (0 def, 0 armour)): spellwoven linen robe of lightning (+18%) (0 def, 0 armour).

You gain 5.25 gold from the transmogrification of
overpowered elm totem of thorny skin [power 25] (26 cooldown).
You gain 0.02 gold from the transmogrification of
linen robe (0 def, 0 armour).
You gain 0.25 gold from the transmogrification of
rough leather sling.
You gain 0.95 gold from the transmogrification of
mossy mindstar of life (77% power, 12 apr, nature damage).
You gain 2.80 gold from the transmogrification of
Surefire.
You gain 1.15 gold from the transmogrification of
flaming iron greatmaul (116% power, 1 apr).
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Resting starts...

Rested for 159 turns (stop reason: all resources and life at maximum).


Saving done.

Mark deactivates
Hiemal Shield.
Mark activates
Hiemal Shield.
Resting starts...

Talent Consume Soul is ready to use.
Rested for 16 turns (stop reason: all resources and life at maximum).


Saving game...

Saving done.