SunWIN the level 9 Dwarf Sun Paladin by Yaro

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceDwarf
ClassSun Paladin
Level / Exp9 / 91%
Sizemedium
Lifes / Deaths

Primary Stats

Strength37 (base 28)
Dexterity11 (base 10)
Constitution18 (base 15)
Magic21 (base 23)
Willpower13 (base 10)
Cunning10 (base 10)

Resources

Life300/300
Positive74/74
Stamina142/142
Healing Factor1.0711363549267
Regeneration5.6234658633653

Speed

Mental0%
Attack0%
Movement-58.333333333333%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage46
Accuracy31
Crit Chance2%
APR1
Speed1.00

Offense: Spell

Spellpower20
Crit Chance1%
Speed1

Offense: Mind

Mindpower15
Crit Chance1%
Speed1

Offense: Damage Bonus

Lightning+18%
Cold+11%
Nature+6%

Offense: Damage Penetration

Fire+5%
Temporal+15%

Defense: Base

Armour (hardiness)27.413408721348 (65.897138898113%)
Defense2
Ranged Defense2
Fatigue19
Physical Save22
Spell Save11
Mental Save14

Defense: Resistances

Light+ 3%( 70%)
Fire+ 17%( 70%)
Physical+ 1%( 70%)
Cold+ 22%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat veteran1.00
1/5
1/5
0/5
0/5
Celestial / Combat1.30
4/5
1/5
0/5
0/5
Technique / Shield offense1.00
0/5
0/5
0/5
0/5
Celestial / Sun1.30
1/5
0/5
0/5
0/5
Technique / Two-handed assault1.00
2/5
1/5
2/5
0/5

Generic Talents

Race / Dwarf1.00
1/5
1/5
0/5
0/5
Celestial / Light1.30
1/5
1/5
0/5
0/5
Celestial / Chants1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
3/5
0/5
3/5
2/5
0/5

Effects

detrimental effect

Quests

active
active
failed
active
done
active
done
active
active

Equipment

On feet
On hands
On head
Tool
On fingers
On fingers
Around waist
Main armor
In main hand
Light source

Inventory

Achievements

Squadmate (Nightmare (Adventure) difficulty) Escaped from Reknor alive with your squadmate Norgan.
By SunWIN the Dwarf Sun Paladin level 5
18th Voratun 122nd year of Ascendancy at 17:16
see stats

Log

SunWIN lessens the pain.

SunWIN feels pain again.

Talent Infusion: Regeneration is ready to use.
Talent Wave of Power is ready to use.

Talent Death Dance is ready to use.

Talent Bathe in Light is ready to use.

You pickup 0.45 gold pieces.

You pickup 0.80 gold pieces.

Talent Infusion: Healing is ready to use.

Something hits
SunWIN for 32 cold damage.

SunWIN hits Something for 55 physical, 19 light (74 total damage).
Salunne the rogue's Manathrust hits
SunWIN for 54 arcane damage.

SunWIN uses
Death Dance.
SunWIN hits Salunne the rogue for 96 physical, 19 light (115 total damage).
Eluriara the rogue's Channel Staff hits
SunWIN for 20 cold damage.
Talent Infusion: Wild is ready to use.
Salunne the rogue casts
Lightning.
Salunne the rogue hits SunWIN for 56 lightning damage.
SunWIN the level 9 dwarf sun paladin was zapped to death by Salunne the rogue on level 1 of Ruins of Kor'Pul.
You have 3 life(s) left.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Salunne the rogue killed SunWIN!