Jeja the level 10 Cornac Bulwark by 57 Leaf Clower

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassBulwark
Level / Exp10 / 25%
Sizemedium
Lifes / Deaths

Primary Stats

Strength30 (base 30)
Dexterity26 (base 22)
Constitution14 (base 14)
Magic12 (base 10)
Willpower14 (base 10)
Cunning15 (base 10)

Resources

Life316/316
Stamina107/107
Healing Factor1.0372895330003
Regeneration3.8043080904953

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth18.097534654637
See Invisible18.097534654637

Offense: Mainhand

Damage44
Accuracy48
Crit Chance6%
APR10
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower15
Crit Chance4%
Speed1

Offense: Mind

Mindpower20
Crit Chance4%
Speed1

Offense: Damage Bonus

Light+3%
All0%

Defense: Base

Armour (hardiness)37.053642362071 (30%)
Defense35
Ranged Defense35
Fatigue22
Physical Save21
Spell Save24
Mental Save11

Defense: Resistances

Lightning+ 21%( 70%)
Light+ 5%( 70%)
Temporal+ 6%( 70%)
Cold+ 27%( 70%)
Fire+ 10%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance50%
Instadeath Resistance100%
Pinning Resistance50%
Poison Resistance50%
Knockback Resistance50%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat veteran1.30
2/5
1/5
1/5
0/5
Technique / Shield offense1.30
1/5
1/5
0/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Technique / Shield defense1.30
5/5
1/5
1/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Conditioning1.30
2/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
0/5
3/5
3/5
0/5

Effects

talent

Quests

active
done
done
active
done
active

Equipment

On feet
Light source
On head
Tool
On fingers
Around neck
In main hand
On hands
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 Got a character to level 10.
By Jeja the Cornac Bulwark level 10
3rd Haze 122nd year of Ascendancy at 18:16
see stats

Log

There is nowhere left to explore.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.


Space around you starts to dissolve...


You are yanked out of this place!


New shimmer option unlocked: Eel-skin armour
Jeja wears (replacing
cleansing iron plate armour of acid resistance (0 def, 7 armour)): Eel-skin armour (16 def, 0 armour).

You gain 9.12 gold from the transmogrification of
brass lantern 'Brightstreak'.
You gain 9.14 gold from the transmogrification of
Lelehad the Tideobeisance.
You gain 4.70 gold from the transmogrification of
Shivertide the iron pickaxe (dig speed 38 turns).
You gain 1.31 gold from the transmogrification of
acidic iron shield of purity (0 def, 2 armour, 10-12 power, 18 block).
You gain 1.32 gold from the transmogrification of
impenetrable iron plate armour of acid resistance (0 def, 13 armour).
You gain 1.29 gold from the transmogrification of
miner's iron helm of strength (+3) (0 def, 5 armour).
You gain 0.45 gold from the transmogrification of
rough leather belt of resilience.
You gain 0.25 gold from the transmogrification of
iron waraxe (10-14 power, 2 apr).
You gain 3.71 gold from the transmogrification of
earthen elm starstaff of breaching (10-12 power, 2 apr, light element).
You gain 1.95 gold from the transmogrification of
fungal rough leather sling of cunning (+3).
You gain 0.65 gold from the transmogrification of
gifted mossy mindstar (2-2 power, 12 apr, nature damage).
You gain 7.53 gold from the transmogrification of
iron mace 'Chargekiller' (14-19 power, 2 apr).
You gain 1.59 gold from the transmogrification of
steady elm longbow.
You gain 1.56 gold from the transmogrification of
blink rune (range 4; phase 11; cd 18).
There is a Ruins of Kor'Pul here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.